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authorJessica Tölke <jtoelke@mail.upb.de>2011-08-02 13:22:40 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-08-02 13:22:40 +0200
commit3ba512310253a7fdbe1907963f4c3e77457f3a49 (patch)
tree900b454f288005a3a9f6a2221d627175a5795d2c /world/map/npc/018-2/caul.txt
parentb7631198251a1aa6c322ebd145d1933edd6c7d84 (diff)
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Fix an error in Caul's dementia potion minigame
skulls are recognized correctly now
Diffstat (limited to 'world/map/npc/018-2/caul.txt')
-rw-r--r--world/map/npc/018-2/caul.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/018-2/caul.txt b/world/map/npc/018-2/caul.txt
index ddbe6a3c..51196583 100644
--- a/world/map/npc/018-2/caul.txt
+++ b/world/map/npc/018-2/caul.txt
@@ -811,7 +811,7 @@ L_noheart:
set @choice$[@choices_nr], "Add a bone";
set @choices_nr, @choices_nr + 1;
L_nobone:
- if (countitem("DiseasedHeart") == 0) goto L_noskull;
+ if (countitem("Skull") == 0) goto L_noskull;
set @choice_idx[@choices_nr], @C_skull;
set @choice$[@choices_nr], "Add a skull";
set @choices_nr, @choices_nr + 1;