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author | TheKandiman <thekandiman@gmail.com> | 2011-02-12 11:23:23 -0500 |
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committer | TheKandiman <thekandiman@gmail.com> | 2011-02-12 11:23:23 -0500 |
commit | 17772eb241e2638eac7ea4f324ace1ae23555756 (patch) | |
tree | dd98e569a6db3e0e806fba90f35d2244c45a20e2 | |
parent | 5957a40b55d18bfaedc3470744a2ba1def565806 (diff) | |
download | serverdata-17772eb241e2638eac7ea4f324ace1ae23555756.tar.gz serverdata-17772eb241e2638eac7ea4f324ace1ae23555756.tar.bz2 serverdata-17772eb241e2638eac7ea4f324ace1ae23555756.tar.xz serverdata-17772eb241e2638eac7ea4f324ace1ae23555756.zip |
Spelling, grammar, formatting corrections for love triangle quest.
-rw-r--r-- | npc/002-4_Desert_mines/chest.txt | 2 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/crying_child.txt | 20 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/diary.txt | 14 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/evil_guard.txt | 5 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/golbanez.txt | 116 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/husband.txt | 38 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/innkeeper.txt | 44 | ||||
-rw-r--r-- | npc/027-2_Caretakers_House/lover.txt | 48 |
8 files changed, 144 insertions, 143 deletions
diff --git a/npc/002-4_Desert_mines/chest.txt b/npc/002-4_Desert_mines/chest.txt index 8233611d..542ce345 100644 --- a/npc/002-4_Desert_mines/chest.txt +++ b/npc/002-4_Desert_mines/chest.txt @@ -23,7 +23,7 @@ L_Yes: close; L_Not_Enough: - mes "It seems that you do not the right key for this chest yet..."; + mes "It seems that you do not have the right key for this chest yet..."; close; L_Finished: diff --git a/npc/027-2_Caretakers_House/crying_child.txt b/npc/027-2_Caretakers_House/crying_child.txt index 045a4cd6..1fad1261 100644 --- a/npc/027-2_Caretakers_House/crying_child.txt +++ b/npc/027-2_Caretakers_House/crying_child.txt @@ -30,14 +30,14 @@ L_cry: mes "[Crying Child]"; - mes "\"Waaahhhhh! (Sniffle)\""; + mes "\"Waaahhhhh! *sniffle*\""; close; L_intro: mes "[Crying Child]"; mes "\"Waaah!\""; next; - mes "\"(Sniffle)\""; + mes "\"*Sniffle*\""; next; menu "Calm down kid, what happened?",-, @@ -48,7 +48,7 @@ L_intro: menu "My name is "+strcharinfo(0)+", I heard you cry and decided to ask if you need help.",-; mes "[Crying Child]"; - mes "\"My parents told me not to talk to strangers... But you look nice... I trust you... I'm Aldred and we live here, my parents and me. This is our inn.\""; + mes "\"My parents told me not to talk to strangers... But you look nice... I guess I can trust you... I'm Aldred and we live here, my parents and me. This is our inn.\""; next; mes "[Aldred]"; mes "\"My problem is... I don't know what to do... My dad will be so angry with me... He is very nice, but when you do something wrong... he... WAAAAAAH!\""; @@ -56,7 +56,7 @@ L_intro: menu "Here, here, don't cry... What did you do?",-; mes "[Aldred]"; - mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looks like a big blue beetle... I thought it would be funny to play with it for a while, so I took it with me. But I... sniffle... I lost it...\""; + mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looks like a big blue beetle... I thought it would be fun to play with it for a while, so I took it with me. But I... *sniffle*... I lost it...\""; next; mes "\"I don't know what happened. I was outside and... maybe it fell on the ground! I am so scared! What if someone picked it up? It could be anyone!\""; next; @@ -72,7 +72,7 @@ L_intro: L_return: mes "[Aldred]"; - mes "\"Please, help me " +@madamsir$+ ". What will I say If my father asks me why I'm crying?\""; + mes "\"Please, help me " +@madamsir$+ ". What will I say if my father asks me why I'm crying?\""; close; @@ -90,7 +90,7 @@ L_return1: "Err... kind of...",-; next; mes "[Aldred]"; - mes "\"Now I will put this thing in its right place... Thank you!\""; + mes "\"Now I will put this thing back in its proper place... Thank you!\""; set @state, 3; callsub S_Update_Mask; close; @@ -98,13 +98,13 @@ L_return1: L_return2: mes "[Aldred]"; - mes "\"Hi "+strcharinfo(0)+ "! I was thinking... you were sooo nice helping me find the beetle... I think I should give you a gift, but I am only a child, I have nothing to give you!