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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 11:06:32 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 22:21:29 -0700 |
commit | c0ba38cd4b68491e28e467889804ebc09c9c002e (patch) | |
tree | af2890e6fe20990d2a9b7c94b991be58f25a5d52 /world/map/npc/011-1/alchemist.txt | |
parent | 514a2f05cb335c1e9210fea58bc9a9a58478283f (diff) | |
download | serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.gz serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.bz2 serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.xz serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.zip |
Clean up main scripts
Diffstat (limited to 'world/map/npc/011-1/alchemist.txt')
-rw-r--r-- | world/map/npc/011-1/alchemist.txt | 126 |
1 files changed, 70 insertions, 56 deletions
diff --git a/world/map/npc/011-1/alchemist.txt b/world/map/npc/011-1/alchemist.txt index 6b47eb07..9b0dc795 100644 --- a/world/map/npc/011-1/alchemist.txt +++ b/world/map/npc/011-1/alchemist.txt @@ -44,6 +44,7 @@ set @menuitems$[@c], "Mana potion."; set @menuID[@c], @CHOICE_MANA_POTION; set @c, @c + 1; + goto L_post_mana_potion_c; L_post_mana_potion_c: if (QUEST_clothdyer_knowsdye >= @QUEST_CAN_GET_DYE_HERE) @@ -71,6 +72,7 @@ L_pre_dyeing: set @menuitems$[@c], "Actually, can you make dye?"; set @menuID[@c], @CHOICE_DYEING_INTRO; set @c, @c + 1; + goto L_certain_condition; L_certain_condition: if (!@wants_sulphur) @@ -78,6 +80,7 @@ L_certain_condition: set @menuitems$[@c], "Can you make sulphur powder?"; set @menuID[@c], @CHOICE_SULPHUR_POWDER; set @c, @c + 1; + goto L_post_sulphur_option; L_post_sulphur_option: if (!@wants_ironpowder) @@ -85,6 +88,7 @@ L_post_sulphur_option: set @menuitems$[@c], "Can you make iron powder?"; set @menuID[@c], @CHOICE_IRON_POWDER; set @c, @c + 1; + goto L_post_ironpowder_option; L_post_ironpowder_option: if (@Q_status == @SETZER_INITIAL) @@ -92,24 +96,27 @@ L_post_ironpowder_option: set @menuitems$[@c], "Can you make monster oil?"; set @menuID[@c], @CHOICE_MONSTER_OIL; set @c, @c + 1; + goto L_post_monster_oil; L_post_monster_oil: set @menuitems$[@c], "No thanks."; set @menuID[@c], @CHOICE_ABORT; set @c, @c + 1; + goto L_main_menu; L_main_menu: menu - @menuitems$[0], -, - @menuitems$[1], -, - @menuitems$[2], -, - @menuitems$[3], -, - @menuitems$[4], -, - @menuitems$[5], -, - @menuitems$[6], -, - @menuitems$[7], -; - + @menuitems$[0], L_MenuItems, + @menuitems$[1], L_MenuItems, + @menuitems$[2], L_MenuItems, + @menuitems$[3], L_MenuItems, + @menuitems$[4], L_MenuItems, + @menuitems$[5], L_MenuItems, + @menuitems$[6], L_MenuItems, + @menuitems$[7], L_MenuItems; + +L_MenuItems: set @menu, @menu - 1; if (@menu >= @c) @@ -140,7 +147,9 @@ L_iron_powder: next; menu "Never mind.", L_abort, - "Here you are!", -; + "Here you are!", L_Next; + +L_Next: if (countitem("IronOre") < 1) goto L_iron_powder_noore; if (Zeny < 100) @@ -183,8 +192,9 @@ L_sulphur: menu "I will be back.", L_abort, "No, I won't!", L_abort, - "Here you are!", -; + "Here you are!", L_Next1; +L_Next1: if (countitem("PileOfAsh") < 3) goto L_sulphur_noash; if (countitem("MauveHerb") < 