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authorJessica Tölke <jtoelke@mail.upb.de>2013-04-22 22:05:40 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2013-04-22 22:05:40 +0200
commit94b033e9bbf81fb2a9ded9d9ca289a95fbc80cc9 (patch)
tree8792b83d69e5f2dde49d42629beca4bca09c7e39 /world/map/npc/020-1
parentc9bfbfa03c9dd64a485abdb0d52942a120360e72 (diff)
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Run 'make maps' to update the monster spawn names.
They now match the names from mob_db.
Diffstat (limited to 'world/map/npc/020-1')
-rw-r--r--world/map/npc/020-1/_mobs.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/020-1/_mobs.txt b/world/map/npc/020-1/_mobs.txt
index 9d266c49..8bba5b8b 100644
--- a/world/map/npc/020-1/_mobs.txt
+++ b/world/map/npc/020-1/_mobs.txt
@@ -1,7 +1,7 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
// Nivalis mobs
-020-1.gat,0,0,0,0|monster|White Bell|1095,3,100000,30000,Mob020-1::On1095
+020-1.gat,0,0,0,0|monster|WhiteBell|1095,3,100000,30000,Mob020-1::On1095
020-1.gat,0,0,0|script|Mob020-1|-1,{