\""; + mes "\"Hi "+strcharinfo(0)+ "! I was thinking... you were sooo nice helping me find the beetle... I think I should give you a gift, but I'm just a kid, I have nothing to give you!\""; next; menu "Don't worry, you don't need to give me anything...",-; next; mes "[Aldred]"; - mes "\"Are you serious? That is why you are so great! But hey, I have an idea. What if you talk to my parents about this item? If it is not important or valuable, I think there is no problem to let you keep it.\""; + mes "\"Are you serious? That is why you are so great! But hey, I have an idea. What if you talk to my parents about this item? If it is not important or valuable, I don't think it would be a problem to let you keep it.\""; next; menu "Sounds interesting... But who are your parents?",-, @@ -115,7 +115,7 @@ L_return2: mes "\"Ok, great... But please, don't tell them about it. I don't want my parents to know I was playing with their stuff. My father is always carrying a lantern... I guess he is still afraid of the dark. My mother is the innkeeper. She is very beautiful and today she is wearing a red dress.\""; next; mes "\"Don't forget to come back with the beetle after you talk to my parents.\""; - message strcharinfo(0), "Aldred hands you the strange item and you keep it in a small compartment of your backpack"; + message strcharinfo(0), "Aldred hands you the strange item and you keep it in a small pocket of your backpack"; close; L_return3: @@ -147,7 +147,7 @@ L_return4: getitem "ScarabArmlet", 1; set @state, 7; callsub S_Update_Mask; - mes "\"Now I will tell my parents how great and helpfull you are... Maybe they can even let you stay here at the inn for free!\""; + mes "\"I will tell my parents how great and helpful you are. Maybe they can even let you stay here at the inn for free!\""; close; L_return5: diff --git a/npc/027-2_Caretakers_House/diary.txt b/npc/027-2_Caretakers_House/diary.txt index 233dc8c5..e3dbc1d6 100644 --- a/npc/027-2_Caretakers_House/diary.txt +++ b/npc/027-2_Caretakers_House/diary.txt @@ -8,24 +8,24 @@ end; L_Diary: - mes "You pull out Reid's diary behind a huge poem book. In the back part of the book, you find some entries, which seem to be about Savaric."; + mes "You pull out Reid's diary from behind a huge poem book. In the back part of the book, you find some entries which seem to be about Savaric."; next; - mes "'Savaric keeps confusing me - one time he is so flirting and slinky, another time he is cold and unfriendly. What is it with this man?'"; + mes "'Savaric keeps confusing me - one time he is so flirty and slinky, another time he is cold and unfriendly. What is it with this man?'"; next; - mes "'I need to stay away from him! It's not right, what I am feeling. It seems, Hamond doesn't suspect anything of my feelings - but I know, it's just a matter of time. I need to come to my sense again!'"; + mes "'I need to stay away from him! It's not right, what I am feeling. It seems Hamond doesn't suspect anything of my feelings - but I know, it's just a matter of time. I need to come to my senses again!'"; next; mes "'Oh, this chaos between Savaric and me is getting serious. I was in his room today and he put his arms around me - I wanted to push him away, but I couldn't move. It was such a sweet feeling. I was twisted between my brain saying 'No!' and my body wanting to feel his touch. Then Aldred showed up and Savaric let me go.'"; next; - mes "The next part is blurred - it seems, Reid was crying while writing."; + mes "The next part is blurred - it seems Reid was crying while writing."; mes "'Savaric was talking again about leaving, because he can't find the mana seed. The thought that I would never see him again made me feel like I was falling into a big black hole! I need to decide what to do. But Hamond - I owe him so much. And what about Aldred?'"; next; mes "'We kissed each other - oh, I'm feeling so bad. I'm a disloyal slut. But I want it to happen again.'"; next; - mes "'I told Savaric, we have to stop with it - he was very understanding. But then he started to hold me again and I couldn't resist. I completely don't know, what to do! His touch at my waist, even though over my clothes, made me feel hotter than Hamonds touch ever did.'"; + mes "'I