diff options
author | Frost <networktoy@cox.net> | 2011-09-09 18:11:15 -0700 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-10 15:27:32 +0200 |
commit | 1599e4b8a9d768d9b7b89f881da47b9cff616dce (patch) | |
tree | f5c75311d90a0865b83a8872f3300db9c035457b /world/map/npc/024-1/eomie.txt | |
parent | 5ea6c568c86d9c0f76983705258951e2db9974fa (diff) | |
download | serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.gz serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.bz2 serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.xz serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.zip |
Removed tabs from 025-4 downto 022-1
Minor spelling corrections in tinris.txt.
Diffstat (limited to 'world/map/npc/024-1/eomie.txt')
-rw-r--r-- | world/map/npc/024-1/eomie.txt | 132 |
1 files changed, 66 insertions, 66 deletions
diff --git a/world/map/npc/024-1/eomie.txt b/world/map/npc/024-1/eomie.txt index 4b82920e..bc785914 100644 --- a/world/map/npc/024-1/eomie.txt +++ b/world/map/npc/024-1/eomie.txt @@ -1,90 +1,90 @@ // A professor at Tulimshar's magic academy -024-1.gat,72,94,0 script Eomie 164,{ +024-1.gat,72,94,0|script|Eomie|164,{ // lines belong to easter 2011: -// set @month, 4; -// set @start_day, 15; -// set @end_day, 30; +// set @month, 4; +// set @start_day, 15; +// set @end_day, 30; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 4) goto L_Grass; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 5) goto L_MakeGrass; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 6) goto L_SeeBunny; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 4) goto L_Grass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 5) goto L_MakeGrass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 6) goto L_SeeBunny; L_Greeting: - mes "[Eomie]"; - mes ""; - mes "\"I maintain this little spot of grass in the desert.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + close; L_Grass: - mes "[Eomie]"; - mes ""; - mes "\"I maintain this little spot of grass in the desert.\""; - next; - menu - "It looks beautiful. I wish I could find a Grass Liner like this.", -; - mes "\"A Grass Liner? Last year I helped the Easter Bunny with a Grass Liner for his basket... It was really easy... Is this liner for yourself?\""; - next; - menu - "No. Actually, it is for the Easter Bunny again...", -; - mes "\"Why didn't you say so before? I can help you make the Grass Liner for the basket if you wish.\""; - menu - "I would really appreciate that!", -, - "Nah, I decided not to do that stupid quest.", L_End; - set QUEST_Easter11, 5; + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + next; + menu + "It looks beautiful. I wish I could find a Grass Liner like this.", -; + mes "\"A Grass Liner? Last year I helped the Easter Bunny with a Grass Liner for his basket... It was really easy... Is this liner for yourself?\""; + next; + menu + "No. Actually, it is for the Easter Bunny again...", -; + mes "\"Why didn't you say so before? I can help you make the Grass Liner for the basket if you wish.\""; + menu + "I would really appreciate that!", -, + "Nah, I decided not to do that stupid quest.", L_End; + set QUEST_Easter11, 5; L_MakeGrass: - mes "[Eomie]"; - mes ""; - mes "\"I will need you to bring me some Grass Seeds.\""; - mes "\"I think 5 seeds should be enough.\""; - mes "\"Squirrels tend to pick those up as they gather food.\""; - menu - "I have some seeds...", -, - "Ok, I will be back soon.", L_End, - "I changed my mind, forget about it.", L_End; + mes "[Eomie]"; + mes ""; + mes "\"I will need you to bring me some Grass Seeds.\""; + mes "\"I think 5 seeds should be enough.\""; + mes "\"Squirrels tend to pick those up as they gather food.\""; + menu + "I have some seeds...", -, + "Ok, I will be back soon.", L_End, + "I changed my mind, forget about it.", L_End; - if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; - if(countitem("GrassSeed") >= 5) goto L_EasterEnough; - close; + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + if(countitem("GrassSeed") >= 5) goto L_EasterEnough; + close; L_EasterNotEnough: - mes "[Eomie]"; - mes ""; - mes "\"You do not have enough Grass Seeds for me to work with yet.\""; - mes "\"Please go get more.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You do not have enough Grass Seeds for me to work with yet.\""; + mes "\"Please go get more.\""; + close; L_EasterEnough: - getinventorylist; - if (@inventorylist_count == 100 && countitem("GrassSeed") > 10) goto L_EasterTooMany; - if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; - delitem "GrassSeed", 5; - getitem "GrassLiner", 1; - set QUEST_Easter11, 6; - mes "[Eomie]"; - mes ""; - mes "\"You have gathered enough Grass Seeds for me to grow the liner.\""; - mes "She plants the seeds and murmurs a spell over them."; - mes "You both watch the grass grow tall and when it's done growing,"; - mes "she deftly gathers it for you."; - mes "\"Here is your Grass Liner.\""; - close; + getinventorylist; + if (@inventorylist_count == 100 && countitem("GrassSeed") > 10) goto L_EasterTooMany; + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + delitem "GrassSeed", 5; + getitem "GrassLiner", 1; + set QUEST_Easter11, 6; + mes "[Eomie]"; + mes ""; + mes "\"You have gathered enough Grass Seeds for me to grow the liner.\""; + mes "She plants the seeds and murmurs a spell over them."; + mes "You both watch the grass grow tall and when it's done growing,"; + mes "she deftly gathers it for you."; + mes "\"Here is your Grass Liner.\""; + close; L_EasterTooMany: - mes "[Eomie]"; - mes ""; - mes "\"You don't have enough room for the Grass Liner. Come back later.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You don't have enough room for the Grass Liner. Come back later.\""; + close; L_SeeBunny: - mes "[Eomie]"; - mes ""; - mes "\"You need to return to the Easter Bunny now.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You need to return to the Easter Bunny now.\""; + close; L_End: - close; + close; } |