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authorJesusaves <cpntb1@ymail.com>2022-04-11 20:12:03 -0300
committerJesusaves <cpntb1@ymail.com>2022-04-11 20:12:03 -0300
commit5eabaebca391ad226cda69c811b59e73fad2be9c (patch)
tree6844c8d04f5fa03a62c74fdf32558efea782ec92 /world/map/npc/026-2
parent660e540ed18e24ebbdf861e1dd3c4b3589c1f322 (diff)
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It is April - time for a new redesign at graveyard monsters!
BRING BACK THE JACKO! Bring back the Zombies!! IMPORTANT: Graveyard Zombies WILL NOT drop Aldred's ring.
Diffstat (limited to 'world/map/npc/026-2')
-rw-r--r--world/map/npc/026-2/crying_child.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/world/map/npc/026-2/crying_child.txt b/world/map/npc/026-2/crying_child.txt
index e65dc716..125f4d47 100644
--- a/world/map/npc/026-2/crying_child.txt
+++ b/world/map/npc/026-2/crying_child.txt
@@ -93,6 +93,7 @@ L_DontCryWhat:
L_DontWorryFind:
mes "[Aldred]";
mes "\"Thank you " +strcharinfo(0)+"! Find it for me, pleeeease! Oh, and don't tell my parents that I lost their ring, okay?\"";
+ mes "##9Some sort of sixth sense tells you the ring is below the ground... But that can't be right, can it?##0";
set @state, 1;
callsub S_Update_Mask;
goto L_Close;