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authorFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
committerFate <fate-tmw@googlemail.com>2008-12-31 11:35:01 -0700
commit8e2419ffd3aa0cc4e564e82b2cfac0b227a7af05 (patch)
tree08efa10d38956497a98215f4403e7d7fd799cbd4 /conf
parent781b8bbd160edf9a677fdd8075739ef378b6d57d (diff)
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Pre-planned level 0 spells all available (except for 'make sulphur' and 'detect magic')
Diffstat (limited to 'conf')
-rw-r--r--conf/magic.conf69
1 files changed, 61 insertions, 8 deletions
diff --git a/conf/magic.conf b/conf/magic.conf
index 21a8ddf8..83fe031d 100644
--- a/conf/magic.conf
+++ b/conf/magic.conf
@@ -48,6 +48,8 @@ CONST SCRIPT_XP_MASK = 0xffff
CONST SCRIPT_XP_SHIFT = 0
CONST SCRIPT_LASTSPELL_MASK = 0xff
CONST SCRIPT_LASTSPELL_SHIFT = 16
+CONST SCRIPT_HEALSPELL_MASK = 0xff
+CONST SCRIPT_HEALSPELL_SHIFT = 24
CONST DEBUG = 0
# Default sfx on caster
@@ -60,6 +62,16 @@ PROCEDURE sfx_generic(target) =
PROCEDURE set_var(name, mask, shift, value) =
set_script_variable(caster, name, script_int(caster, name) & (neg (mask << shift)) | ((value & mask) << shift));
+PROCEDURE gain_heal_xp(value, gain) = # `gain' influences the likelihood of an increase
+ last_heal_xp = (script_int(caster, SCRIPT_XP) >> SCRIPT_HEALSPELL_SHIFT) & SCRIPT_HEALSPELL_MASK;
+ IF (target <> caster
+ && value > (20 + last_heal_xp + random(last_heal_xp + 1) + random(last_heal_xp + 1))) (
+ heal_xp = last_heal_xp + gain;
+ IF (heal_xp > SCRIPT_HEALSPELL_MASK)
+ heal_xp = SCRIPT_HEALSPELL_MASK;
+ set_var(SCRIPT_XP, SCRIPT_HEALSPELL_MASK, SCRIPT_HEALSPELL_SHIFT, heal_xp);
+ )
+
PROCEDURE gain_xp(gain) =
IF (level + 3 > skill(caster, MAGIC)) # Level 4 and 5 magic users don't gain anything from spell levels 0 resp. 0+1
THEN (
@@ -214,8 +226,9 @@ SPELL lesser-heal (target : STRING) : "#L00" =
THEN (IF ((target = "mouboo" || target = "Mouboo")
&& rdistance(location(caster), location(npc("Mouboo"))) < 2 + (spellpower / 100))
THEN { mes "Your spell seems to have no effect on the mouboo."; next; close; }
- ELSE target = caster);
+ ELSE target = caster;)
ELSE target = pc(target);
+ CALL gain_heal_xp(100, 1); # report half values for non-instaheal
CALL heal(target, 200);
CALL gain_xp(1);
@@ -272,7 +285,7 @@ SPELL aggravate : "#N00" =
LOCAL SPELL summon-maggots : "#A00" =
LET level = 0
school = ASTRAL
- IN (MANA 21, CASTTIME 6000,
+ IN (MANA 21, CASTTIME 20000,
REQUIRE skill(caster, MAGIC) > level,
COMPONENTS ["MaggotSlime"])
=> EFFECT CALL adjust_spellpower(school);
@@ -384,7 +397,7 @@ SPELL lay-on-hands (target : STRING) : "#L10" =
})
ELSE (target = caster;
needed = max_hp(target) - hp(target);
- ));
+ ))
ELSE (target = pc(target);
needed = max_hp(target) - hp(target);)
@@ -397,8 +410,7 @@ SPELL lay-on-hands (target : STRING) : "#L10" =
ELSE (payment = available;
power = (available * 200) / pay_fraction;
)
-
- instaheal(caster, 0 - payment, 0);
+ CALL gain_heal_xp(power, 1);
CALL quickheal(target, power);
status_change(caster, SC_HALT_REGENERATE, 0, 0, 0, 0, 10000);
IF ((caster <> target) && (payment >= 100))
@@ -550,6 +562,11 @@ LOCAL SPELL rain : "#N13" =
CALL gain_xp(1);
range = min(MAX_RAIN_SPELL_RADIUS, 3 + spellpower / 30);
area = rbox(location(caster), range);
+ IF (is_in(location(npc("#DruidTree0#_M", area)))
+ || is_in(location(npc("#DruidTree1#_M", area)))) {
+ set @flag, 1;
+ callfunc "QuestTreeTrigger";
+ };
FOR i = 0 TO spellpower DO (
FOR j = 0 TO spellpower / 100 DO (
location = random_location(area);
@@ -583,7 +600,7 @@ SPELL barrier (target : PC) : "#A10" =
LOCAL SPELL summon-scorps : "#A11" =
LET level = 1
school = ASTRAL
- IN (MANA 33, CASTTIME 3000,
+ IN (MANA 33, CASTTIME 20000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
COMPONENTS ["ScorpionStinger"])
@@ -595,7 +612,7 @@ LOCAL SPELL summon-scorps : "#A11" =
LOCAL SPELL summon-red-scorps : "#A12" =
LET level = 1
school = ASTRAL
- IN (MANA 39, CASTTIME 3000,
+ IN (MANA 39, CASTTIME 20000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
COMPONENTS ["RedScorpionStinger"])
@@ -646,7 +663,8 @@ SPELL enchant-lifestone : "#G12" =
IN (MANA 15, CASTTIME 4000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
- (COMPONENTS ["BugLeg"] OR COMPONENTS["MaggotSlime"]))
+ (COMPONENTS ["MaggotSlime"] OR COMPONENTS["BugLeg"]
+ OR COMPONENTS ["MauveHerb", "AlizarinHerb", "CobaltHerb", "GambogeHerb"]))
=> EFFECT CALL adjust_spellpower(school);
CALL default_effect();
create_item(caster, "LifeStone", 1);
@@ -874,3 +892,38 @@ LOCAL SPELL mouboo-smell : "#s" =
FOREACH PC p IN rbox(location(caster), 30) DO
message(p, "You notice a strange smell all around you.");
+
+
+PROCEDURE hug_tree(target) =
+ IF (target = ""
+ || target = "tree" || target = "tree*"
+ || target = "Tree" || target = "Tree*"
+ || target = "druid" || target = "druid*"
+ || target = "Druid" || target = "Druid*") {
+ set @flag, 2;
+ callfunc "QuestTreeTrigger";
+ };
+
+NONMAGIC SPELL hug0 (target : STRING) : "hug" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);
+
+NONMAGIC SPELL hug1 (target : STRING) : "*hug*" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);
+
+NONMAGIC SPELL hug2 (target : STRING) : "*hug" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);
+
+NONMAGIC SPELL hug3 (target : STRING) : "hugs" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);
+
+NONMAGIC SPELL hug4 (target : STRING) : "*hugs*" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);
+
+NONMAGIC SPELL hug5 (target : STRING) : "*hugs" = REQUIRE ((rdistance(location(caster), location(npc("#DruidTree0#_M"))) <= 1
+ || rdistance(location(caster), location(npc("#DruidTree1#_M"))) <= 1))
+ => EFFECT CALL hug_tree(target);