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authorFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
committerFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
commit8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05 (patch)
tree08efa10d38956497a98215f4403e7d7fd799cbd4 /npc/012-1_Woodland_Hills/injured-mouboo.txt
parent781b8bbd160edf9a677fdd8075739ef378b6d57d (diff)
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Pre-planned level 0 spells all available (except for 'make sulphur' and 'detect magic')
Diffstat (limited to 'npc/012-1_Woodland_Hills/injured-mouboo.txt')
-rw-r--r--npc/012-1_Woodland_Hills/injured-mouboo.txt17
1 files changed, 10 insertions, 7 deletions
diff --git a/npc/012-1_Woodland_Hills/injured-mouboo.txt b/npc/012-1_Woodland_Hills/injured-mouboo.txt
index d6c536f2..c017a35a 100644
--- a/npc/012-1_Woodland_Hills/injured-mouboo.txt
+++ b/npc/012-1_Woodland_Hills/injured-mouboo.txt
@@ -26,6 +26,9 @@ function script QuestMoubooHeal {
mes "[Injured Mouboo]";
mes "Visibly happy, the mouboo lies down on the ground and snuggles with a black piece of cloth it had been lying on.";
mes "The healing process must have been exhausting, for it is asleep in an instant.";
+ next;
+ set @value, 15;
+ callfunc "QuestSagathaHappy";
close;
L_nothing:
@@ -56,11 +59,11 @@ S_update_var:
set @STATE_TOOK_KILL_REWARD, 2;
set @STATE_HEALED_MOUBOO, 3;
- if (@Q_status = @STATE_KILLED_MOUBOO)
+ if (@Q_status == @STATE_KILLED_MOUBOO)
goto L_dead;
- if (@Q_status = @STATE_TOOK_KILL_REWARD)
+ if (@Q_status == @STATE_TOOK_KILL_REWARD)
goto L_took_reward;
- if (@Q_status = @STATE_HEALED_MOUBOO)
+ if (@Q_status == @STATE_HEALED_MOUBOO)
goto L_healed;
mes "[Injured Mouboo]";
@@ -90,7 +93,7 @@ L_examine:
L_pickup_alive:
mes "[Injured Mouboo]";
- mes "The Mouboo groans and pushes your hand away. It seems to be rather fond of the sweater."
+ mes "The Mouboo groans and pushes your hand away. It seems to be rather fond of the sweater.";
next;
goto L_menu;
@@ -136,8 +139,8 @@ L_nloop_skip:
@choice$[11], -;
set @menu, @menu - 1;
- set @choice = @choice_idx[@menu];
- set @choice_e = @choice_eat[@menu];
+ set @choice, @choice_idx[@menu];
+ set @choice_e, @choice_eat[@menu];
set @verb$, "drinks";
if (@choice_e)
set @verb$, "eats";
@@ -213,7 +216,7 @@ L_nopickup:
next;
close;
-L_healed;
+L_healed:
mes "[Mouboo]";
mes "The mouboo is sleeping soundly, smiling in its dreams.";
next;