diff options
author | Jared Adams <jaxad0127@gmail.com> | 2009-01-01 10:01:01 +0000 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2009-01-01 10:01:01 +0000 |
commit | c65acac2430a26707ce157e044e33811184b2e24 (patch) | |
tree | 2c3e88b597046322a1046213e9d7d50150f99040 /conf | |
parent | 8f28519593b20a6f35029308991781c3780f206b (diff) | |
download | serverdata-c65acac2430a26707ce157e044e33811184b2e24.tar.gz serverdata-c65acac2430a26707ce157e044e33811184b2e24.tar.bz2 serverdata-c65acac2430a26707ce157e044e33811184b2e24.tar.xz serverdata-c65acac2430a26707ce157e044e33811184b2e24.zip |
Adjust floor item timers
New drop protection timers are 15, 10, 5 seconds
New floor time is 120 seconds
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle_athena.conf | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/conf/battle_athena.conf b/conf/battle_athena.conf index 3419fc80..f4a74f6c 100644 --- a/conf/battle_athena.conf +++ b/conf/battle_athena.conf @@ -75,20 +75,20 @@ attribute_recover: yes item_auto_get: no // How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds) -flooritem_lifetime: 60000 +flooritem_lifetime: 120000 // How long before the first person who did the most damage to a monster can get the item? (in milliseconds) -item_first_get_time: 3000 +item_first_get_time: 15000 // How long before the second person who did the second most damage to a monster can get the item? (in milliseconds) // (It Adds Time From The First Persons Time) // So, It Is Like First Person's Time + Second Person's Time = Time Before Second Person Can Get The Items -item_second_get_time: 1000 +item_second_get_time: 10000 // How long before the third person who did the third most/least damage to a monster can get the item? (in milliseconds) // (It Adds Time From The First Persons Time And Second Persons Time) // So, It Is Like First Person's Time + Second Person's Time + Third Person's Time = Time Before Third Person Can Get The Items -item_third_get_time: 1000 +item_third_get_time: 5000 // How long before the first person who did the most damage to a MVP can get the item? (in milliseconds) mvp_item_first_get_time: 10000 |