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authorBen Longbons <b.r.longbons@gmail.com>2011-06-18 21:58:47 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-19 14:19:55 -0700
commitbae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch)
tree4acc120f6a94cfbf9694bf344658493de5aaa67b /npc/013-3/sword_chest.txt
parent319f80526f8585ecadaec986e37c9bd326f4d363 (diff)
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-//
-
-013-3.gat,177,22,0 script Chest 111,{
- if( ChestQuest & 2) goto L_Finished;
-
- mes "[Chest]";
- mes "Would you try to open it?";
- next;
- menu
- "Yes", L_Yes,
- "No", -;
- close;
-
-L_Yes:
- if(countitem("TreasureKey") < 10) goto L_Not_Enough;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("TreasureKey") > 10) goto L_TooMany;
- delitem "TreasureKey", 10;
- getitem "ShortSword", 1;
- mes "[Chest]";
- mes "You opened it and found a short sword!";
- set ChestQuest, ChestQuest | 2;
- close;
-
-L_Not_Enough:
- mes "It seems that this is not the right key...";
- close;
-
-L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- close;
-
-L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- close;
-}