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authorFate <fate-tmw@googlemail.com>2009-01-04 02:20:51 -0700
committerFate <fate-tmw@googlemail.com>2009-01-04 02:20:51 -0700
commit07e3793f15a3da083628c5af3ae8b06a5bf70c97 (patch)
tree28c4d30129819d78653e219a97dbd280a22910f9 /npc/015-1_Woodland
parent0ca2647847fdbf1234a340bc2b8be21af6f4b358 (diff)
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Advancing in life, transmutation, and war magic. Also added half a story to the Bard.
Diffstat (limited to 'npc/015-1_Woodland')
-rw-r--r--npc/015-1_Woodland/sword.txt121
1 files changed, 102 insertions, 19 deletions
diff --git a/npc/015-1_Woodland/sword.txt b/npc/015-1_Woodland/sword.txt
index 07b2d9b6..a32b3b13 100644
--- a/npc/015-1_Woodland/sword.txt
+++ b/npc/015-1_Woodland/sword.txt
@@ -11,28 +11,29 @@ L_message:
set @STATUS_INITIAL, 0;
set @STATUS_LEARNED_FLAREDART, 1;
set @STATUS_LEARNED_MAGICBLADE, 2;
+ set @STATUS_LEVEL2, 3;
if (@Q_status == @STATUS_INITIAL) goto L_Initial;
if (@Q_status == @STATUS_LEARNED_FLAREDART) goto L_FlareStage;
- if (@Q_status == @STATUS_LEARNED_FLAREDART) goto L_MagicBladeStage;
+ if (@Q_status == @STATUS_LEARNED_MAGICBLADE) goto L_MagicBladeStage;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"I have taught thee all I can teach for now.\"";
next;
close;
L_Initial:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it.";
mes "Sticking out of the rock is a sword hilt.";
next;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "Suddenly, you hear a strange, metallic voice in your head, the voice of a woman.";
mes "\"A blissful day to thee, mortal!\"";
next;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"What is it is that brings thee to this place?\"";
next;
@@ -44,24 +45,24 @@ L_Initial:
close;
L_noq:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "The voice sounds slightly amused.";
mes "\"How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.\"";
next;
close;
L_Initial_nothing:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Then I wish thee well in thy travels, wanderer!\"";
next;
close;
L_Initial_learn:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Magic? Unless I am very mistaken thou already possessest some magic. Yet perhaps I can grant thee some slight aid by providing a magical invocation?\"";
next;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Alas, my nature is not quite conductive for spells of healing or protection, though I can bestow upon thee the powers for a rather more martial kind of power.\"";
mes "\"But first... why is it that thou seekest this power?\"";
next;
@@ -75,29 +76,29 @@ L_Initial_learn:
close;
L_Initial_selfish:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Please return when thou art taking thy quest for magic a little more seriously.\"";
next;
close;
L_Initial_dontknow:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"A fair and honest thought at so early a point in thine quest.\"";
goto L_Initial_ok;
L_Initial_protect:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Quite a high and laundable goal thou hast chosen for thyself! I do hope that thou canst live up to it.\"";
L_Initial_ok:
mes "\"Hark, then, mortal! For I shall bestow upon thee the secret of the flare dart spell!\"";
next;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Oh, my apologies-- that was a little overly dramatic. But I do not get to talk to thy kin anymore all that often.\"";
next;
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"For the flare dart spell throw a handful of sulphur powder up into the air, and say, '" + getspellinvocation("flare-dart") + "'.\"";
set @Q_status, @STATUS_LEARNED_FLAREDART;
callsub S_update_var;
@@ -112,14 +113,14 @@ L_FlareStage:
close;
L_FlareStage_impolite:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "You hear a metallic chime in your head. After a second, you come to the conclusion that it was probably the sword sighing.";
mes "\"Greetings to thee, too, mortal, and farewell until thou hast learned some proper manners.\"";
next;
close;
L_FlareStage_hello:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Well met once more, mortal! What brings thee here?\"";
next;
@@ -130,19 +131,101 @@ L_FlareStage_hello:
close;
L_FlareStage_moremagic:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"I can indeed! But first I must see if thou art worthy. Find my brother, and talk to him! If thou canst find him, she shall teach thee another spell.\"";
next;
goto L_Farewell;
L_FlareStage_sulphur:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"I do not know, though I suggest to seek out a local alchemist, if there is any.\"";
next;
goto L_Farewell;
+L_MagicBladeStage:
+ mes "[Mystic Sword]";
+ mes "\"Welcome back! Thou hast now learned two basic spells of War magic.\"";
+ next;
+
+ mes "[Mystic Sword]";
+ mes "\"Dost thou wish to continue thy pursuits of this school of magic?\"";
+ next;
+
+ menu
+ "No.", -,
+ "Yes.", L_Levelup2_yes;
+
+ goto L_Farewell;
+
+L_Levelup2_yes:
+ mes "[Mystic Sword]";
+ mes "\"Beware of what thou wishest for, mortal...\"";
+ next;
+
+ if (!MPQUEST) goto L_Levelup2_must_reg;
+ if (MPQUEST && (Mobpt < 1000)) goto L_Levelup2_must_practice;
+
+ mes "[Mystic Sword]";
+ mes "\"Thou hast collected " + Mobpt + " Monster Points. For one thousand of them, I shall admit thee to the school of war magic.\"";
+ next;
+
+ menu
+ "OK!", -,
+ "No... never mind.", L_Farewell;
+
+ set Mobpt, Mobpt - 1000;
+
+ mes "[Mystic Sword]";
+ mes "The sword begins to chant in your head!";
+ mes " \"Lords of Thunder, Fire, Rage!\"";
+ mes " \"Grant your powers to this mage,\"";
+ mes " \"Rising with your dreadful roar,\"";
+ if (Sex)
+ mes " \"Answer to his call to War!\"";
+ if (!Sex)
+ mes " \"Answer to her call to War!\"";
+ next;
+
+ mes "[Mystic Sword]";
+ mes "Your heart starts pounding, and suddenly you can hear the sound of drums in your head.";
+ mes "You smell something metallic...";
+ next;
+
+ mes "[Mystic Sword]";
+ mes "The sensation and the noises vanish as quickly as they came.";
+ mes "[5000 experience points]";
+ mes "[Level 2 in War Magic]";
+
+ set @Q_status, @STATUS_LEVEL2;
+ callsub S_update_var;
+ getexp 5000, 0;
+ if (getskilllv(SKILL_MAGIC_WAR) < 2)
+ skill SKILL_MAGIC_WAR, 2;
+ next;
+
+ mes "[Mystic Sword]";
+ mes "\"You have now taken your first true step down the path of war magic. Seek out my brother for thy next spell!\"";
+ next;
+ goto L_Farewell;
+
+
+L_Levelup2_must_reg:
+ mes "[Mystic Sword]";
+ mes "\"To learn further magic, thou must advance in the school of war magic. I shall grant thee this advance if thou provest thy worthiness as a warrior.\"";
+ next;
+ mes "[Mystic Sword]";
+ mes "\"Travel to the city of Tulimshar, and talk to Aidan. Then, collect one thousand Monster Points and return to me.\"";
+ next;
+ goto L_Farewell;
+
+L_Levelup2_must_practice:
+ mes "[Mystic Sword]";
+ mes "\"To advance thy magical powers, I must admit thee to the school of war magic. Prove to me that thou art a worthy warrior by collecting one thousand Monster Points, and return.\"";
+ next;
+ goto L_Farewell;
+
L_Farewell:
- mes "[Magic Sword]";
+ mes "[Mystic Sword]";
mes "\"Farewell for now!\"";
next;
close;