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authorBen Longbons <b.r.longbons@gmail.com>2013-02-06 13:37:41 -0800
committerBen Longbons <b.r.longbons@gmail.com>2013-02-06 13:43:16 -0800
commit776515d46c6ffe47334537c32fc1b55f26fe47e4 (patch)
treee72b22eca08edf2f62308f1d1ac0752d127e5dd2 /world/map/db/mob_skill_db.txt
parentda13ee5c99cc285119914c20feedeab31bc038b7 (diff)
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Fix mapflag numbers, disable some things
Diffstat (limited to 'world/map/db/mob_skill_db.txt')
-rw-r--r--world/map/db/mob_skill_db.txt61
1 files changed, 11 insertions, 50 deletions
diff --git a/world/map/db/mob_skill_db.txt b/world/map/db/mob_skill_db.txt
index 0ba38bff..192af21a 100644
--- a/world/map/db/mob_skill_db.txt
+++ b/world/map/db/mob_skill_db.txt
@@ -1,6 +1,6 @@
// Aegis zone 8.5 -> eAthena conversion by Komurka
// + Mob Skills for Einbroch+ by Lupus
-//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
+//MOB_ID, a mostly unused character sequence (for information), STATE, SKILL_ID, SKILL_LV,
// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
// a value 1, a value 2, a value 3, a value 4, a value 5, emotion
//Example
@@ -10,53 +10,23 @@
//delay is the time in milliseconds that has to be pass before recasting the same skill.
//
//STATE:
-// any / idle (in standby) / walk (in movement) / dead (on killed) / loot /
-// attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following
-// target, without being attacked)
+// any / idle (in standby) / walk (in movement) / attack
//
-//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master
-// (the following are for ground-skills, a random target tile is selected from
-// the specified area):
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around (11x11 area around self)
+//target: The target of the skill can be: target (when a PC is targetted) / self
//
//conditions: (condition type) (value which specifies a condition value)
// always uncondtional
// myhpltmaxrate when the mob's hp drops to a certain %
-// mystatuson If the mob has any abnormalities in status (condition value),
-// mystatusoff If the mob has ended any abnormalities in status (condition value),
-// friendhpltmaxrate when the mobs' friend's hp drops to a certain %
-// friendstatuson If the friend has any abnormalities in status (condition value),
-// friendstatusoff If the friend has ended any abnormalities in status (condition value),
-// attackpcgt Attack PC becomes more than the number of specification
-// attackpcge Attack PC becomes equal or more than the number of specification.
+// notintown map does not have "town" mapflag
// slavelt when the number of slaves is lower than the original number of specification.
// slavele when the number of slaves is lower or equal than the original number of specification.
-// closedattacked when melee attacked (close range attack)
-// longrangeattacked when long ranged attacked (like bows and far range weapons)
-// skillused when a skill is used on the mob
-// afterskill after the mob used certain skill.
-// casttargeted when a target is in cast range.
-// rudeattacked when a target is rude attacked
-// hiding *not implemented yet* when a target is hidden
-//
-// The character's state which can be specified to be a condition value by the statuson/statusoff system
-// anybad any type of state change
-// stone condition of being in stone state
-// freeze condition of being in frozen state
-// stan condition of being in stunned state
-// sleep condition of being in sleep state
-// poison condition of being in poisoned state
-// curse condition of being in cursed state
-// silence condition of being in silenced state
-// confusion condition of being in confusion state
-// blind condition of being in blind state
-// hiding condition of being in hidden state
-// sight condition of being in unhidden state
+
+// The only supported skills are:
+// NPC_SELFDESTRUCTION
+// NPC_SUMMONSLAVE
+// NPC_EMOTION
+// NPC_POISON
+
// Slime Monster Skills
1092,SlimeBlast@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,,
1091,BlueSlime@NPC_SUMMONSLAVE_blastX1,any,198,1,8000,1000,5000,no,self,slavelt,1,1092,,,,,
@@ -79,20 +49,12 @@
1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,,
1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,,
1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,,
-//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,,
-//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,,
1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,,
1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,,
1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,,
// Reaper Quest mob abilities
-//1067,Reaper@NPC_SUMMONSLAVE_scytheX1,attack,198,1,5000,1000,10000,no,self,slavelt,1,1069,,,,,
-//1067,Reaper@NPC_SUMMONSLAVE_scytheX2,attack,198,2,3000,1000,15000,no,self,slavelt,3,1069,,,,,
-//1067,Reaper@NPC_SUMMONSLAVE_scytheX4,attack,198,4,1000,1000,20000,no,self,myhpltmaxrate,50,1069,,,,,
1067,Reaper@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,5000,no,self,slavelt,5,1070,,,,,
-//1067,Reaper@NPC_SUMMONSLAVE_ballX3,any,198,3,6000,1000,10000,no,self,myhpltmaxrate,60,1070,,,,,
-//1067,Reaper@NPC_SUMMONSLAVE_ballX9,any,198,9,4000,1000,15000,no,self,myhpltmaxrate,20,1070,,,,,
-//1067,Reaper@AL_TELEPORT,attack,28,2,3500,500,5000,yes,self,always,,,,,,,
1070,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,,
1086,FeyElement@NPC_SUMMONSLAVE_earthspiderX1,any,198,1,5000,100,500,no,self,slavelt,6,1083,,,,,
1086,FeyElement@NPC_SUMMONSLAVE_earthscorpionX1,any,198,1,5000,100,500,no,self,slavelt,6,1084,,,,,
@@ -102,4 +64,3 @@
1102,Luvia@NPC_SUMMONSLAVE_witchguardX1,any,198,1,10000,1000,60000,no,self,always,0,1103,,,,,
1102,Luvia@NPC_SUMMONSLAVE_demonicspiritX2,any,198,2,10000,10,5000,no,self,slavelt,7,1101,,,,,
1102,Luvia@NPC_SUMMONSLAVE_demonicspiritX1,any,198,1,10000,10,20000,no,self,always,0,1101,,,,,
-1102,Luvia@SC_SPLASHER,any,189,1,10000,0,10000,no,target,always,0,,,,,,