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author | gumi <git@gumi.ca> | 2018-03-04 18:34:58 -0500 |
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committer | gumi <git@gumi.ca> | 2018-03-07 10:44:10 -0500 |
commit | 4be65a96095c7ba93d941ace30131de253e6de0c (patch) | |
tree | a2ce475ead3d6737d3be3e41748b81fa3cd9aa32 /world/map/npc/011-6/bryant.txt | |
parent | 5cf32b808c560649c0ea33b1cafa96c94ae7a14a (diff) | |
download | serverdata-4be65a96095c7ba93d941ace30131de253e6de0c.tar.gz serverdata-4be65a96095c7ba93d941ace30131de253e6de0c.tar.bz2 serverdata-4be65a96095c7ba93d941ace30131de253e6de0c.tar.xz serverdata-4be65a96095c7ba93d941ace30131de253e6de0c.zip |
don't use custom mob names when not necessary
Diffstat (limited to 'world/map/npc/011-6/bryant.txt')
-rw-r--r-- | world/map/npc/011-6/bryant.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/world/map/npc/011-6/bryant.txt b/world/map/npc/011-6/bryant.txt index 9969b767..552d0907 100644 --- a/world/map/npc/011-6/bryant.txt +++ b/world/map/npc/011-6/bryant.txt @@ -22,7 +22,7 @@ L_Bryant_Summon: mes "\"I believe I saw him run into a cave south and east of here. There is a red carpet in front of the cave entrance. Be careful and good luck.\""; set @state, 4; callsub S_Update_Var; - monster "011-6",260,250,"BanditLord",1065,1, "Bryant::OnBanditLordDead"; + monster "011-6",260,250,"",1065,1, "Bryant::OnBanditLordDead"; goto L_Close; OnBanditLordDead: @@ -51,14 +51,14 @@ L_Bryant_No: mes "[Bryant]"; mes "\"Well, maybe he ran off. I'm pretty sure he should be there now.\""; killmonster "011-6", "Bryant::OnBanditLordDead"; - monster "011-6",260,250,"BanditLord",1065,1, "Bryant::OnBanditLordDead"; + monster "011-6",260,250,"",1065,1, "Bryant::OnBanditLordDead"; goto L_Close; L_Bryant_Yes: mes "[Bryant]"; mes "\"I don't think you killed him. Please try to find and kill him. He should be in the cave south and east of here with the red carpet in front of it.\""; killmonster "011-6", "Bryant::OnBanditLordDead"; - monster "011-6",260,250,"BanditLord",1065,1, "Bryant::OnBanditLordDead"; + monster "011-6",260,250,"",1065,1, "Bryant::OnBanditLordDead"; goto L_Close; L_Bryant_Quiet: |