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authorBen Longbons <b.r.longbons@gmail.com>2011-06-18 21:58:47 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-19 14:19:55 -0700
commitbae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch)
tree4acc120f6a94cfbf9694bf344658493de5aaa67b /world/map/npc/010-2/doug.txt
parent319f80526f8585ecadaec986e37c9bd326f4d363 (diff)
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+//
+
+010-2.gat,68,87,0 script Doug 113,{
+ if(CaveSnakeLamp == 1) goto L_State2;
+ if(CaveSnakeLamp == 2) goto L_Done;
+ set @TEMP, rand(4);
+ if(@TEMP == 0) goto L_0;
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+
+L_0:
+ mes "[Doug]";
+ mes "\"I need 20 more Cave Snake Lamps to make my light!\"";
+ next;
+ goto L_Question;
+
+L_1:
+ mes "[Doug]";
+ mes "\"This lamp should light up this whole place! I just need 20 Cave Snake Lamps.\"";
+ next;
+ goto L_Question;
+
+L_2:
+ mes "[Doug]";
+ mes "\"This is gonna be bright! A must have for anyone! All I need is a few parts...\"";
+ next;
+ goto L_Question;
+
+L_3:
+ mes "[Doug]";
+ mes "\"Can you get me 20 Cave Snake Lamps? I need them to get this light finished.\"";
+ next;
+ goto L_Question;
+
+L_Question:
+ mes "[Doug]";
+ mes "\"Will you help me find 20 Cave Snake Lamps?\"";
+ next;
+ menu
+ "Yes", L_Sure,
+ "No", -;
+ close;
+
+L_Sure:
+ set CaveSnakeLamp, 1;
+ set @TEMP, rand(4);
+ if(@TEMP == 0) goto J_0;
+ if(@TEMP == 1) goto J_1;
+ if(@TEMP == 2) goto J_2;
+ if(@TEMP == 3) goto J_3;
+
+J_0:
+ mes "[Doug]";
+ mes "\"Thank you!\"";
+ next;
+ goto L_Go;
+
+J_1:
+ mes "[Doug]";
+ mes "\"I don't know how to thank you enough!\"";
+ next;
+ goto L_Go;
+
+J_2:
+ mes "[Doug]";
+ mes "\"I will pay you when you get them!\"";
+ next;
+ goto L_Go;
+
+J_3:
+ mes "[Doug]";
+ mes "\"I'm sure I will give a small reward. :D\"";
+ next;
+ goto L_Go;
+
+L_Go:
+ mes "[Doug]";
+ mes "\"Now please go get me 20 Cave Snake Lamps.\"";
+ close;
+
+L_State2:
+ if(countitem("CaveSnakeLamp") >= 20) goto L_Have;
+ mes "[Doug]";
+ mes "\"Please help me collect 20 Cave Snake Lamps!\"";
+ close;
+
+L_Have:
+ mes "[Doug]";
+ mes "\"Cool! Now I can make this light!\"";
+ next;
+
+ if(countitem("CaveSnakeLamp") < 20) goto L_State2;
+ delitem "CaveSnakeLamp", 20;
+ set zeny, zeny + 5000;
+ getexp 5000, 0;
+ set CaveSnakeLamp, 2;
+
+ mes "[Doug]";
+ mes "\"Here's what I got to give you!\"";
+ mes "";
+ mes "[5000 experience points]";
+ mes "[5000 gold]";
+ close;
+
+L_Done:
+ mes "[Doug]";
+ mes "\"Thanks for your help! Those snakes sure have bright lamps!\"";
+ close;
+}