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author | Chuck Miller <shadowmil@gmail.com> | 2009-05-04 17:04:08 -0400 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-05-04 15:09:14 -0600 |
commit | 372def05e41e614462e135141a1aefca134abc0e (patch) | |
tree | 9ac64750c0f3caeb525e287e58982704c93680af /conf/help.txt.example | |
parent | f1c890b9d3f6fedcdd910b2683fcfeae5112be40 (diff) | |
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Changed help text and comments in atcommand_local.conf.example to better reflect what @hide does
Diffstat (limited to 'conf/help.txt.example')
-rw-r--r-- | conf/help.txt.example | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/help.txt.example b/conf/help.txt.example index 78f45a80..bcbbf563 100644 --- a/conf/help.txt.example +++ b/conf/help.txt.example @@ -30,7 +30,7 @@ 40: 40:--- CHANGE GM STATE CMD --- 40:@die ---- suicide - 40:@hide - Makes your character invisible (GM invisibility). Type @hide again become visible. + 40:@hide - Makes you invisible to monsters and other reporting functions. Type @hide again become visible. 60:@invisible - Makes your character invisible (complete) 60:@visible - Makes your character visible (opposite of @invisible) 40:@save - Sets respawn point to current spot |