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author | nmaligec <wouldnot@hotmail.com> | 2011-01-05 00:34:26 -0500 |
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committer | nmaligec <wouldnot@hotmail.com> | 2011-01-05 00:34:26 -0500 |
commit | ed8cac19500c515cae40c1fd4b2d87abd96ae3ba (patch) | |
tree | 3136c4b4bac4db3a432384390efcc22f88ff2790 /db/mob_skill_db.txt | |
parent | 21156bed9c3d6eb3cf66a1e1557f4fc8c87a4194 (diff) | |
parent | 1e1e26e1255a487a14ca99c60c3ab51ad3988f9b (diff) | |
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merging updates from previous test repo ta-testing.
Diffstat (limited to 'db/mob_skill_db.txt')
-rw-r--r-- | db/mob_skill_db.txt | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index 362e73b5..b077978e 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -1,3 +1,4 @@ +<<<<<<< HEAD // Aegis zone 8.5 -> eAthena conversion by Komurka
// + Mob Skills for Einbroch+ by Lupus
//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
@@ -88,3 +89,92 @@ 1999,Dummy@AL_HEAL,any,30,100,100,2500,2500,no,self,myhpltmaxrate,50,,,,,,7
+======= +// Aegis zone 8.5 -> eAthena conversion by Komurka +// + Mob Skills for Einbroch+ by Lupus +//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, +// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, +// a value 1, a value 2, a value 3, a value 4, a value 5, emotion +//Example +//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7 +// +//rate refers to the chance of the skill being casted when the condition is fulfilled. +//delay is the time in milliseconds that has to be pass before recasting the same skill. +// +//STATE: +// any / idle (in standby) / walk (in movement) / dead (on killed) / loot / +// attack / angry (like attack, except player has not attacked mob yet) / +// chase (following target, after being attacked) / follow (following +// target, without being attacked) +// +//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master +// (the following are for ground-skills, a random target tile is selected from +// the specified area): +// around1 (3x3 area around self) / around2 (5x5 area around self) / +// around3 (7x7 area around self) / around4 (9x9 area around self) / +// around5 (3x3 area around target) / around6 (5x5 area around target) / +// around7 (7x7 area around target) / around8 (9x9 area around target) / +// around (11x11 area around self) +// +//conditions: (condition type) (value which specifies a condition value) +// always uncondtional +// myhpltmaxrate when the mob's hp drops to a certain % +// mystatuson If the mob has any abnormalities in status (condition value), +// mystatusoff If the mob has ended any abnormalities in status (condition value), +// friendhpltmaxrate when the mobs' friend's hp drops to a certain % +// friendstatuson If the friend has any abnormalities in status (condition value), +// friendstatusoff If the friend has ended any abnormalities in status (condition value), +// attackpcgt Attack PC becomes more than the number of specification +// attackpcge Attack PC becomes equal or more than the number of specification. +// slavelt when the number of slaves is lower than the original number of specification. +// slavele when the number of slaves is lower or equal than the original number of specification. +// closedattacked when melee attacked (close range attack) +// longrangeattacked when long ranged attacked (like bows and far range weapons) +// skillused when a skill is used on the mob +// afterskill after the mob used certain skill. +// casttargeted when a target is in cast range. +// rudeattacked when a target is rude attacked +// hiding *not implemented yet* when a target is hidden +// +// The character's state which can be specified to be a condition value by the statuson/statusoff system +// anybad any type of state change +// stone condition of being in stone state +// freeze condition of being in frozen state +// stan condition of being in stunned state +// sleep condition of being in sleep state +// poison condition of being in poisoned state +// curse condition of being in cursed state +// silence condition of being in silenced state +// confusion condition of being in confusion state +// blind condition of being in blind state +// hiding condition of being in hidden state +// sight condition of being in unhidden state +1015,SantaSlime@NPC_EMOTION,idle,199,1,200,0,5000,yes,self,always,0,7,,,,, +1015,SantaSlime@NPC_EMOTION,walk,199,1,100,0,10000,yes,self,always,0,5,,,,, +1015,SantaSlime@NPC_SUMMONSLAVE,attack,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,, +1015,SantaSlime@NPC_SUMMONSLAVE,idle,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,, + +// Poison +// mobid, descriptive-label STATE, SKILL-ID,SKILLLV,rate, casttime,delay, cancel?,target, condition +1009,BlackScorpion@NPC_POISON,attack,178,30,50,0,500,yes,target,always,0,,10,,,, +1010,Snake@NPC_POISON,attack,178,20,80,0,400,yes,target,always,0,,10,,,, +1021,CaveSnake@NPC_POISON,attack,178,10,20,0,500,yes,target,always,0,,10,,,, +1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,, +1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,, +1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,, +//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,, +//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,, +1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,, +1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,, +1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,, + +// Reaper Quest mob abilities +1111,Reaper@NPC_SUMMONSLAVE_scytheX1,attack,198,1,5000,1000,10000,no,self,slavelt,1,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_scytheX2,attack,198,2,3000,1000,15000,no,self,slavelt,3,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_scytheX4,attack,198,4,1000,1000,20000,no,self,myhpltmaxrate,50,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,5000,no,self,slavelt,5,1113,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX3,any,198,3,6000,1000,10000,no,self,myhpltmaxrate,60,1113,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX9,any,198,9,4000,1000,15000,no,self,myhpltmaxrate,20,1113,,,,, +1111,Reaper@AL_TELEPORT,attack,28,2,3500,500,5000,yes,self,always,,,,,,, +1113,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,, +>>>>>>> 1e1e26e1255a487a14ca99c60c3ab51ad3988f9b |