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authorwushin <pasekei@gmail.com>2016-04-21 15:37:05 -0500
committerwushin <pasekei@gmail.com>2016-04-23 18:53:23 -0500
commit3f175b590d284ef413be0be25c7f74392523414b (patch)
tree2af26d2602696e6623c75dd54bd28a32e0767c0b /world/map/npc/027-2/_nodes.txt
parentcab5e80475f0fa1370b8587c519bb6b6b7c6190a (diff)
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Deadmere - Undead Town
Diffstat (limited to 'world/map/npc/027-2/_nodes.txt')
-rw-r--r--world/map/npc/027-2/_nodes.txt14
1 files changed, 1 insertions, 13 deletions
diff --git a/world/map/npc/027-2/_nodes.txt b/world/map/npc/027-2/_nodes.txt
index 78bbb5b6..cbf43fea 100644
--- a/world/map/npc/027-2/_nodes.txt
+++ b/world/map/npc/027-2/_nodes.txt
@@ -1,16 +1,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Graveyard Indoor nodes
-027-2,0,0,0|script|Node027-2|32767
-{
- end;
-OnInit:
- setarray .m$, "_N-Alchemy", "027-2";
- setarray .x1, "_N-Alchemy", 51;
- setarray .y1, "_N-Alchemy", 100;
- setarray .x2, "_N-Alchemy", 0;
- setarray .y2, "_N-Alchemy", 0;
- setarray .id, "_N-Alchemy", 0;
- donpcevent "_N-Alchemy::OnMaybeStart";
- destroy;
-}
+// (no nodes)