3) @@ -234,7 +244,6 @@ L_mana_potion: menu "Here you are!", L_get_mana_potion, "Never mind.", L_main_menu; - goto L_main_menu; L_get_mana_potion: if(countitem("MauveHerb") < 30) @@ -344,10 +353,12 @@ L_dyeing_intro: mes "Rauk seems to be lost in his thoughts."; next; menu - "I only want to dye clothes, though...", -, + "I only want to dye clothes, though...", L_Next2, "What's a 'Wumpus egg'?", L_wumpus_egg_intro, "What's an 'Obsidian Spork'?", L_obsidian_spork_intro, "Er, never mind...", L_abort; + +L_Next2: mes "[Rauk the Alchemist]"; mes "\"Oh, just for clothes? Well, that is easy. I can make red, yellow, light blue, orange, pink, green, dark blue, black and purple dye, if you can get me the ingredients for it.\""; next; @@ -385,7 +396,6 @@ L_pick_colour: "Purple", L_purple, "Dark Green", L_dark_green, "Nothing, really.", L_abort; - close; L_description: mes "[Rauk the Alchemist]"; @@ -395,6 +405,7 @@ L_description: mes "\"Some of the colors need more ingredients, including some that you can't find here, so I have to charge money for them."; mes "Oh, and for a proper dark blue and purple I also need a pearl; without pearl dust they would not shimmer properly.\""; next; + goto L_description_quick; L_description_quick: menu @@ -408,7 +419,9 @@ L_description_quick: "What do you need for black dye?", L_d_black, "What do you need for purple dye?", L_d_purple, "What do you need for dark green dye?", L_d_dark_green, - "Actually...", -; + "Actually...", L_NextMenu; + +L_NextMenu: menu "Can you make some dye for me, please?", L_pick_colour, "Where can I get the herbs?", L_d_herbs, @@ -417,7 +430,6 @@ L_description_quick: "Where can I find a pearl?", L_d_pearl, "Where can I find maggot slime?", L_d_maggot_slime, "I see. Thank you, and a good day to you!", L_abort; - close; L_d_herbs: mes "[Rauk the Alchemist]"; @@ -454,7 +466,6 @@ L_intermediate: "Can you make some dye for me?", L_pick_colour, "Can you describe the ingredients?", L_description_quick, "Never mind.", L_abort; - close; L_ok: mes "[Rauk the Alchemist]"; @@ -810,6 +821,7 @@ L_d_dark_green_quest: next; if (QUEST_clothdyer_knowsdye == @QUEST_CAN_GET_DYE_HERE) set QUEST_clothdyer_knowsdye, (rand(1000) + @QUEST_GUESS_BASE); + goto L_d_dark_green_q_main; L_d_dark_green_q_main: menu @@ -817,7 +829,6 @@ L_d_dark_green_q_main: "So nobody else can wear clothes I dye?", L_dark_green_q_wear, "OK, what should I do?", L_dark_green_q_explain, "Let's figure it out!", L_dark_green_q_guess_0; - close; L_dark_green_q_wear: mes "[Rauk the Alchemist]"; @@ -841,7 +852,6 @@ L_dark_green_q_explain2: "Er... can you explain that again?", L_dark_green_q_explain2, "Let's do it!", L_dark_green_q_guess_0, "I don't have time for this.", L_intermediate; - close; L_dark_green_q_explain: mes "[Rauk the Alchemist]"; @@ -861,7 +871,7 @@ L_dark_green_q_explain: menu "Er... can you explain that again?", L_dark_green_q_explain, "Errr... what?", L_dark_green_q_explain2, - "Let's do it!", -, + "Let's do it!", L_dark_green_q_guess_0, "I don't have time for this.", L_intermediate; L_dark_green_q_guess_0: @@ -874,17 +884,18 @@ L_dark_green_q_guess_0: mes "\"Now we need to figure out just how many thousandths you need. First, tell me how many tenths of an ounce you want to put in.