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authorBen Longbons <b.r.longbons@gmail.com>2011-08-03 16:37:50 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-08-03 16:37:50 -0700
commit62634029dd980ad51c7f26445eae57bacdf0a237 (patch)
treef52c5cb994a277d22b0539376fc0b07957a73598 /world/map/npc/027-2/alacrius2.txt
parentec55942edde8ffe0c0b61456be19e87c34267bbe (diff)
parentab4ab2b1440dcd80dc6d8aaa962b05063a846451 (diff)
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Merge remote-tracking branch 'stable/master'
Diffstat (limited to 'world/map/npc/027-2/alacrius2.txt')
-rw-r--r--world/map/npc/027-2/alacrius2.txt171
1 files changed, 86 insertions, 85 deletions
diff --git a/world/map/npc/027-2/alacrius2.txt b/world/map/npc/027-2/alacrius2.txt
index df1587ec..4e2be3fd 100644
--- a/world/map/npc/027-2/alacrius2.txt
+++ b/world/map/npc/027-2/alacrius2.txt
@@ -1,113 +1,114 @@
-// Starts the reaper quest
+//Starts the reaper quest
+//To enable: sed 's_^// __' -i npc/027-2/alacrius2.txt
-//027-2.gat,107,29,0 script Alacrius 313,{
- if ($@FIGHT_ALACRIUS_STATUS != 0) goto L_Enjoy;
+// 027-2.gat,107,29,0 script Alacrius 313,{
+// if ($@FIGHT_ALACRIUS_STATUS != 0) goto L_Enjoy;
- mes "[Alacrius]";
- mes "\"Hello, I'm Alacrius. \"";
- next;
- mes "[Alacrius]";
- mes "\"A very long time ago, I figured a way to cheat death and the limits of time and space. You may think it is evil, but I did it because of true love... \"";
- next;
- mes "[Alacrius]";
- mes "\"The reaper kidnapped my beloved wife, and took her to the underworld. I had to find a way to stop him, and as time went by, I became what you can see now... But if you dare to cheat death, time and space you'll have to pay a high price... \"";
- next;
+// mes "[Alacrius]";
+// mes "\"Hello, I'm Alacrius. \"";
+// next;
+// mes "[Alacrius]";
+// mes "\"A very long time ago, I figured a way to cheat death and the limits of time and space. You may think it is evil, but I did it because of true love... \"";
+// next;
+// mes "[Alacrius]";
+// mes "\"The reaper kidnapped my beloved wife, and took her to the underworld. I had to find a way to stop him, and as time went by, I became what you can see now... But if you dare to cheat death, time and space you'll have to pay a high price... \"";
+// next;
- mes "[Alacrius]";
- mes "\"Being away from time and space doesn't allow me to try to save my beloved wife... I need your help. Do you think you have what it takes to handle the most powerful monsters over the world of Mana? \"";
- next;
+// mes "[Alacrius]";
+// mes "\"Being away from time and space doesn't allow me to try to save my beloved wife... I need your help. Do you think you have what it takes to handle the most powerful monsters over the world of Mana? \"";
+// next;
- menu
- "Let's go!",L_PLAY_OK,
- "No, thank you.",-;
- close;
+// menu
+// "Let's go!",L_PLAY_OK,
+// "No, thank you.",-;
+// close;
-L_PLAY_OK:
+// L_PLAY_OK:
- if ($@FIGHT_ALACRIUS_STATUS != 0) goto L_AlreadyStarted;
- set $@FIGHT_ALACRIUS_STATUS, 1;
- set $@MO_REAPER, 0;
- startnpctimer;
- set @PRIZE, 1;
+// if ($@FIGHT_ALACRIUS_STATUS != 0) goto L_AlreadyStarted;
