diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /npc/042-2 | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
download | serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.gz serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.bz2 serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.xz serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.zip |
Move to a subdirectory
Diffstat (limited to 'npc/042-2')
-rw-r--r-- | npc/042-2/_import.txt | 8 | ||||
-rw-r--r-- | npc/042-2/_mobs.txt | 8 | ||||
-rw-r--r-- | npc/042-2/_warps.txt | 6 | ||||
-rw-r--r-- | npc/042-2/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/042-2/sorfina.txt | 289 | ||||
-rw-r--r-- | npc/042-2/tanisha.txt | 275 |
6 files changed, 0 insertions, 587 deletions
diff --git a/npc/042-2/_import.txt b/npc/042-2/_import.txt deleted file mode 100644 index 604c82cd..00000000 --- a/npc/042-2/_import.txt +++ /dev/null @@ -1,8 +0,0 @@ -// Map 042-2: -// This file is generated automatically. All manually changes will be removed when running the Converter. -map: 042-2.gat -npc: npc/042-2/_mobs.txt -npc: npc/042-2/_warps.txt -npc: npc/042-2/mapflags.txt -npc: npc/042-2/sorfina.txt -npc: npc/042-2/tanisha.txt diff --git a/npc/042-2/_mobs.txt b/npc/042-2/_mobs.txt deleted file mode 100644 index 3a980e8f..00000000 --- a/npc/042-2/_mobs.txt +++ /dev/null @@ -1,8 +0,0 @@ -// This file is generated automatically. All manually changes will be removed when running the Converter. -// mobs - - - -042-2.gat,0,0,0 script Mob042-2 -1,{ - end; -} diff --git a/npc/042-2/_warps.txt b/npc/042-2/_warps.txt deleted file mode 100644 index 8b3c666c..00000000 --- a/npc/042-2/_warps.txt +++ /dev/null @@ -1,6 +0,0 @@ -// This file is generated automatically. All manually changes will be removed when running the Converter. -// warps - -042-2.gat,29,62 warp toOutside -1,-1,042-1.gat,62,64 -042-2.gat,22,93 warp toOutside -1,-1,042-1.gat,77,78 -042-2.gat,44,93 warp toOutside -1,-1,042-1.gat,87,78 diff --git a/npc/042-2/mapflags.txt b/npc/042-2/mapflags.txt deleted file mode 100644 index c9f5cc23..00000000 --- a/npc/042-2/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -042-2.gat mapflag nosave 042-2,26,26; diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt deleted file mode 100644 index 53596b32..00000000 --- a/npc/042-2/sorfina.txt +++ /dev/null @@ -1,289 +0,0 @@ -// This file is part of the Tutorial -// Author: Jenalya - -042-2.gat,28,26,0 script Sorfina 154,4,4{ - - if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Again; - if (sorfina == 4) goto L_Again; - if (sorfina == 3) goto L_Clothes; - if (sorfina == 2) goto L_Chest; - if (sorfina == 1) goto L_Carpet; - - callfunc "GameRules"; -L_Start: - mes "You open your eyes."; - mes ""; - mes "[Old Woman]"; - mes "\"Ah, you woke up. It seems you collapsed after you left the boat that brought you to Tulimshar."; - mes "A group of ragtags immediately took advantage of that and stole all your stuff!\""; - next; - mes "\"My little granddaughter Tanisha saw that, but couldn't do anything to stop them."; - mes "She hurried to get someone to help. It was too late to catch the thieves, but at least the helpers brought you here to recover.\""; - next; - mes "\"We're in the suburbs of Tulimshar here and this area of the town is full of shady people, so I don't think there's a chance to get your stuff back.\""; - mes "She has a sad look on her face, but then she shakes her head and smiles."; - next; - mes "[Old Woman]"; - mes "\"Did you come here to look for a job? Many young people come to Tulimshar for this reason.\""; - next; - mes "\"I can tell you some useful things, if you want to hear."; - mes "Oh, and by the way my name is Sorfina.\""; - next; - menu - "That would be great!",L_Tut, - "No, thanks. I already know how things are going.",L_SkipTut; - -L_Tut: - mes "[Server]"; - mes "The explanations in this tutorial are based on the official client version 0.5.2"; - mes "If you're using another client, settings and controls may be different."; - next; - mes "She smiles at you."; - mes "[Sorfina]"; - mes "\"A wise decision.\""; - next; - mes "\"You still look rather shaky."; - mes "You're not used to the hot weather, right?\""; - next; -L_Carpet: - mes "\"Try to take a few steps and walk to that red carpet over there."; - mes "Just use the arrow keys or click on the place you want to go to.\""; - if (!sorfina) - set sorfina, 1; - close; - -L_Chest: - mes "[Sorfina]"; - mes "\"In that chest there is a shirt you can have.\""; - next; - mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; - next; - mes "\"Now get the shirt out of the chest.\""; - close; - -L_Naked: - mes "\"Press F3 or click on the Inventory button in the bar at the upper right corner to open your bag.