diff options
author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-09-24 20:50:10 +0200 |
---|---|---|
committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 13:24:56 +0100 |
commit | 10603f6a434f4beb1b88f74891d283eaff683176 (patch) | |
tree | ecb75599cee8762ff06ddbbdf7af2e3886b42b54 /world/map/db/item_db.txt | |
parent | 64a793ea86a225bd099b2c6d4e56f3b18bee39bb (diff) | |
download | serverdata-10603f6a434f4beb1b88f74891d283eaff683176.tar.gz serverdata-10603f6a434f4beb1b88f74891d283eaff683176.tar.bz2 serverdata-10603f6a434f4beb1b88f74891d283eaff683176.tar.xz serverdata-10603f6a434f4beb1b88f74891d283eaff683176.zip |
Add Illia items:
* Sealed Soul
* Lock Picks
* Lazurite Shard, Crystal, Heart
* Bull Helmet
* Heart of Isis
* Banshee Bow
Diffstat (limited to 'world/map/db/item_db.txt')
-rw-r--r-- | world/map/db/item_db.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt index d4201fe7..410f90c7 100644 --- a/world/map/db/item_db.txt +++ b/world/map/db/item_db.txt @@ -385,7 +385,16 @@ 868, SilkGloves, Silk Gloves, 5, 5000, 2500, 4, , 1, , 0, 0, 2, 4, , 0, 0, {}, {} 869, Antlers, Antlers, 3, 4000, 2000, 3000, , , , , , , , , , , {}, {} 870, FineDress, Fine Dress, 5, 10000, 5000, 35, , 8, , 3, 0, 2, 512, , 0, 0, {}, {} +871, SealedSoul, Sealed Soul, 3, 12000, 1000, 75, , , , , , , , , , , {}, {} +872, LockPicks, Lock Picks, 3, 5000, 1500, 150, , , , , , , , , , , {}, {} +873, LazuriteShard, Lazurite Shard, 3, 500, 250, 2, , , , , , , , , , , {}, {} +874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 750, 5, , , , , , , , , , , {}, {} +875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 2500, 15, , , , , , , , , , , {}, {} 876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, , 5, , -22, 0, 2, 64, , 0, 0, {}, {} +877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, , 19, , -52, 0, 2, 256, , 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} +878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, , 6, , 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 60; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;} +879, HeartOfIsis, Heart of Isis, 5, 70000, 35000, 40, , , , , 0, 2, 8, , 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;} +880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, , 7, , 60, 0, 2, 512, , 90, 0, {}, {set @bStat$, "Int";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;} // Add new entries above here. For dyed entries,add to the bottom of the 2000s. |