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author | Vreality <vreality@donutdev.com> | 2014-05-05 06:49:13 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-05-05 06:54:02 -0500 |
commit | 9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch) | |
tree | 42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/018-2 | |
parent | d92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff) | |
download | serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.gz serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.bz2 serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.xz serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.zip |
Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf."
Added "croupier" name tag to the Roulette NPC's dialog
Improved grammar and wording
Replaced ". " with ". "
Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/018-2')
-rw-r--r-- | world/map/npc/018-2/angus.txt | 2 | ||||
-rw-r--r-- | world/map/npc/018-2/caul.txt | 40 |
2 files changed, 21 insertions, 21 deletions
diff --git a/world/map/npc/018-2/angus.txt b/world/map/npc/018-2/angus.txt index cfc11587..0bf7430c 100644 --- a/world/map/npc/018-2/angus.txt +++ b/world/map/npc/018-2/angus.txt @@ -13,7 +13,7 @@ mes "[Angus]"; mes "Angus is tinkering with some mechanical concoction."; - mes "\"It keeps breakin' left an' right... fortunat'ly I put in redundancies everywhere, but I haf' to keep repairin'.\""; + mes "\"It keeps breakin' left an' right... fortunat'ly I put in redundancies everywhere, but I haf' to keep repairin'.\""; goto L_Close; L_NohMask: diff --git a/world/map/npc/018-2/caul.txt b/world/map/npc/018-2/caul.txt index 73b701f2..0633c505 100644 --- a/world/map/npc/018-2/caul.txt +++ b/world/map/npc/018-2/caul.txt @@ -196,7 +196,7 @@ L_monster_oil_start: L_monster_oil_knows_recipe: mes "[Caul]"; - mes "\"Ah, but of course! Yes, we should be able to brew that here. Except that... hmm. Pearl and three black scorpion stingers? This sounds very dangerous;"; + mes "\"Ah, but of course! Yes, we should be able to brew that here. Except that... hmm. Pearl and three black scorpion stingers? This sounds very dangerous;"; mes "I fear that I will have to ask you to do this yourself.\""; next; goto L_monster_oil_main_menu; @@ -213,13 +213,13 @@ L_monster_oil_main_menu: L_monster_oil_why_dangerous: mes "[Caul]"; - mes "\"Well, with those two reagents in there at that ratio, you risk an explosion-- quite possibly a fatal one. So be prepared to duck if the brew gets too bubbly-- it's better to lose the ingredients than your head!\""; + mes "\"Well, with those two reagents in there at that ratio, you risk an explosion – quite possibly a fatal one. So be prepared to duck if the brew gets too bubbly – it's better to lose the ingredients than your head!\""; next; goto L_monster_oil_main_menu; L_monster_oil_ingredients: mes "[Caul]"; - mes "\"You will need one pearl, two snake skins, three black scorpion stingers, two piles of ash, and a golden scorpion stinger. The golden stinger goes in last, after the dangerous part, so you won't lose it if your brew blows up.\""; + mes "\"You will need one pearl, two snake skins, three black scorpion stingers, two piles of ash, and a golden scorpion stinger. The golden stinger goes in last, after the dangerous part, so you won't lose it if your brew blows up.\""; next; mes "[Caul]"; mes "\"You should also bring gamboge, mauve, alizarin and cobalt leaves. You will have to stabilize the brew, and they will help with that.\""; @@ -228,19 +228,19 @@ L_monster_oil_ingredients: L_monster_oil_explain: mes "[Caul]"; - mes "\"After you have put in the monster parts-- except for the golden stinger-- the brew will take on some random color; this can be a light, dark, or medium color. You have to stabilize this color by adding leaves to it.\""; + mes "\"After you have put in the monster parts – except for the golden stinger – the brew will take on some random color; this can be a light, dark, or medium color. You have to stabilize this color by adding leaves to it.\""; next; mes "[Caul]"; - mes "\"Of course, with such a violent brew the mixture will change color by itself, too, probably faster than your leaves can affect it. It will randomly add or remove colors, and might even get lighter.\""; + mes "\"Of course, with such a violent brew the mixture will change color by itself, too, probably faster than your leaves can affect it. It will randomly add or remove colors, and might even get lighter.\""; next; mes "[Caul]"; - mes "\"From what I have seen, it seems to go through phases-- for each alternate leaf it adds a colour, then removes a color, then adds again and so on. Of course, if the color is there already it can't add any more.\""; + mes "\"From what I have seen, it seems to go through phases – for each alternate leaf it adds a colour, then removes a color, then adds again and so on. Of course, if the color is there already it can't add any more.\""; next; mes "[Caul]"; mes "\"I haven't figured out yet precisely when it gets lighter, though.\""; next; mes "[Caul]"; - mes "\"By adding Mauve, you can make it darker. Alizarin adds red, Gamboge yellow, Cobalt blue. To make it a proper black, you have to get it to be dark gray, then add one Mauve leaf.