\""; - next; - mes "\"Once we stop talking, click on the shirt and press the equip button.\""; - next; - mes "\"Talk to me again after you get dressed. You can either click on me, or press N to focus on me and T to talk.\""; - close; - -L_Clothes: - if (getequipid(equip_torso) < 0) goto L_Naked; - mes "[Sorfina]"; - mes "\"That's much better, don't you think?\""; - next; - mes "\"I think this will help you a bit. To get more informations, press the button Setup and look at the controls on the Keyboard tab. You can also change them as you like."; - mes "Talk to me again if you want me to explain more things.\""; - next; - mes "\"Now you should go to see my granddaughter, she is very worried. She's in the storehouse, that's the second building southeast from here.\""; - next; - mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to Tulimshar. They're giving rewards for monster hunting."; - mes "You can find him near the south gate. Good luck.\""; - set sorfina, 4; - close; - -L_Again: - mes "[Sorfina]"; - mes "\"Make yourself at home! Do you have any questions?\""; - next; - if (hasan) - menu - "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - menu - "Yes, could you explain about...",L_Explain, - "No, thanks.",L_Close; - close; - -L_Explain: - menu - "... walking?",L_Walk, - "... talking?",L_Talk, - "... the inventory and items?",L_Items, - "... shortcuts?",L_Shortcut, - "... what to do in Tulimshar?",L_Aidan, - "... nevermind.",L_Close; - close; - -L_Walk: - mes "[Sorfina]"; - mes "\"You can use the arrow keys to walk around."; - mes "Or just click on the place you want to go to."; - mes "But this only works if that place is reachable and walkable.\""; - close; - -L_Talk: - mes "[Sorfina]"; - mes "\"If you want to talk to a normal person, you can click at him or her."; - mes "Or you can press N to focus on the nearest person and then press T to talk.\""; - next; - mes "\"If you want to talk to other adventurers, press Enter to open your chat window."; - mes "Then type your message and press Enter to send.\""; - next; - mes "\"You may want to talk privately to another adventurer sometimes. In that case you can whisper."; - mes "After pressing Enter type '/whisper [name] [message]'."; - mes "Or you can right click on someone and choose the whisper option.\""; - next; - mes "\"Press F7 to show and hide your chat window.\""; - close; - -L_Items: - mes "[Sorfina]"; - mes "\"There are three types of items."; - mes "They can be Consumables, Equipment or Miscellaneous.\""; - next; - mes "\"Consumable items such as Potions, can be used only once."; - mes "After use, they will disappear from your inventory."; - mes "There are some rare items that can be used but don't get consumed."; - next; - mes "\"Equipment items like Armors, Weapons, Accessories can be equipped for fashionable purposes or to raise your status.\""; - next; - mes "\"Miscellaneous items such as maggot slime, can be used in creating other items, or just to trade and sell.\""; - next; - mes "\"Press F3 to open your inventory."; - mes "When placing your cursor over an item there, you can see a box with some informations about that item.\""; - next; - mes "\"To use or equip an item, select it by clicking on it."; - mes "Then press Use or Equip.\""; - close; - -L_Shortcut: - mes "[Sorfina]"; - mes "\"Press F8 or click the Shortcut button in the bar at the upper right to open your shortcut window.\""; - next; - mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\""; - next; - mes "\"Now you can use or equip/unequip it by pressing the number of the shortcut.\""; - close; - -L_Aidan: - mes "[Sorfina]"; - mes "\"I suggest to go to the bazaar near the south gate."; - mes "We're in the north of Tulimshar here, so you have to walk across the town.\""; - next; - mes "\"When you leave this area to the Southeast, you'll come to the docks."; - mes "Follow the street to the south to pass the old town gates.\""; - next; - mes "\"Turn West at the next intersection. You'll pass by the gates of Tulimshar's famos magic school there."; - mes "Just follow the street to the south and you'll reach the bazaar.\""; - next; - mes "\"I heard Aidan is looking for brave adventurers, you might want to talk to him."; - mes "Usually the bazaar is bustling with activity, there are many people who can help. "; - mes "Talk to everybody. You can never tell when they might know something useful.\""; - close; - -L_Hasan: - mes "[Sorfina]"; - mes "\"Ah, Hasan. He's causing trouble again?\""; - mes "She shakes her head."; - next; - mes "[Sorfina]"; - mes "\This guy has been a plague ever since he could walk. He's always causing trouble.\""; - next; - mes "\"And his father... Well, one day his father thought he should teach Hasan a lesson.\""; - next; - mes "\"He took him into the desert and then left him there!"; - mes "Hasan was only seven years old!