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author | wushin <pasekei@gmail.com> | 2015-05-19 12:35:46 -0500 |
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committer | wushin <pasekei@gmail.com> | 2015-09-06 13:13:30 -0500 |
commit | a5816766ed870dd55170a4b66a75a1907021e421 (patch) | |
tree | 12288e1561914b5268a2ccd6801cc4aa4f0e4dd8 /world/map/npc/002-1/anwar.txt | |
parent | f86e961ffbf9e1467279d3086a48c47be2a5a86f (diff) | |
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Some of the Tonori Area Quests
Diffstat (limited to 'world/map/npc/002-1/anwar.txt')
-rw-r--r-- | world/map/npc/002-1/anwar.txt | 75 |
1 files changed, 22 insertions, 53 deletions
diff --git a/world/map/npc/002-1/anwar.txt b/world/map/npc/002-1/anwar.txt index d0c73abf..bdae05c2 100644 --- a/world/map/npc/002-1/anwar.txt +++ b/world/map/npc/002-1/anwar.txt @@ -1,25 +1,5 @@ -// Anwar needs a magic fertilizer for his field -// Quest uses Nibble 3 of QUEST_NorthTulimshar -// Author: Jenalya -// state 1: Anwar sent to Tinris for help to get a magic fertilizer -// state 2: Tinris asked for chocolate cake as present for his girlfriend -// state 3: Tinris asked for ingredients for the fertilizer -// state 4: Tinris gave you the fertilizer -// state 5: Anwar tried it out and it doesn't work well, sent you back to Tinris -// state 6: Tinris asked for more ingredients for a new try -// state 7: Tinris says it's really hard, gives you the fertilizer and tells you to ask Eomie to cast a spell on it -// state 8: Eomie sends you to get some stuff so she can interrupt her spell on the spot of grass -// state 9: Eomie casted a spell on the fertilizer -// state 10: Anwar used it and it worked. he asks you to help him preparing a thank-you-gift for each Tinris and Eomis -// state 11: Anwar asked to bring present to Tinris -// state 12: gave present to Tinris -// state 13: Anwar asked to bring present to Eomie -// state 14: gave present to Eomie -// state 15: reported back to Anwar and done 002-1,95,67,0|script|Anwar|156 { - set @state, ((QUEST_NorthTulimshar & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); - set @cloth_amount, 3; set @silk_amount, 30; @@ -28,12 +8,12 @@ set @material_exp, 1000; set @final_exp, 2000; - if (@state >= 15) goto L_Done; - if (@state >= 13) goto L_GiveEomie; - if (@state >= 11) goto L_GiveTinris; - if (@state == 10) goto L_GiftMaterial; - if (@state >= 5) goto L_SecondTry; - if (@state >= 1) goto L_FirstTry; + if (QL_ANWAR >= 15) goto L_Done; + if (QL_ANWAR >= 13) goto L_GiveEomie; + if (QL_ANWAR >= 11) goto L_GiveTinris; + if (QL_ANWAR == 10) goto L_GiftMaterial; + if (QL_ANWAR >= 5) goto L_SecondTry; + if (QL_ANWAR >= 1) goto L_FirstTry; mes "[Anwar]"; mes "\"Hello. You look like one of those young people who come here to go on an adventure."; @@ -49,14 +29,13 @@ L_Sure: mes "\"I can't go there myself, since this area of the city is full of sneaky ragtags and they will rob my field if I leave here. Could you go to the magic school and ask for some magic enhancement for my field?\""; next; mes "\"To find the school just follow the street north back into town. The school is the castle at the north end of town.\""; - set @state, 1; - callsub S_Update_Mask; + set QL_ANWAR, 1; goto L_Close; -L_FirstTry: // @state >= 1 but below 5 +L_FirstTry: // QL_ANWAR >= 1 but below 5 mes "[Anwar]"; mes "\"I hope the wizards at the magic school can help me with the field. I'd really like to have more free time. I want to make clothing, but I'm not experienced enough to make a living out of that.