told Savaric we have to stop with it - he was very understanding. But then he started to hold me again and I couldn't resist. I completely don't know what to do! His touch at my waist, even though over my clothes, made me feel hotter than Hamonds touch ever did.'"; next; - mes "'I don't know if Hamond suspects us - he was holding me tight all the night, whispering declarations of love in my ears. Oh, I'm feeling so bad.'"; + mes "'I don't know if Hamond suspects us - he was holding me tight all through the night, whispering declarations of love in my ears. Oh, I'm feeling so bad.'"; next; - mes "'Hamond won't be here next night - he needs to visit our wine supplier to negotiate the prices. Savaric knows this. I'm feeling so excited - I should go with Hamond, but I told him, I need to take care about the inn, while he's away. Savaric.. '"; + mes "'Hamond won't be here tomorrow night - he needs to visit our wine supplier to negotiate the prices. Savaric knows this. I'm feeling so excited - I should go with Hamond, but I told him I need to take care of the inn while he's away. Savaric.. '"; next; mes "This is the last entry."; if (@reid != 6) goto L_Close; diff --git a/npc/027-2_Caretakers_House/evil_guard.txt b/npc/027-2_Caretakers_House/evil_guard.txt index 844b9eef..dfd7f70b 100644 --- a/npc/027-2_Caretakers_House/evil_guard.txt +++ b/npc/027-2_Caretakers_House/evil_guard.txt @@ -13,13 +13,14 @@ 027-2.gat,112,37,0 script Evil Guard 316,{ mes "[Evil Guard]"; - mes strcharinfo(0); + mes "\"" + strcharinfo(0) + "...\""; next; mes "[Evil Guard]"; - mes "I am your father..."; + mes "\"I am your father...\""; next; mes "There is an awkward pause, and the guard bursts out laughing."; mes ""; + mes "[Evil Guard]"; mes "\"Just kidding! Can you imagine Golbanez' reaction if we had such puny offspring?\""; close; } diff --git a/npc/027-2_Caretakers_House/golbanez.txt b/npc/027-2_Caretakers_House/golbanez.txt index 301d0a8f..980afcf6 100644 --- a/npc/027-2_Caretakers_House/golbanez.txt +++ b/npc/027-2_Caretakers_House/golbanez.txt @@ -65,15 +65,15 @@ mes "[Golbanez]"; mes "\"Fine.\""; next; - mes "\"This place was an usual inn many many of your years ago. I found it by chance and it became one of my favorite playgrounds ever.\""; + mes "\"This place was a usual inn many many of your years ago. I found it by chance and it became one of my favorite playgrounds ever.\""; next; mes "Golbanez laughs in a way which really gives you the creeps."; next; mes "[Golbanez]"; - mes "\"Unfortunaly - it got destroyed. So I took the memories of the dead and recreated this place.\""; + mes "\"Unfortunately - it got destroyed. So I took the memories of the dead and recreated this place.\""; menu - "What do you mean with playground?",-, - "Recreated? What do you mean with that?",-; + "What do you mean by 'playground?'",-, + "Recreated? What do you mean by that?",-; mes "[Golbanez]"; mes "\"As I said, you don't understand. You start to bore me. Leave.\""; @@ -103,20 +103,20 @@ L_Memory: L_Detective: mes "[Golbanez]"; - mes "\"Watching you digging in this dirty little love story of that foolish humans was certainly amusing so far.\""; + mes "\"Watching you digging in this dirty little love story of those foolish humans has certainly been amusing so far.\""; next; - mes "\"I can show you all their memories, would you like that?\""; + mes "\"I can show you all their memories. Would you like that?\""; next; mes "\"The only thing you'd have to do is promise me your soul.\""; menu "No!",-, "That's too expensive. Make another offer.",-, "My soul?!",-; - mes "Golbanez giggles, which looks strange at an intimidating being as he is."; + mes "Golbanez giggles, which looks strange on such an intimidating being as he is."; mes "[Golbanez]"; mes "\"You should have seen your face. Really, mortals can be so funny.\""; next; - mes "\"Ok, I'll show you the birdbrained womens memories, if you bring me " + @ROTTENRAGS_AMOUNT + " rotten rags. And an orange cake.\""; + mes "\"Ok, I'll show you the birdbrained womans memories if you bring me " + @ROTTENRAGS_AMOUNT + " rotten rags. And an orange cake.\""; set @state, 2; callsub S_Update_Mask; close; @@ -142,7 +142,7 @@ L_Reid: mes "[Golbanez]"; mes "\"Very nice. I will show you the womans memories of that night. Come closer.