+// set $@FIGHT_ALACRIUS_STATUS, 1;
+// set $@MO_REAPER, 0;
+// startnpctimer;
+// set @PRIZE, 1;
- goto L_Exit;
+// goto L_Exit;
-L_Enjoy:
- if ($@MO_REAPER == 1) goto L_AllDead;
- mes "[Alacrius]";
- mes "\"...Please hurry up, the time is running...\"";
- goto L_Exit;
+// L_Enjoy:
+// if ($@MO_REAPER == 1) goto L_AllDead;
+// mes "[Alacrius]";
+// mes "\"...Please hurry up, the time is running...\"";
+// goto L_Exit;
-L_AlreadyStarted:
- mes "[Alacrius]";
- mes "\"The Reaper is alive.\"";
- goto L_Exit;
+// L_AlreadyStarted:
+// mes "[Alacrius]";
+// mes "\"The Reaper is alive.\"";
+// goto L_Exit;
-L_Exit:
- close;
- end;
+// L_Exit:
+// close;
+// end;
-// Time to fight
-OnTimer10000:
+// // Time to fight
+// OnTimer10000:
- monster "027-2.gat",0,0,"Reaper Quest",1111,1,"Alacrius::OnDeadReaper";
- end;
+// monster "027-2.gat",0,0,"Reaper Quest",1111,1,"Alacrius::OnDeadReaper";
+// end;
-OnDeadReaper:
- set $@MO_REAPER, $@MO_REAPER + 1;
- killmonster "027-2.gat","All";
- end;
+// OnDeadReaper:
+// set $@MO_REAPER, $@MO_REAPER + 1;
+// killmonster "027-2.gat","All";
+// end;
-OnDeadLost:
- set $@MO_LOST, $@MO_LOST + 1;
- end;
+// OnDeadLost:
+// set $@MO_LOST, $@MO_LOST + 1;
+// end;
-OnTimer120000:
+// OnTimer120000:
- set $@MO_REAPER,0;
- set $@FIGHT_ALACRIUS_STATUS, 0;
- killmonster "027-2.gat","All";
- stopnpctimer;
- setnpctimer 0;
- set @PRIZE, 0;
- npctalk "Oh my beloved wife, you could not be rescued! I will have to purge my mistakes again...";
- npctalk "Please, help my beloved wife!!";
+// set $@MO_REAPER,0;
+// set $@FIGHT_ALACRIUS_STATUS, 0;
+// killmonster "027-2.gat","All";
+// stopnpctimer;
+// setnpctimer 0;
+// set @PRIZE, 0;
+// npctalk "Oh my beloved wife, you could not be rescued! I will have to purge my mistakes again...";
+// npctalk "Please, help my beloved wife!!";
- end;
+// end;
-OnDead:
- end;
+// OnDead:
+// end;
-L_AllDead:
- if(@PRIZE == 0) goto L_NOHERO;
+// L_AllDead:
+// if(@PRIZE == 0) goto L_NOHERO;
- getinventorylist;
- if (@inventorylist_count == 100) goto L_TooMany;
- getitem "CasinoCoins", 1;
+// getinventorylist;
+// if (@inventorylist_count == 100) goto L_TooMany;
+// getitem "CasinoCoins", 1;
- mes "[Alacrius]";
- mes "Thank you very much, you saved my love!! Here you are, a prize according to the dangers you've been exposed to.";
- set @PRIZE , 0;
- set $@MO_REAPER,0;
- close;
- end;
+// mes "[Alacrius]";
+// mes "Thank you very much, you saved my love!! Here you are, a prize according to the dangers you've been exposed to.";
+// set @PRIZE , 0;
+// set $@MO_REAPER,0;
+// close;
+// end;
-L_TooMany:
- mes "[Alacrius]";
- mes "You have no room for the reward.";
- close;
+// L_TooMany:
+// mes "[Alacrius]";
+// mes "You have no room for the reward.";
+// close;
-L_NOHERO:
- mes "[Alacrius]";
- mes "Sorry, but you didn't save my love... Try it again when you're ready...";
- close;
- end;
-OnInit:
- initnpctimer;
- stopnpctimer;
-}
+// L_NOHERO:
+// mes "[Alacrius]";
+// mes "Sorry, but you didn't save my love... Try it again when you're ready...";
+// close;
+// end;
+// OnInit:
+// initnpctimer;
+// stopnpctimer;
+// }