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author | Jared Adams <jaxad0127@gmail.com> | 2008-11-19 13:38:20 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-11-19 13:38:20 +0000 |
commit | 1195ea1eb880ca9c77f2471e036d8bb8009fd70d (patch) | |
tree | 888b3dded2573c38c92acb7d6faf528d02abfd8b /npc/new_3-1-tulimshar/vincent.txt | |
parent | c35d7a43946974cc85497980f4542f0b8abc1a56 (diff) | |
download | serverdata-1195ea1eb880ca9c77f2471e036d8bb8009fd70d.tar.gz serverdata-1195ea1eb880ca9c77f2471e036d8bb8009fd70d.tar.bz2 serverdata-1195ea1eb880ca9c77f2471e036d8bb8009fd70d.tar.xz serverdata-1195ea1eb880ca9c77f2471e036d8bb8009fd70d.zip |
Change all script folders
Script files fixes are comming
Diffstat (limited to 'npc/new_3-1-tulimshar/vincent.txt')
-rw-r--r-- | npc/new_3-1-tulimshar/vincent.txt | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/npc/new_3-1-tulimshar/vincent.txt b/npc/new_3-1-tulimshar/vincent.txt deleted file mode 100644 index 4e2a0926..00000000 --- a/npc/new_3-1-tulimshar/vincent.txt +++ /dev/null @@ -1,102 +0,0 @@ -new_3-1.gat,135,42,0 script Vincent 113,{ - if(Bugleg == 1) goto L_Reas; - if(Bugleg == 2) goto L_Done; - set @TEMP, rand(4); - if(@TEMP == 0) goto L_1; - if(@TEMP == 1) goto L_2; - if(@TEMP == 2) goto L_3; - if(@TEMP == 3) goto L_4; - -L_1: - mes "[Vincent]"; - mes "\"I just need 30 more [Bug Legs] to finish my action figure!\""; - next; - goto L_Ask; - -L_2: - mes "[Vincent]"; - mes "\"This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]\""; - next; - goto L_Ask; - -L_3: - mes "[Vincent]"; - mes "\"This is a great action figure! A must have! All I need is a few parts...\""; - goto L_Ask; - -L_4: - mes "[Vincent]"; - mes "\"Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.\""; - next; - goto L_Ask; - -L_Ask: - mes "[Vincent]"; - mes "\"Will you help me find 30 [Bug Legs]?\""; - next; - menu - "Yes", L_Sure, - "No", -; - close; - -L_Sure: - set Bugleg, 1; - set @TEMP,rand(4); - if(@TEMP == 0) goto J_1; - if(@TEMP == 1) goto J_2; - if(@TEMP == 2) goto J_3; - if(@TEMP == 3) goto J_4; - -J_1: - mes "[Vincent]"; - mes "\"Thank you!\""; - next; - goto L_Wait; - -J_2: - mes "[Vincent]"; - mes "\"I don't know how to thank you enough!\""; - next; - goto L_Wait; - -J_3: - mes "[Vincent]"; - mes "\"I will thank you when I get them!\""; - next; - goto L_Wait; - -J_4: - mes "[Vincent]"; - mes "\"I'm sure I will give a small reward. :D\""; - next; - goto L_Wait; - -L_Wait: - mes "[Vincent]"; - mes "\"Now please go get me 30 [Bug Legs]\""; - close; - -L_Reas: - if(countitem(518) >= 30) goto L_Have; - mes "[Vincent]"; - mes "\"Please help me collect 30 [Bug Legs]!\""; - close; - -L_Have: - delitem 518, 30; - mes "[Vincent]"; - mes "\"Excellent! Finally I can complete the model!!\""; - next; - mes "[Vincent]"; - mes "\"Here you go, a little of my appreciation!\""; - next; - set zeny, zeny + 1000; - set Bugleg, 2; - close; - -L_Done: - mes "[Vincent]"; - mes "\"Thanks for your help!\""; - close; -} - |