\""; next; - mes "\"You're hesitating but then take a step towards Golbanez. He grabs your head with his claw like fingers.\""; + mes "\"You're hesitating but then take a step towards Golbanez. He grabs your head with his claw-like fingers.\""; next; callsub S_Reidsmem; set @state, 3; @@ -154,7 +154,7 @@ L_Reid: mes "Golbanez takes an amused look at you."; next; mes "[Golbanez]"; - mes "\"I'll explain the deal to you. Once you paid for a memory, you can come and see it again as often as you like. And I collect whatever memory I want to. Mortals can be very amusing.\""; + mes "\"I'll explain the deal to you. Once you have paid for a memory, you can come and see it again as often as you like. And I collect whatever memory I want to. Mortals can be very amusing.\""; next; mes "\"I have more memories you might want to see. Bring me "+ @UNDEADEAR_AMOUNT + " undead ears. And a chocolate cake.\""; close; @@ -165,7 +165,7 @@ L_Hamond: if (countitem("UndeadEar") < @UNDEADEAR_AMOUNT) menu "I want to see Reids memory again.",L_R_Again, - "What will you do with it?",L_Why_Stuff, + "What will you do with them?",L_Why_Stuff, "Not yet.",L_Close; menu "I want to see Reids memory again.",L_R_Again, @@ -201,7 +201,7 @@ L_Savaric: "I want to see Reids memory again.",L_R_Again, "I want to see Hamonds memory again.",L_H_Again, "I really wonder what you do with the stuff I bring you.",L_Why_Stuff, - "It's hard to get. I'm still working on that.",L_Close; + "They're hard to get. I'm still working on that.",L_Close; menu "I want to see Reids memory again.",L_R_Again, "I want to see Hamonds memory again.",L_H_Again, @@ -254,7 +254,7 @@ L_Negotiate: "Nevermind.",L_Close; mes "[Golbanez]"; - mes "\"Savarics soul, yes. It is a pretty nice soul, you know. From a mage, no, even better, from a loving mage. It is valuable.\""; + mes "\"Savarics soul, yes. It is a pretty nice soul, you know. From a mage... no, even better... from a loving mage. It is valuable.\""; next; mes "\"Why do you think it would be easy to get it back? Do you have anything of equal worth to offer?\""; next; @@ -285,7 +285,7 @@ L_Soul_Try: set @soul, rand(50); if (@soul == 0) goto L_Soul_Success; mes "[Golbanez]"; - mes "\"No, this one isn't as powerful as the mage ones. Bring me another one of them.\""; + mes "\"No, this one isn't as powerful as the mage one. Bring me another one of them.\""; goto L_Soul_Try; L_Soul_Success: @@ -312,7 +312,7 @@ L_Cake: L_S_Again: callsub S_Savaricsmem; mes "[Golbanez]"; - mes "\"What a fool he was even for a human.\""; + mes "\"What a fool he was, even for a human.\""; close; L_R_Again: @@ -335,7 +335,7 @@ L_Horns: L_Why_Stuff: mes "[Golbanez]"; - mes "\"That is not for your concern.\""; + mes "\"That is not your concern.\""; close; L_Betray: @@ -353,9 +353,9 @@ L_Close: S_Reidsmem: mes "[Golbanez]"; - mes "\"I'll send her memories into your brain now. Don't collapse or do something similar foolish.\""; + mes "\"I'll send her memories into your brain now. Don't collapse or do something similarly foolish.\""; next; - mes "Everything turns black. Then, slowly, you see something. You're standing outside and watch a alive-looking Hamond ride away on a carriage drawn by a mouboo.\""; + mes "Everything turns black. Then, slowly, you see something. You're standing outside and watch an alive-looking Hamond ride away on a carriage drawn by a mouboo.\""; next; mes "\"You turn back and enter a nice looking building. It seems to be the inn."; next; @@ -363,9 +363,9 @@ S_Reidsmem: next; mes "You-Reid walks up the stairs and stops in front of the door you recognize as Savarics room. You get a twisted feeling, something between desire, guilt and despair."; next; - mes "It seems, you're not only seeing Reids memories but also feel them!"; + mes "It seems you're not only seeing Reids memories but also feeling them!"; next; - mes "Reid turns away from Savarics door and walks to her rooms quickly. It seems, she is shivering. You feel her heart pounding."; + mes "Reid turns away from Savarics door and walks to her rooms quickly. She is shivering. You feel her heart pounding."; next; mes "She enters the room and pulls the red dress you already know from her ghost out of a chest and changes her clothes. Her heart is pounding even faster."; next; @@ -391,7 +391,7 @@ S_Reidsmem: next; mes "Savaric puts his arms around Reid and lead her to the bed. You feel a flush of sexual arousal."; next; - mes "He starts to stroke Reids face with his lips while his hands streak her dress from her shoulders."; + mes "He starts to caress Reids face with his lips while his hands slip her dress from her shoulders."; next; mes "Reids feelings are like a firestorm and it's hard for you to concentrate on what is happening."; next; @@ -400,66 +400,66 @@ S_Reidsmem: mes "[Golbanez]"; mes "\"I told you not to collapse!