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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-09 16:18:39 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-01-09 16:48:36 +0100 |
commit | 1fe1fa6cb2fa8590a1bb7bed236b615662446a2d (patch) | |
tree | e0be984ff36ee104f6b6e084a1b5b85f15658313 /world/map/npc/015-3/katze.txt | |
parent | 6412e0192d4f6e6415aa2113a171c9ed99cb311a (diff) | |
download | serverdata-1fe1fa6cb2fa8590a1bb7bed236b615662446a2d.tar.gz serverdata-1fe1fa6cb2fa8590a1bb7bed236b615662446a2d.tar.bz2 serverdata-1fe1fa6cb2fa8590a1bb7bed236b615662446a2d.tar.xz serverdata-1fe1fa6cb2fa8590a1bb7bed236b615662446a2d.zip |
Katze quest: some punctuation fixes in menus.
Diffstat (limited to 'world/map/npc/015-3/katze.txt')
-rw-r--r-- | world/map/npc/015-3/katze.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/world/map/npc/015-3/katze.txt b/world/map/npc/015-3/katze.txt index 89b508b0..e6e7753d 100644 --- a/world/map/npc/015-3/katze.txt +++ b/world/map/npc/015-3/katze.txt @@ -34,8 +34,8 @@ L_NeedsMilk: mes "[Katze]"; mes "\"Meow.\""; next; - menu "Throw a stone at the cat", L_ThrowStone, - "Leave the cat alone", -; + menu "Throw a stone at the cat.", L_ThrowStone, + "Leave the cat alone.", -; close; L_ThrowStone: @@ -54,8 +54,8 @@ L_NeedsFood: mes "\"Meow, prrrr...\""; next; menu - "Throw a stone at the cat", L_ThrowStone, - "Leave the cat alone", -; + "Throw a stone at the cat.", L_ThrowStone, + "Leave the cat alone.", -; close; L_PreNeedsFur: @@ -66,13 +66,13 @@ L_NeedsFur: next; if (countitem("WhiteFur") > 0) menu - "Make funny movements with the fur near the ground", L_MoveFur, - "Throw a stone at the cat", L_ThrowStone, - "Leave the cat alone", -; + "Make funny movements with the fur near the ground.", L_MoveFur, + "Throw a stone at the cat.", L_ThrowStone, + "Leave the cat alone.", -; if (countitem("WhiteFur") == 0) menu - "Throw a stone at the cat", L_ThrowStone, - "Leave the cat alone", -; + "Throw a stone at the cat.", L_ThrowStone, + "Leave the cat alone.", -; close; L_MoveFur: @@ -91,7 +91,7 @@ L_NeedsWood: if (countitem("RawLog") > 0) menu "Want this piece of wood?", L_GiveWood, - "Ok, see you later", -; + "Ok, see you later.", -; close; L_GiveWood: @@ -120,9 +120,9 @@ L_NeedsStuff2: mes "\"Did you bring what I asked you for?\""; next; menu - "Look here", L_CatChecksStuff, + "Look here.", L_CatChecksStuff, "What do you need again?", L_WhatsNeeded, - "No, I haven't got everything yet", -; + "No, I haven't got everything yet.", -; close; L_WhatsNeeded: @@ -130,8 +130,8 @@ L_WhatsNeeded: mes "\"Actually, you should have remembered yourself.\""; next; menu - "Please tell me", L_Please, - "Never mind", -; + "Please tell me.", L_Please, + "Never mind.", -; close; L_Please: |