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author | mekolat <mekolat@gmail.com> | 2014-10-28 20:07:09 -0400 |
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committer | mekolat <mekolat@gmail.com> | 2014-10-28 22:49:42 -0400 |
commit | c455bb35cece052b86f0863cb695c73ee3c4064b (patch) | |
tree | 66109b76fcd0a0058d796fd9c18f0ae4ad9bb330 /world/map/npc/004-5 | |
parent | 903a645bb61bc3544c509c915cc7d8ac92e392e5 (diff) | |
download | serverdata-c455bb35cece052b86f0863cb695c73ee3c4064b.tar.gz serverdata-c455bb35cece052b86f0863cb695c73ee3c4064b.tar.bz2 serverdata-c455bb35cece052b86f0863cb695c73ee3c4064b.tar.xz serverdata-c455bb35cece052b86f0863cb695c73ee3c4064b.zip |
add missing quest part
Diffstat (limited to 'world/map/npc/004-5')
-rw-r--r-- | world/map/npc/004-5/_import.txt | 1 | ||||
-rw-r--r-- | world/map/npc/004-5/chest.txt | 31 |
2 files changed, 32 insertions, 0 deletions
diff --git a/world/map/npc/004-5/_import.txt b/world/map/npc/004-5/_import.txt index 4d0d3afb..a96bcd25 100644 --- a/world/map/npc/004-5/_import.txt +++ b/world/map/npc/004-5/_import.txt @@ -3,4 +3,5 @@ map: 004-5.gat npc: npc/004-5/_mobs.txt npc: npc/004-5/_warps.txt +npc: npc/004-5/chest.txt npc: npc/004-5/mapflags.txt diff --git a/world/map/npc/004-5/chest.txt b/world/map/npc/004-5/chest.txt new file mode 100644 index 00000000..823ad1ca --- /dev/null +++ b/world/map/npc/004-5/chest.txt @@ -0,0 +1,31 @@ +004-5.gat,89,67,0|script|Old Chest#crastur|111, +{ + setarray @npc_loc, 89, 67, 1; + callfunc "PCtoNPCRange"; + if(@npc_check == 1) goto L_Closer; + set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); + if(@spants_state > 5) goto L_Looted; + if(@spants_state != 5) goto L_Unknown; + set @spants_state, 6; + getitem "Bandana", 1; + set Zeny, (Zeny + rand(8000,20000)); // give some random loot + mes "This must be the treasure that Crastur was talking about."; + mes "You see a pile of gold and a Bandana on top."; + set QUEST_WG_state, (QUEST_WG_state & ~(NIBBLE_2_MASK) | (@spants_state << NIBBLE_2_SHIFT)); + goto L_Close; + + L_Looted: + mes "You have already looted this chest."; + goto L_Close; + + L_Unknown: + mes "You have no idea how to open this chest."; + goto L_Close; + + L_Closer: + mes "You need to move closer to open the chest."; + goto L_Close; + + L_Close: + close; +} |