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author | mekolat <mekolat@users.noreply.github.com> | 2015-05-13 10:30:14 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2015-05-13 22:09:03 -0400 |
commit | 414b37aedff74320b0c991a113e752fa3e014bd7 (patch) | |
tree | a2b03602e3c54a9968f5b8961dc5fab85da8b803 /world/map/npc/027-1/graves.txt | |
parent | da0f4578b83cc2f9df249dc1bb5bb33d720cb7a8 (diff) | |
download | serverdata-414b37aedff74320b0c991a113e752fa3e014bd7.tar.gz serverdata-414b37aedff74320b0c991a113e752fa3e014bd7.tar.bz2 serverdata-414b37aedff74320b0c991a113e752fa3e014bd7.tar.xz serverdata-414b37aedff74320b0c991a113e752fa3e014bd7.zip |
a few fixes/modifications here and there
Diffstat (limited to 'world/map/npc/027-1/graves.txt')
-rw-r--r-- | world/map/npc/027-1/graves.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/world/map/npc/027-1/graves.txt b/world/map/npc/027-1/graves.txt index a5c56049..d10c3309 100644 --- a/world/map/npc/027-1/graves.txt +++ b/world/map/npc/027-1/graves.txt @@ -4,6 +4,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ FotherJ ~"; mes "The mad sprite making genius who made all the creepy undead monster graphics."; close; @@ -13,6 +14,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Yosuhara ~"; mes "Contributed some of the tombstones."; close; @@ -22,6 +24,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Feline Monstrosity ~"; mes "Made the background music you are hearing."; close; @@ -31,6 +34,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Superkoop ~"; mes "Mapped the swamp to the south."; close; @@ -40,6 +44,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Aroleon ~"; mes "Mapped the swamp to the southeast."; close; @@ -49,6 +54,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ John P ~"; mes "Wrote the graveyard backstory and the dialog for the caretaker quest."; close; @@ -58,6 +64,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Spit23 ~"; mes "Made those freakin awesome cemetery gates."; close; @@ -67,6 +74,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Black Don ~"; mes "Contributed those cool gargoyle statues."; close; @@ -76,6 +84,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Jaxad0127 ~"; mes "Did all the scripting work for the graveyard. Made Caretaker's house."; close; @@ -85,6 +94,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Ces Vargavind ~"; mes "Scripted caretaker's daughter."; close; @@ -94,6 +104,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Crush ~"; mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself."; close; @@ -103,6 +114,7 @@ { set @npc_distance, 1; callfunc "PCtoNPCRange"; + if(@npc_check) end; mes "~ Freeyorp ~"; mes "Planned out monster stats and placements."; close; |