\""; next; menu - "none", -, - "1 tenth", -, - "2 tenths", -, - "3 tenths", -, - "4 tenths", -, - "5 tenths", -, - "6 tenths", -, - "7 tenths", -, - "8 tenths", -, - "9 tenths", -; - + "none", L_MenuItems1, + "1 tenth", L_MenuItems1, + "2 tenths", L_MenuItems1, + "3 tenths", L_MenuItems1, + "4 tenths", L_MenuItems1, + "5 tenths", L_MenuItems1, + "6 tenths", L_MenuItems1, + "7 tenths", L_MenuItems1, + "8 tenths", L_MenuItems1, + "9 tenths", L_MenuItems1; + +L_MenuItems1: set @menu, @menu - 1; set @guess_accumulator, @menu * 100; @@ -894,17 +905,18 @@ L_dark_green_q_guess_0: mes "\"We now have " + @guess_accumulator + " thousandths of an ounce. How many hundredths of an ounce should I add?\""; next; menu - "none", -, - "1 hundredth", -, - "2 hundredths", -, - "3 hundredths", -, - "4 hundredths", -, - "5 hundredths", -, - "6 hundredths", -, - "7 hundredths", -, - "8 hundredths", -, - "9 hundredths", -; - + "none", L_MenuItems2, + "1 hundredth", L_MenuItems2, + "2 hundredths", L_MenuItems2, + "3 hundredths", L_MenuItems2, + "4 hundredths", L_MenuItems2, + "5 hundredths", L_MenuItems2, + "6 hundredths", L_MenuItems2, + "7 hundredths", L_MenuItems2, + "8 hundredths", L_MenuItems2, + "9 hundredths", L_MenuItems2; + +L_MenuItems2: set @menu, @menu - 1; set @guess_accumulator, @guess_accumulator + (@menu * 10); @@ -914,17 +926,18 @@ L_dark_green_q_guess_0: mes "\"These are now " + @guess_accumulator + " thousandths of an ounce. How many thousands more?\""; next; menu - "none", -, - "1 thousandth", -, - "2 thousandths", -, - "3 thousandths", -, - "4 thousandths", -, - "5 thousandths", -, - "6 thousandths", -, - "7 thousandths", -, - "8 thousandths", -, - "9 thousandths", -; - + "none", L_MenuItems3, + "1 thousandth", L_MenuItems3, + "2 thousandths", L_MenuItems3, + "3 thousandths", L_MenuItems3, + "4 thousandths", L_MenuItems3, + "5 thousandths", L_MenuItems3, + "6 thousandths", L_MenuItems3, + "7 thousandths", L_MenuItems3, + "8 thousandths", L_MenuItems3, + "9 thousandths", L_MenuItems3; + +L_MenuItems3: set @menu, @menu - 1; set @guess_accumulator, @guess_accumulator + @menu; @@ -976,8 +989,7 @@ L_dark_green_q_again: next; menu "Yes!", L_dark_green_q_guess_0, - "No, I've had enough.", -; - close; + "No, I've had enough.", L_abort; L_dark_green_q_noslime: mes "[Rauk the Alchemist]"; @@ -991,8 +1003,10 @@ L_monster_oil: mes "\"I know how to create it, but you won't get it from me. It's far too dangerous; even the best alchemist may need multiple attempts and will risk blowing up! I can give you a recipe though, if you still are wanton.\""; next; menu - "Yes, tell me!", -, + "Yes, tell me!", L_Next3, "No, that sounds too dangerous.", L_abort; + +L_Next3: mes "[Rauk the Alchemist]"; mes "You will need a pearl, a pair of snake skins, two piles of volcanic ash, three black scorpion stingers-- and a golden scorpion stinger. In addition you must have plenty of herbs to stabilise the concoction; mauve, alizarin, cobalt and gamboge will do just fine."; next; |