\""; - if (@state != 4) + if (QL_ANWAR != 4) goto L_Close; menu "Tinris gave me a magic fertilizer for your field, but he isn't sure if it works.",L_Next; @@ -70,14 +49,13 @@ L_Next: mes "[Anwar]"; mes "\"Oh no! What is this? It's damaging my plants! Go back to Tinris and tell him it doesn't work!\""; getexp @firstTry_exp, 0; - set @state, 5; - callsub S_Update_Mask; + set QL_ANWAR, 5; goto L_Close; -L_SecondTry: // @state >= 5 but below 10 +L_SecondTry: // QL_ANWAR >= 5 but below 10 mes "[Anwar]"; mes "\"I hope Tinris can come up with a better fertilizer. My plants are suffering from the first try.\""; - if (@state != 9) + if (QL_ANWAR != 9) goto L_Close; menu "Here is another one. Eomie cast a spell on it.",L_Continue; @@ -91,12 +69,11 @@ L_Continue: mes "[Anwar]"; mes "\"Ah, this one is better. I'll put it on the entire field.\""; getexp @secondTry_exp, 0; - set @state, 10; - callsub S_Update_Mask; + set QL_ANWAR, 10; next; goto L_GiftMaterial; -L_GiftMaterial: // @state == 10 +L_GiftMaterial: // QL_ANWAR == 10 mes "[Anwar]"; mes "\"I want to show my gratitude to Tinris and Eomie. Can you help me once again? I would like to make some clothes for them and need " + @cloth_amount + " pieces of Cotton Cloth and " + @silk_amount + " Silk Cocoons.\""; menu @@ -115,8 +92,7 @@ L_GiveGiftStuff: getexp @material_exp, 0; getitem "GreenVNeckSweater", 1; - set @state, 11; - callsub S_Update_Mask; + set QL_ANWAR, 11; mes "[Anwar]"; mes "\"Great! I'll start right away with the present for Tinris. That shouldn't take long.\""; mes "After a short while of cutting and sewing he holds a V-Neck Sweater in his hands. Then he dyes it green."; @@ -133,10 +109,10 @@ L_Hint: mes "They live in the woodland area around Hurnscald. You can get there by taking the ferry.\""; goto L_Close; -L_GiveTinris: // @state >= 11 but below 13 +L_GiveTinris: // QL_ANWAR >= 11 but below 13 mes "[Anwar]"; mes "\"Did you already bring the Green V-Neck Sweater to Tinris?\""; - if (@state != 12) + if (QL_ANWAR != 12) menu "Not yet.",L_Close; menu @@ -149,17 +125,16 @@ L_Happy: mes "[Anwar]"; mes "\"Wonderful! I also finished the present for Eomie. Can you bring it to her?\""; getitem "SilkHeadband", 1; - set @state, 13; - callsub S_Update_Mask; + set QL_ANWAR, 13; goto L_Close; -L_GiveEomie: // @state >= 13 but below 15 +L_GiveEomie: // QL_ANWAR >= 13 but below 15 getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; mes "[Anwar]"; mes "\"Did you give the Silk Headband to Eomie?\""; - if (@state != 14) + if (QL_ANWAR != 14) menu "Not yet.",L_Close; menu @@ -171,11 +146,10 @@ L_ThankYou: mes "\"I'm so happy. Thank you so much for your help. I made this for you while you went to see Eomie.\""; getexp @final_exp, 0; getitem "DarkGreenCottonTrousers", 1; - set @state, 15; - callsub S_Update_Mask; + set QL_ANWAR, 15; goto L_Close; -L_Done: // @state == 15 +L_Done: // QL_ANWAR == 15 mes "[Anwar]"; mes "\"Thank you so much for your help. The plants are growing much better now. I don't have to spend all my time working in the field any more."; mes "Finally I can do what I'm really interested in and work on getting better at sewing clothes.\""; @@ -192,13 +166,8 @@ L_Full_Inv: goto L_Close; L_Close: - set @state, 0; set @cloth_amount, 0; set @silk_amount, 0; set @inventorylist_count, 0; close; - -S_Update_Mask: - set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_3_MASK)) | (@state << NIBBLE_3_SHIFT); - return; } |