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author | MadCamel <madcamel@gmail.com> | 2010-10-10 05:25:45 -0400 |
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committer | MadCamel <madcamel@gmail.com> | 2010-10-10 05:25:45 -0400 |
commit | f6cdec86cc22622645b0526d2ad7c6cfa7136c21 (patch) | |
tree | 23d054dd75052372f8a0792b798c52274a66cbbf /npc/009-2_Hurnscald | |
parent | 1d0b868844de57fc76d04daf7ba873c7e93d0d29 (diff) | |
parent | 3ab2089653f73d01bd6aa98073688c2d79b3650a (diff) | |
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Merge branch 'master' of git://gitorious.org/tmw-eathena-data/mainline
Diffstat (limited to 'npc/009-2_Hurnscald')
-rw-r--r-- | npc/009-2_Hurnscald/nicholas.txt | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 639b8be3..d0719430 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -47,9 +47,9 @@ L_Check: mes "[Nicholas]"; mes "\"Let me take at look at how much you have...\""; next; - if ( (countitem("IngotIron")<3) | (countitem("Coal") < 6) ) goto L_NoItem; - if ( (countitem("IngotIron")<6) | (countitem("Coal") < 12) ) goto L_StageA; - if ( (countitem("IngotIron")<9) | (countitem("Coal") < 18) ) goto L_StageB; + if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem; + if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_StageA; + if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_StageB; goto L_StageC; L_Info: @@ -107,12 +107,12 @@ L_main_menu: L_main_menu_post_setzer: - if ( (countitem("IngotIron")<3) | (countitem("Coal") <6) ) goto L_no_more_helmets; + if ( (countitem("IngotIron")<3) || (countitem("Coal") <6) ) goto L_no_more_helmets; set @choice$[@choices_nr], "Knight's Helmet (3 Iron Ingots & 6 Coal)."; set @choice_idx[@choices_nr], @CHOICE_KNIGHT; set @choices_nr, 1 + @choices_nr; - if ( (countitem("IngotIron")<6) | (countitem("Coal") < 12) ) goto L_no_more_helmets; + if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_no_more_helmets; set @choice$[@choices_nr], "Crusade Helmet. (6 Iron Ingots & 12 Coal)"; set @choice_idx[@choices_nr], @CHOICE_CRUSADE; @@ -122,7 +122,7 @@ L_main_menu_post_setzer: set @choice_idx[@choices_nr], @CHOICE_SHIELD; set @choices_nr, 1 + @choices_nr; - if ( (countitem("IngotIron")<9) | (countitem("Coal") < 18) ) goto L_no_more_helmets; + if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_no_more_helmets; set @choice$[@choices_nr], "Warlord Helmet. (9 Iron Ingots & 18 Coal)"; set @choice_idx[@choices_nr], @CHOICE_WARLORD; @@ -173,6 +173,7 @@ L_NoMoney: L_YesKnight: if (zeny < 10000) goto L_NoMoney; + if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem; getinventorylist; if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny - 10000; @@ -183,6 +184,7 @@ L_YesKnight: L_YesCrusade: if (zeny < 10000) goto L_NoMoney; + if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_NoItem; getinventorylist; if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-10000; @@ -193,6 +195,7 @@ L_YesCrusade: L_YesWarlord: if (zeny < 10000) goto L_NoMoney; + if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_NoItem; getinventorylist; if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-10000; @@ -305,7 +308,7 @@ L_SetzerQuest: if (@Q_SETZER_status & @SETZER_FLAG_MADE_SETZER) mes "\"Another one? Sure, why not.\""; mes "Nicholas examines your [Short Sword], then nods."; - mes "\"This is good quality. I can make something special out of it, with three ingot bars of iron and 50,000 GP -- but I will also need a potion of monster oil.\""; + mes "\"This is good quality. I can make something special out of it, with three ingot bars of iron, six lumps of coal and 50,000 GP -- but I will also need a potion of monster oil.\""; if (@Q_SETZER_status < @SETZER_KNOWS_OIL) set @Q_SETZER_status, @SETZER_KNOWS_OIL; callsub L_Update_Var; @@ -316,7 +319,7 @@ L_SetzerQuest: "HOW much? Nevermind then!", L_Pass; if (zeny < 50000) goto L_SetzerNoZeny; - if ( (countitem("IngotIron") < 3) | (countitem("Coal") < 6) ) goto L_SetzerNoIngot; + if ( (countitem("IngotIron") < 3) || (countitem("Coal") < 6) ) goto L_SetzerNoIngot; if (countitem("MonsterOilPotion") < 1) goto L_SetzerNoMonsterOil; if (countitem("ShortSword") < 1) goto L_SetzerNoSword; // No inventory check needed, as the short sword is removed, opening a slot @@ -360,7 +363,7 @@ L_SetzerNoZeny: L_SetzerNoIngot: mes "[Nicholas]"; - mes "\"Without 3 ingots of iron, I can't improve your sword.\""; + mes "\"Without 3 ingots of iron, and six lumps of coal, I can't improve your sword.\""; close; L_SetzerNoMonsterOil: |