\""; - next; - mes "\"I never understood how someone could do something like that to a child, even if it's a rascal like Hasan.\""; - next; - mes "\"Anyway, Hasan tried to find his way back home, but stumbled into a nest of scorpions!\""; - mes "She shakes her head."; - next; - mes "\"If Valon hadn't have come along that moment, Hasan would have died that day.\""; - next; - mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\""; - mes "She sighs."; - if (hasan == 1) - set hasan, 2; - close; - -L_SkipTut: - mes "[Sorfina]"; - mes "\"Really? You seem quite unexperienced. Listening to some advice won't hurt.\""; - next; - menu - "Thinking about it twice... please tell me.",L_Tut, - "Yeah, but thanks for the offer. Bye.",-; - mes "[Sorfina]"; - mes "\"Alright, if you say so. But take at least this."; - set hasan, 0; - set kaan, 0; - set sorfina, 0; - set tanisha, 0; - set maggot, 0; - set FLAGS, FLAGS | FLAG_TUTORIAL_DONE; - getitem "Knife", 1; - getitem "CottonShirt", 1; - mes "Good luck.\""; - close; - -L_Close: - close; - -OnTouch: - if (TUT_var != 0) close; - callfunc "GameRules"; - goto L_Start; - close; -} - -042-2.gat,33,27,0 script #Carpet 45,1,1{ - end; -OnTouch: - if (sorfina != 1) - end; - mes "[Sorfina]"; - mes "\"Very good! I'm glad you're recovering."; - mes "Now you should get dressed again.\""; - next; - mes "Sorfina unlocks the chest behind her."; - next; - mes "[Sorfina]"; - mes "\"In that chest there is a shirt you can have.\""; - next; - mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; - next; - mes "\"Now get the shirt out of the chest.\""; - set sorfina, 2; - close; -} - -042-2.gat,27,23,0 script Chest 111,{ - - if (sorfina > 2) goto L_Empty; - if (sorfina == 2) goto L_Shirt; - - mes "The chest is locked."; - close; -L_Shirt: - mes "You take a simple Cotton Shirt out of the chest."; - getitem "CottonShirt", 1; - next; - mes "[Sorfina]"; - mes "\"Great! Now you can equip it.\""; - next; - mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\""; - next; - mes "\"After we finish talking, click on the shirt and press the equip button.\""; - set sorfina, 3; - close; - -L_Empty: - mes "The chest is empty."; - close; -} - -042-2.gat,44,31,0 script #DoorOut 45,0,0{ - end; -OnTouch: - if ((sorfina < 4) && !(FLAGS & FLAG_TUTORIAL_DONE)) goto L_Block; - warp "042-1.gat", 37, 57; - end; -L_Block: - message strcharinfo(0), "Sorfina: Wait a moment! You're not ready to leave."; - end; -} diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt deleted file mode 100644 index 3ed5c6bc..00000000 --- a/npc/042-2/tanisha.txt +++ /dev/null @@ -1,275 +0,0 @@ -// This file is part of the Tutorial -// Authors: Jenalya, alastrim - -042-2.gat,37,90,0 script Tanisha 114,{ - - set @playerlimit, 4; - - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting; - - if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done; - if (tanisha == 4) goto L_Again; - if (tanisha == 3) goto L_Stats; - if (tanisha == 2) goto L_Fail; - if (tanisha == 1) goto L_Maggots; - - mes "[Tanisha]"; - mes "\"Hey! You're up again!\""; - emotion 3; - next; - mes "\"Are you feeling better?\""; - next; - menu - "Yes, thank you.",-, - "Yeah, but all my stuff is gone.",-; - mes "[Tanisha]"; - mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; - mes "Hey, I have an idea.\""; - next; -L_Maggots: - set tanisha, 1; - mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; - mes "But they're so yucky!\""; - next; - mes "\"If you kill them, I'll give you my knife."; - mes "What do you say?\""; - next; - menu - "Sure!",-, - "That's your job.",L_Close; - mes "[Tanisha]"; - mes "\"Wonderful!\""; - if ($@TUT_MAGGOT >= @playerlimit) - goto L_Crowded; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - getitem "Knife", 1; - next; -L_Fight_Again: - mes "\"Ok, listen what to do."; - mes "Equip the knife and kill the maggots.\""; - next; - mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time."; - mes "But it also works to click on the monster with your mouse.\""; - next; - mes "\"If you press the left Shift button, you can abort your attack.\""; - next; - mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; - next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; - set tanisha, 2; - set @maggot, 0; - set @time, 0; - close2; - warp "042-2.gat", 33, 87; - -L_Summon: - monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; - startnpctimer; - end; - -L_Stats: - mes "[Tanisha]"; - mes "\"That was great! Like a professional exterminator!\""; - next; - mes "\"And it seems you became stronger and more experienced."; - mes "That means you got some status points which you can use to increase your abilities.