\""; + mes "\"By adding Mauve, you can make it darker. Alizarin adds red, Gamboge yellow, Cobalt blue. To make it a proper black, you have to get it to be dark gray, then add one Mauve leaf.\""; next; mes "[Caul]"; mes "\"Unfortunately the brew changes randomly before your leaves dissolve, so sometimes you can't help but add the wrong color...\""; @@ -257,7 +257,7 @@ L_monster_oil_explain: L_monster_oil_where_gold: mes "[Caul]"; - mes "\"Good question. There aren't any golden scorpions nearby. Perhaps you can find a trader or an adventurer who have travelled further south and ask them to help?\""; + mes "\"Good question. There aren't any golden scorpions nearby. Perhaps you can find a trader or an adventurer who have travelled further south and ask them to help?\""; next; goto L_monster_oil_main_menu; @@ -308,12 +308,12 @@ L_monster_oil_start_brew: L_monster_oil_missing: mes "[Caul]"; - mes "\"You don't seem to have all of the ingredients. You need one pearl, two snake skins, three black stingers, two piles of ash, and one golden stinger.\""; + mes "\"You don't seem to have all of the ingredients. You need one pearl, two snake skins, three black stingers, two piles of ash, and one golden stinger.\""; close; L_monster_oil_missing_gold: mes "[Caul]"; - mes "\"You seem to have everything except for the golden stinger. I understand that this one is hard to get, but I'm sure that you can find one somewhere.\""; + mes "\"You seem to have everything except for the golden stinger. I understand that this one is hard to get, but I'm sure that you can find one somewhere.\""; close; L_monster_oil_loop: @@ -332,7 +332,7 @@ L_monster_oil_loop: L_Explodes: mes "[Brewing monster oil]"; - mes "You throw yourself onto the ground. Seconds later, the cauldron shakes, and your entire mixture explodes upwards."; + mes "You throw yourself onto the ground. Seconds later, the cauldron shakes, and your entire mixture explodes upwards."; mes "Caul crawls out from underneath a char."; next; mes "[Caul]"; @@ -499,8 +499,8 @@ L_monster_oil_done: callsub S_Update_Var; next; mes "[Caul]"; - mes "Caul gets up from underneath the cover he was taking and looks at your brew. He is visibly impressed."; - mes "\"Well done! This should be just enough for one potion of monster oil. Let me get you a bottle.\""; + mes "Caul gets up from underneath the cover he was taking and looks at your brew. He is visibly impressed."; + mes "\"Well done! This should be just enough for one potion of monster oil. Let me get you a bottle.\""; mes "He hands you the monster oil."; close; @@ -512,7 +512,7 @@ L_monster_oil_no_gold_end: L_mopox_cure_start: mes "[Caul]"; mes "\"The mopox cure potion? Certainly, if you have all of the ingredients... oh, and make sure to bring water, roots, sulphur powder and Mauve leaves.\""; - mes "\"This is a very easy one, so I think I should let you do this yourself. It is very good exercise.\""; + mes "\"This is a very easy one, so I think I should let you do this yourself. It is very good exercise.\""; next; goto L_mopox_cure_overview_menu; @@ -531,7 +531,7 @@ L_mopox_cure_ingredients: L_mopox_cure_howto: mes "[Caul]"; - mes "\"When you start brewing, the liquid very rarely has the proper consistency and color. You need to make it gooey and medium dark.\""; + mes "\"When you start brewing, the liquid very rarely has the proper consistency and color. You need to make it gooey and medium dark.\""; next; mes "[Caul]"; mes "\"You can affect the consistency by adding ground roots and water, and you can change the color by adding mauve leaves (to darken it) and sulphur powder (to make it brighter).\""; @@ -580,7 +580,7 @@ L_mopox_cure_setup: delitem "Lifestone", 1; mes "[Brewing Mopox Cure]"; - mes "You pour your two potions into the cauldron, then add a gamboge herb and a lifestone. Caul heats up the cauldron and you wait until it begins to boil."; + mes "You pour your two potions into the cauldron, then add a gamboge herb and a lifestone. Caul heats up the cauldron and you wait until it begins to boil."; setarray @colours$, "white", "almost white", "light", "medium-dark", "dark", "very dark", "almost black", "black"; setarray @stickinesses$, "watery", "very runny", "runny", "gooey", "sticky", "very sticky", "almost solid"; @@ -719,19 +719,19 @@ L_mopox_failed_hard: sc_start sc_poison, 1, 20; mes "[Brewing Mopox Cure]"; - mes "Yeech. That smelled bad."; - mes "\"Don't worry, I'll clean up the cauldron,\", interrupts Caul. \"You should wipe that off your face and make sure that you didn't get poisoned.\""; + mes "Yeech. That smelled bad."; + mes "\"Don't worry, I'll clean up the cauldron,\", interrupts Caul. \"You should wipe that off your face and make sure that you didn't get poisoned.\""; next; mes "[Caul]"; mes "\"Better luck next time!\""; close; L_mopox_cure_win: - mes "Caul looks pleased. \"Well done! This looks very good to me.\""; + mes "Caul looks pleased. \"Well done! This looks very good to me.\""; next; mes "[Caul]"; mes "Caul picks a bottle from a shelf and fills it with your brew."; - mes "\"One potion of Mopox cure, here you are. Good luck!\""; + mes "\"One potion of Mopox cure, here you are. Good luck!\""; getitem "MopoxCurePotion", 1; if (!@Q_can_score_mopox_cure) goto L_mopox_cure_win_quick; |