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authorJesusaves <cpntb1@ymail.com>2022-04-08 09:48:47 -0300
committerGitHub <noreply@github.com>2022-04-08 12:48:47 +0000
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General Nerf + Misc Changes (#608)
I have a nerf gun and am not afraid of using it! * Nerf boss point gain in the crypt fights: -5 for Krukan, -10 for Razha and -15 for Terogan * **No nerf if** doing Kurkan and level < 90 * **No nerf if** doing Razha and level < 100 * **No nerf if** doing Terogan and level < 120 * _In future, there may be a new boss fight for level < 135 and for level < 150, but this is NYI._ * Nerf upmarmu. if your int is lower than agi, nerf applies by half the difference. If int is higher than agi, same formula, but it is a **boost**. * This is a nerf for EVERYTHING including mobs ─ Nerf MDEF for Poltergeist (-5), Lightning Ball (-15), The Lost (-10), Witch Guard (-20), JackO (-2), Zombie (-1), Fallen (-2), Terranite (-5), Reaper (-10), Nutcracker (-5), Swashbuckler (-2), Grenadier (-10), Anne (-5), and Tormenta (-20). * Also nerf General Razha cost in (-2 Eyes) * Change Terogan cost to be more consistent with exercised drop rates (Eyes <-> Ears) * Nerf Audsbel asked Grass Snake Tongues from 50 to 40 * Remove Wumpus Egg. * Add Tomato using Wumpus Egg former ID (usable, 200 HP) * Add three items archetypes for the upcoming CRC Day. Also adds Keshlam mobs to Evil Obelisk for 10kGP. _PS. Actually, 30 tongues for Audsbel would have worked but I prefer to be incremental and the exp would need some reviewing in this case._
Diffstat (limited to 'world/map/db/item_db_weapon.txt')
-rw-r--r--world/map/db/item_db_weapon.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index 6f73d259..a9cbb199 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -64,3 +64,4 @@
//ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";}
5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";}
+5284, Revolver, 4, 1500000, 500000, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";}