\""; - next; - mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\""; - next; -L_StatsRe: - mes "\"Strength makes you hit harder and you can carry more weight.\""; - next; - mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; - next; - mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; - next; - mes "\"Intelligence is useful for magic attack and defense.\""; - next; - mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; - next; - mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; - next; - mes "\"Think about how you want to play before assigning the points.\""; - next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; - mes "Tanisha looks at you with wide opened eyes."; - next; - mes "[Tanisha]"; - mes "\"But I doubt he'd do that without a service in return.\""; - - if (tanisha == 3) goto L_Advice; - close; - -L_Advice: - next; - mes "[Tanisha]"; - mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; - mes "Good luck!\""; - emotion 3; - if (tanisha == 3) - set tanisha, 4; - close; - -L_Again: - mes "[Tanisha]"; - mes "\"Hi there! Is everything alright? Do you have questions?\""; - next; - if (hasan) - menu - "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - menu - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - close; - -L_Explain: - menu - "... how to fight?",L_Fight, - "... monsters?",L_Mob, - "... status points?",L_StatsRe, - "... what to do in Tulimshar?",L_Advice, - "... nevermind.",L_Close; - -L_Fight: - mes "[Tanisha]"; - mes "\"Press A to focus on a monster. With X you can focus and attack."; - mes "But it also works to click on the monster with your mouse.\""; - next; - mes "\"If you press the left Shift button, you can abort your attack.\""; - next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; - next; - mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; - close; - -L_Mob: - mes "[Tanisha]"; - mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; - mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\""; - next; - mes "\"Aggressive monsters will attack you as soon as they see you.\""; - next; - mes "\"Neutral monsters are peaceful until they get attacked.\""; - next; - mes "\"Assistants are monsters who help each other.\""; - close; - -L_Hasan: - mes "[Tanisha]"; - mes "\"Bah, Hasan. He's a jerk. But he's very strong.\""; - next; - mes "\"The only thing he's afraid of are scorpions."; - mes "I'm not sure why, some bad experience when he was a child."; - mes "That was before I was born.\""; - if (hasan == 1) - set hasan, 2; - close; - -L_Tut_Done: - mes "[Tanisha]"; - mes "\"These yucky maggots! They're eating our goods!"; - mes "No matter how many of them you kill, they always come back.\""; - mes "She sighs."; - next; - mes "[Tanisha]"; - mes "\"Do you have any questions?\""; - menu - "Yes, could you explain about...",L_Explain, - "No, thanks.",L_Close; - close; - -L_Crowded: - mes "[Tanisha]"; - mes "\"That's great! But..."; - mes "it seems a little crowded in there.\""; - next; - mes "\"Let's wait a short while.\""; - close; - -L_Sleep: - warp "042-2.gat", 36, 90; - mes "[Tanisha]"; - mes "\"What are you doing in there?"; - mes "Sleeping?"; - mes "Come back when you're serious.\""; - set @maggot, 0; - set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - close; - -L_Fail: - mes "Tanisha seems to be trying hard to supress laughter."; - mes "[Tanisha]"; - mes "\"The maggots defeated you.\""; - next; - mes "She bursts out with laughter."; - mes "[Tanisha]"; - mes "\"Oops, I'm sorry. It's just too funny."; - mes "Do you want to try it again?\""; - next; - menu - "Sure!",-, - "No, I need a rest.",L_Close; - if ($@TUT_MAGGOT >= @playerlimit) - goto L_Crowded; - goto L_Fight_Again; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - close; - -L_Fighting: - message strcharinfo(0), "Tanisha: I believe in you!"; - end; - -OnTimer1000: - setnpctimer 0; - if (getareausers("042-2.gat", 29, 85, 36, 90) < 1) - goto L_CleanUp; - areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick"; - end; - -L_CleanUp: - killmonster "042-2.gat", "Tanisha::onMaggotDeath"; - set $@TUT_MAGGOT, 0; - stopnpctimer; - setnpctimer 0; - end; - -onTick: - set @time, @time + 1; - if (@time > 300) - goto L_Sleep; - if (isdead(0)) end; - if (hp > 20) - goto L_NoHeal; - heal MaxHp, 0; - message strcharinfo(0), "Tanisha: You're doing good!"; -L_NoHeal: - if (@maggot < 5) - end; - warp "042-2.gat", 36, 90; - set tanisha, 3; - set @maggot, 0; - set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - close; - -onMaggotDeath: - if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; - if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; - if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1; - if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath"; - if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; - end; - -L_Close: - close; -} |