\""; next; - mes "\"It seems, Reids feelings were to strong for you to stand against it.\""; + mes "\"It seems Reids feelings were too strong for you to stand against it.\""; next; mes "Golbanez grins."; next; mes "[Golbanez]"; - mes "\"But I guess you can imagine the following.\""; + mes "\"But I guess you can imagine what followed.\""; next; return; S_Hamondsmem: - mes "The darkness vanishes and you see the back of a mouboo pulling the carriage you're sitting on. Or better to say, Hamond was sitting on."; + mes "The darkness vanishes and you see the back of a mouboo pulling the carriage you're sitting on. Or better to say, Hamond is sitting on."; next; mes "You feel very very nervous and worried."; next; mes "[Hamond]"; mes "\"I shouln't leave her alone with that debaucher. But she loves me. She won't give in to such a dandy. I believe in her. I trust her.\""; next; - mes "The carriage reaches a river, but it seems the bridge is damaged. A group of people is standing at the riverside. There is one little boat, taking over the persons one after another."; + mes "The carriage reaches a river, but it seems the bridge is damaged. A group of people is standing at the riverside. There is one little boat, taking over the people one by one."; next; - mes "You feel a great relieve growing in Hamonds chest."; + mes "You feel a great surge of relief growing in Hamonds chest."; next; - mes "He shakes his and let his carriage turn around. Obviously this is a great excuse for him to return to Reid at once."; + mes "He shakes the reins and gets his carriage turned around. Obviously this is a great excuse for him to return to Reid at once."; next; - mes "When he returns to the inn the sunset is already near. He tells some menial to take care of the mouboo and the carriage and hasts up the stairs heading to his and Reids rooms, you feel his heart pounding."; + mes "When he returns to the inn, sunset is already near. He tells the stableboy to take care of the mouboo and carriage, then rushes up the stairs heading to his and Reids rooms. You can feel his heart pounding."; next; - mes "He rips the door open and the room is empty. A cold feeling grows in his chest. He turn around and sees Reid standing in front of him, wearing her best dress. The red one which makes her look so beautiful - you feel a sting in Hamonds heart."; + mes "He rips the door open and the room is empty. A cold feeling grows in his chest. He turns around and sees Reid standing in front of him, wearing her best dress. The red one which makes her look so beautiful - you feel a sharp sting in Hamonds heart."; next; - mes "The dress is crumpled and seems to be put on in a haste, her hair is a total chaos on her head."; + mes "The dress is crumpled and seems to be put on in haste, her hair is in total chaos on her head."; next; mes "[Reid]"; mes "\"Hamond! What are you doing here? Why are you already back?\""; next; - mes "You feel rage growing in Hamond."; + mes "You feel a burning rage growing in Hamond."; mes "[Hamond]"; - mes "\"You're not happy to see me, are you? Do you prefer me running this inn for you but but not bother you with your cockish behavior?!\""; + mes "\"You're not happy to see me, are you? Do you prefer me running this inn for you but not bother you with your cockish behavior?!\""; next; - mes "The shocked and painful but guilty look on Reids face fills Hamond with a strange mixture of pain and gratisfication."; + mes "The shocked and painful but guilty look on Reids face fills Hamond with a strange mixture of pain and gratification."; next; - mes "He grabs her arm, pulls her into the room and thunk the door shut behind them. You see a fearful look on Reids face."; + mes "He grabs her arm, pulls her into the room and slams the door shut behind them. You see a fearful look on Reids face."; next; mes "[Reid]"; mes "\"Hamond! Please, calm down!