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author | wushin <pasekei@gmail.com> | 2015-04-03 10:11:38 -0500 |
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committer | wushin <pasekei@gmail.com> | 2015-04-05 01:19:25 -0500 |
commit | 13ab3942963d6478c287cbeaf9e7c8fb1b55d24d (patch) | |
tree | 8b81a250c9f6b932c1cd0aa801745ffe60747291 /world/map/conf/battle_athena.conf | |
parent | db4e22c9ea7c47eedecde14699e3759c670d19b3 (diff) | |
download | serverdata-13ab3942963d6478c287cbeaf9e7c8fb1b55d24d.tar.gz serverdata-13ab3942963d6478c287cbeaf9e7c8fb1b55d24d.tar.bz2 serverdata-13ab3942963d6478c287cbeaf9e7c8fb1b55d24d.tar.xz serverdata-13ab3942963d6478c287cbeaf9e7c8fb1b55d24d.zip |
Added player_pvp_time amount of time inbetween calling @pvp
Added pvp atcommand to conf
Diffstat (limited to 'world/map/conf/battle_athena.conf')
-rw-r--r-- | world/map/conf/battle_athena.conf | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf index 6e80b1e7..d2d68dda 100644 --- a/world/map/conf/battle_athena.conf +++ b/world/map/conf/battle_athena.conf @@ -122,6 +122,9 @@ basic_skill_check: no // If you attack a monster, it will attack you back regardless of this setting. (I think) player_invincible_time: 5000 +// PvP delay for spammers +player_pvp_time: 5000 + // Will there be a minimum skill dmg even if there is a miss? skill_min_damage: no |