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authormekolat <mekolat@users.noreply.github.com>2015-05-23 11:00:00 -0400
committermekolat <mekolat@users.noreply.github.com>2015-06-24 13:24:44 -0400
commit9c80735ee437f90b2baefbbfcdf6c5829234c908 (patch)
tree01a728f52b59345822be6ac7b1403d6e78c67311 /world/map/npc/007-1
parentab76e47e3f090b29aaba2ec4579e2431a4465d12 (diff)
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allow to specify emitter and receiver in npctalk
Diffstat (limited to 'world/map/npc/007-1')
-rw-r--r--world/map/npc/007-1/witch.txt26
1 files changed, 13 insertions, 13 deletions
diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt
index e8eb1ffc..b8cb3850 100644
--- a/world/map/npc/007-1/witch.txt
+++ b/world/map/npc/007-1/witch.txt
@@ -551,18 +551,18 @@ L_ReactToPlayersReturn:
end;
L_SurprisedByHeroWin:
- npctalk "(How is it possible... " + $@ILLIA_HERO$ + " survived...)";
+ npctalk strnpcinfo(0), "(How is it possible... " + $@ILLIA_HERO$ + " survived...)";
emotion EMOTE_SURPRISE;
goto L_EndQuest;
L_Disappoint:
- npctalk "Oh no... It seems " + $@ILLIA_HERO$ + " did not make it... Who will save my sister now?";
+ npctalk strnpcinfo(0), "Oh no... It seems " + $@ILLIA_HERO$ + " did not make it... Who will save my sister now?";
emotion EMOTE_SAD;
goto L_EndQuest;
L_PlayerGaveUp:
close2;
- npctalk "Well... It seems you can't do it " + $@ILLIA_HERO$ + ". I knew it as soon as I saw you!";
+ npctalk strnpcinfo(0), "Well... It seems you can't do it " + $@ILLIA_HERO$ + ". I knew it as soon as I saw you!";
emotion EMOTE_UPSET;
goto L_EndQuest;
@@ -608,30 +608,30 @@ OnTimer3000:
OnTimer2500:
if ($@ILLIA_STATUS != 3)
end;
- npctalk $@ILLIA_HERO$ + ", " + $@ILLIA_HELPER1$ + ", " + $@ILLIA_HELPER2$ + ", " + $@ILLIA_HELPER3$ + ", listen!";
+ npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", " + $@ILLIA_HELPER1$ + ", " + $@ILLIA_HELPER2$ + ", " + $@ILLIA_HELPER3$ + ", listen!";
end;
OnTimer7500:
if ($@ILLIA_STATUS != 3)
end;
- npctalk "I will teleport the 4 of you in a forest that isn't far from the waterfall.";
+ npctalk strnpcinfo(0), "I will teleport the 4 of you in a forest that isn't far from the waterfall.";
end;
OnTimer14000:
if ($@ILLIA_STATUS != 3)
end;
- npctalk "Each of you takes one of these rings. They will allow you to come back here when needed.";
+ npctalk strnpcinfo(0), "Each of you takes one of these rings. They will allow you to come back here when needed.";
end;
OnTimer24000:
if ($@ILLIA_STATUS != 3)
end;
if ($Illia_Luvia_Harvest < 10)
- npctalk "Do your best and save my sister!";
+ npctalk strnpcinfo(0), "Do your best and save my sister!";
if ($Illia_Luvia_Harvest >= 10 && $Illia_Luvia_Harvest < 35)
- npctalk "This will be quite dangerous, but do your best and save my sister!";
+ npctalk strnpcinfo(0), "This will be quite dangerous, but do your best and save my sister!";
if ($Illia_Luvia_Harvest >= 35)
- npctalk "This will be awfully dangerous, but do your best and save my sister!";
+ npctalk strnpcinfo(0), "This will be awfully dangerous, but do your best and save my sister!";
end;
OnTimer34000:
@@ -643,7 +643,7 @@ OnTimer34000:
areatimer "007-1", 66, 73, 92, 88, 3500, "Valia::OnWarpHelper1";
areatimer "007-1", 66, 73, 92, 88, 4000, "Valia::OnWarpHelper2";
areatimer "007-1", 66, 73, 92, 88, 4500, "Valia::OnWarpHelper3";
- npctalk "Spiralis Major!";
+ npctalk strnpcinfo(0), "Spiralis Major!";
misceffect FX_BLUE_MAGIC_CAST;
end;
@@ -662,19 +662,19 @@ OnTimer150000:
if ($@ILLIA_STATUS != 1)
end;
set $@ILLIA_STATUS, 2;
- npctalk $@ILLIA_HERO$ + ", I am ready to cast the teleport spell. You and your comrades should not wait any longer!";
+ npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", I am ready to cast the teleport spell. You and your comrades should not wait any longer!";
end;
OnTimer280000:
if ($@ILLIA_STATUS != 2)
end;
- npctalk "Hurry up " + $@ILLIA_HERO$ + ", I am losing patience.";
+ npctalk strnpcinfo(0), "Hurry up " + $@ILLIA_HERO$ + ", I am losing patience.";
end;
OnTimer300000:
if ($@ILLIA_STATUS != 2)
end;
- npctalk $@ILLIA_HERO$ + ", you and your missing comrades made me lose a precious time! Out of my sight!";
+ npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", you and your missing comrades made me lose a precious time! Out of my sight!";
emotion EMOTE_UPSET;
if (attachrid($@ILLIA_HERO_ID))
goto L_KillHero;