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authorCoffee <coffee@coffee-EP45-UD3L.(none)>2011-08-05 12:51:52 -0300
committerCoffee <coffee@coffee-EP45-UD3L.(none)>2011-08-05 12:51:52 -0300
commit35be1eefe6b5442f812d2f222602ea4f5ee865b7 (patch)
tree1d11316aaa7ad71eda7802bcf9d691478f9fc5ae /world/map/npc/025-4
parent62634029dd980ad51c7f26445eae57bacdf0a237 (diff)
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Fixes the logic in reset.txt and battlecaves.txt according to o11c's suggestion. Makes it possible to enter the cave after completing the quest.
Diffstat (limited to 'world/map/npc/025-4')
-rw-r--r--world/map/npc/025-4/battlecaves.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/world/map/npc/025-4/battlecaves.txt b/world/map/npc/025-4/battlecaves.txt
index c295362c..411e2026 100644
--- a/world/map/npc/025-4/battlecaves.txt
+++ b/world/map/npc/025-4/battlecaves.txt
@@ -40,7 +40,7 @@ L_Done:
if ($@wave_cave1 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave1 < $@CAVE1_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE1);
+ set cavefights, (cavefights | BATTLE_CAVE1);
end;
OnMonsterDeath:
@@ -183,7 +183,7 @@ L_Done:
if ($@wave_cave2 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave2 < $@CAVE2_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE2);
+ set cavefights, (cavefights | BATTLE_CAVE2);
end;
OnMonsterDeath:
@@ -251,7 +251,7 @@ L_Done:
if ($@wave_cave3 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave3 < $@CAVE3_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE3);
+ set cavefights, (cavefights | BATTLE_CAVE3);
end;
OnMonsterDeath:
@@ -321,7 +321,7 @@ L_Done:
if ($@wave_cave4 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave4 < $@CAVE4_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE4);
+ set cavefights, (cavefights | BATTLE_CAVE4);
end;
OnMonsterDeath:
@@ -392,7 +392,7 @@ L_Done:
if ($@wave_cave5 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave5 < $@CAVE5_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE5);
+ set cavefights, (cavefights | BATTLE_CAVE5);
end;
OnMonsterDeath:
@@ -463,7 +463,7 @@ L_Done:
if ($@wave_cave6 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave6 < $@CAVE6_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE6);
+ set cavefights, (cavefights | BATTLE_CAVE6);
end;
OnMonsterDeath:
@@ -535,7 +535,7 @@ L_Done:
if ($@wave_cave7 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave7 < $@CAVE7_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE7);
+ set cavefights, (cavefights | BATTLE_CAVE7);
end;
OnMonsterDeath:
@@ -607,7 +607,7 @@ L_Done:
if ($@wave_cave8 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave8 < $@CAVE8_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE8);
+ set cavefights, (cavefights | BATTLE_CAVE8);
end;
OnMonsterDeath:
@@ -679,7 +679,7 @@ L_Done:
if ($@wave_cave9 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave.";
if ($@wave_cave9 < $@CAVE9_WAVES) goto L_Summon;
- set cavefights, (cavefights ^ BATTLE_CAVE9);
+ set cavefights, (cavefights | BATTLE_CAVE9);
end;
OnMonsterDeath: