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authormekolat <mekolat@gmail.com>2014-10-28 22:45:32 -0400
committermekolat <mekolat@gmail.com>2014-10-30 14:21:17 -0400
commit7377f8576c897329e4a96feb45848717b4f26848 (patch)
treeea686917861db54feae1ac3f938e0b6be5b53889 /world/map/npc/009-7/eventHandler.txt
parent1407e7d012b52d425228b5f05c0220f2585b3160 (diff)
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use bitmasking & merge death handler
Diffstat (limited to 'world/map/npc/009-7/eventHandler.txt')
-rw-r--r--world/map/npc/009-7/eventHandler.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/world/map/npc/009-7/eventHandler.txt b/world/map/npc/009-7/eventHandler.txt
index c23ae3b7..662b222a 100644
--- a/world/map/npc/009-7/eventHandler.txt
+++ b/world/map/npc/009-7/eventHandler.txt
@@ -141,6 +141,7 @@ OnPCKilledEvent: // fired with the RID of the victim
end;
OnPCDieEvent: // fired with the RID of the victim
+ callfunc "fightclub_GoBack"; // TODO: we need a unified death handler
set @killer, 0;
if(@Duel_Fighter != 1) end;
if (($@Duel_CurrentDuel < 1) || ($@Duel_Started != 1)) goto L_Reset;