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authorWombat <hpwombat@yahoo.com>2010-08-20 00:14:57 -0400
committerWombat <hpwombat@yahoo.com>2010-08-20 00:23:03 -0400
commit48e0520681a38716d69ea1be0b831f0c71f826fc (patch)
treedf617e9a3b0102277ef1b7d86089bb285d8ef80c /npc/002-3_Desert_mines
parent0b9235d0865509feb9ef97aa197204293cee0b1f (diff)
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Small fixes in scripts, added new monster mob points
guards.txt now has "aggravate" spell and bernard.txt fix added new monsters to mob_points.txt
Diffstat (limited to 'npc/002-3_Desert_mines')
-rw-r--r--npc/002-3_Desert_mines/nathan.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/npc/002-3_Desert_mines/nathan.txt b/npc/002-3_Desert_mines/nathan.txt
index a9f9c377..17a57872 100644
--- a/npc/002-3_Desert_mines/nathan.txt
+++ b/npc/002-3_Desert_mines/nathan.txt
@@ -2,7 +2,6 @@
002-3.gat,35,35,6 script Nathan 109,{
- if (getskilllv(SKILL_MAGIC)) goto L_message;
if (TMW_Quest >= 32) goto L_Nathan_Complete;
if (TMW_Quest == 31) goto L_Nathan_UGQ_Naem;
if (TMW_Quest == 30) goto L_Nathan_Help_Cool;
@@ -21,10 +20,6 @@
mes "\"It's very dangerous in here. We had a big earthquake here just recently, too... so be careful!\"";
close;
-L_message:
- mes "\"We found a good way to carry our ores out of here safely: one of us always runs ahead shouting '" + getspellinvocation("aggravate") + "'. Somehow this seems to distract the monsters.\"";
- close;
-
L_Nathan_Okay:
set TMW_Quest, 21;
mes "[Nathan]";