diff options
author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-03-01 16:50:08 +0100 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-03-01 17:12:44 +0100 |
commit | 431b336d7d2f2ee100aeadd20feda702b7f26941 (patch) | |
tree | 59e80dfef1b3d84519612aecdd4cb6cb1cd4d4aa /npc | |
parent | 4a96a8bf6962c3a389e2b3d2ce40ea9b4be7a905 (diff) | |
download | serverdata-431b336d7d2f2ee100aeadd20feda702b7f26941.tar.gz serverdata-431b336d7d2f2ee100aeadd20feda702b7f26941.tar.bz2 serverdata-431b336d7d2f2ee100aeadd20feda702b7f26941.tar.xz serverdata-431b336d7d2f2ee100aeadd20feda702b7f26941.zip |
Setting mobs which affect Sagatha's mood:
good: scorpion, red scorpion, black scorpion, angry scorpion
bad: fluffy, easter fluffy, mouboo, squirrel
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/mob_points.txt | 31 |
1 files changed, 7 insertions, 24 deletions
diff --git a/npc/functions/mob_points.txt b/npc/functions/mob_points.txt index d7fa08b7..54ee47bc 100644 --- a/npc/functions/mob_points.txt +++ b/npc/functions/mob_points.txt @@ -82,49 +82,32 @@ function script MobPoints { 100, // Drunken Skeleton 100, // Tipsy Skeleton 100, // Drunken Lady Skeleton - // Add more here + // Add more here 0; // END if (MPQUEST == 1) set Mobpt, Mobpt + @points[@mobID - 1002]; - if ((@mobID == 1003) || (@mobID == 1004) || (@mobID == 1008) || (@mobID == 1009) || (@mobID == 1010) || (@mobID == 1012) || (@mobID == 1013) || (@mobID == 1022) || (@mobID == 1023) || (@mobID == 1024) || (@mobID == 1026) || (@mobID == 1034) || (@mobID == 1036) || (@mobID == 1043) || (@mobID == 1044) || (@mobID == 1045) || (@mobID == 1046) || (@mobID == 1057) || (@mobID == 1060) || (@mobID == 1064) || (@mobID == 1065) || (@mobID == 1066) || (@mobID == 1067) || (@mobID == 1068) || (@mobID == 1069) || (@mobID == 1073)) +// Scorpion, Red Scorpion, Black Scorpion, Angry Scorpion + if ((@mobID == 1003) || (@mobID == 1004) || (@mobID == 1008) || (@mobID == 1057)) goto L_good; // Attitude adjustment for the witch (can we refactor this to another function? Not sure about max. recursion depth) set @value, 0; - if (@mobID == 1014) - set @value, 3; - if (@mobID == 1018) - set @value, 2; - if (@mobID == 1019) - set @value, 2; +// Fluffy if (@mobID == 1020) set @value, 3; +// Easter Fluffy if (@mobID == 1027) set @value, 3; +// Mouboo if (@mobID == 1028) set @value, 4; - if (@mobID == 1029) - set @value, 1; - if (@mobID == 1030) - set @value, 1; - if (@mobID == 1031) - set @value, 1; - if (@mobID == 1032) - set @value, 1; - if (@mobID == 1035) - set @value, 1; - if (@mobID == 1037) - set @value, 1; +// Squirrel if (@mobID == 1038) set @value, 2; - if (@mobID == 1049) - set @value, 2; - if (@mobID == 1055) - set @value, 2; if (@value == 0) goto L_end; |