diff options
author | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 22:45:17 +0000 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2008-11-02 22:45:17 +0000 |
commit | ec9be0a2967b38955d26e337b05bc3a042ac4544 (patch) | |
tree | e1ef509c78c8a3fe777b4adb0f4c650364fa55cb /npc/new_20-1-woodland-village/doctor.txt | |
parent | 2fd04617279829d54349b325bacb4c72addebfe4 (diff) | |
download | serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.gz serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.bz2 serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.tar.xz serverdata-ec9be0a2967b38955d26e337b05bc3a042ac4544.zip |
Branch data for eAthena
Diffstat (limited to 'npc/new_20-1-woodland-village/doctor.txt')
-rw-r--r-- | npc/new_20-1-woodland-village/doctor.txt | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/npc/new_20-1-woodland-village/doctor.txt b/npc/new_20-1-woodland-village/doctor.txt new file mode 100644 index 00000000..825db4cc --- /dev/null +++ b/npc/new_20-1-woodland-village/doctor.txt @@ -0,0 +1,67 @@ +// Doctor + +new_20-1.gat,148,25,0 script Doctor 107,{ + if (getequipid(equip_head) == 616) goto L_Axe; + if (getequipid(equip_head) == 621) goto L_Eyepatch; + + mes "[Doctor]"; + mes "\"Hello, can I help you?\""; + next; + + if (Inspector == 1) + menu + "I think I am sick!", L_Cure, + "No, I feel fine.", -, + "Have you seen anything strange in town? Anything that might have to do with the robberies?", L_NohMask; + if (Inspector != 1) + menu + "I think I am sick!", L_Cure, + "No, I feel fine.", -; + + mes "[Doctor]"; + mes "\"Then please stop wasting my precious time.\""; + close; + +L_Cure: + mes "[Doctor]"; + mes "\"That is impossible. Status ailments aren't ingame yet!\""; + close; + +L_Axe: + mes "[Doctor]"; + mes "\"Oh my, what happened to you?\""; + next; + mes "[Doctor]"; + mes "\"Wait. Thats just a fake. Shame on you!\""; + next; + close; + +L_Eyepatch: + mes "[Doctor]"; + mes "\"Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.\""; + next; + menu + "Yes, please.", L_Eyepatch_GlassEye, + "No thank you", -; + + mes "[Doctor]"; + mes "\"If you change you're mind, please come back and see me.\""; + next; + close; + +L_Eyepatch_GlassEye: + mes "[Doctor]"; + mes "\"Now, where did I put that box of eyes...\""; + mes "He goes off to look for them and comes back empty handed."; + next; + + mes "[Doctor]"; + mes "\"I can't seem to find where I put that box. YOu should come back later, I may have found them by then.\""; + next; + close; + +L_NohMask: + mes "[Doctor]"; + mes "\"No, I haven't seen anything.\""; + close; +} |