\""; next; - mes "The feeling of broken trust and disappoinment seems to drive you crazy."; + mes "The feeling of broken trust and disappoinment seems to drive you..Hamond..crazy."; next; - mes "\"Hamond slaps her face.\""; + mes "Hamond slaps her across the face."; next; mes "[Hamond]"; mes "\"You are MY WIFE! I'll teach you what this means!\""; next; - mes "As Hamond grabs Reid rudely and hold her tight, you can smell her sweat and fear, but under that smell of another man! Hamonds sight does red."; + mes "As Hamond grabs Reid roughly and holds her tight, you can smell her sweat and fear, but under that is the smell of another man! Hamonds vision goes red."; next; mes "[Hamond]"; mes "\"You dirty slut! I did everything for you!\""; next; - mes "Reid is struggling wild to get rid of Hamonds hold. She is surprisingly strong and both are falling against the table."; + mes "Reid is struggling wildly to get out of Hamonds hold. She is surprisingly strong and both are falling against the table."; next; - mes "The next you see is a teapot smashing in Hamonds face. He stumbles back."; + mes "The next thing you see is a teapot smashing into Hamonds face. He stumbles back."; next; - mes "You see Reid running to the door, where she has a look back. Then she runs out of the room."; + mes "You see Reid running to the door, where she pauses and has a look back. Then she runs out of the room."; next; mes "\"Her face was drowned with tears, her lips bloody and her eye was already turning black.\""; next; @@ -478,21 +478,21 @@ S_Savaricsmem: next; mes "Then you hear steps outside the room. Savaric turns to the door quickly, then Reid breaks into the room."; next; - mes "She looks totally tattered, her dress is riven, her lips are bleeding, she has a black eye and she is sobbing uncontrolled. It takes Savaric less than a second to reach her and put his arms around her carefully."; + mes "She looks totally tattered, her dress is ripped, her lips are bleeding, she has a black eye and she is sobbing uncontrollably. It takes Savaric less than a second to reach her and put his arms around her carefully."; next; - mes "You feel a deep and cold anger."; + mes "You feel a deep, cold anger."; next; mes "[Savaric]"; mes "\"Reid, my love, what did he do to you? Please come and lay down.\""; next; - mes "Savaric leads Reid to his bed and covers her caring. Then he holds and dandle her until she falls asleep. You notice Savaric is only wearing his underpants."; + mes "Savaric leads Reid to his bed and covers her gently. Then he holds and rocks her until she falls asleep. You notice Savaric is only wearing his underpants."; next; mes "After Reids breathing has calmed down and her oppressed face looks peaceful again, he stands up and his cold burning anger comes back."; next; mes "[Savaric]"; - mes "\"I won't let him go away with that!\""; + mes "\"I won't let him get away with that!\""; next; - mes "Savaric pulls some things out of a chest and puts them on the table. He lights some candles and begins to mix together some powders and fluids. You feel concentration, but also a great anger which detains you from having a straight thought."; + mes "Savaric pulls some things out of a chest and puts them on the table. He lights some candles and begins to mix together some powders and fluids. You feel his concentration, but also a great anger which restrains you from having a straight thought."; next; mes "Savaric seems to be ready with his magic ingredients and takes what he mixed together. You feel raising power inside of you. The moment you think you can't stand it anymore, the tension disappears and a purple light fills the room for a moment."; next; @@ -501,7 +501,7 @@ S_Savaricsmem: mes "[Golbanez]"; mes "\"Mortal! It was very rude of you to force me to this place with that spell - are you aware of the power you are playing around with?!\""; next; - mes "Fear is raising inside of you, but also excitement and a feeling of power."; + mes "Fear is rising inside of you, but also excitement and a feeling of power."; next; mes "[Savaric]"; mes "\"I called you to get rid of the person who did this to this adorable woman.\""; @@ -510,7 +510,7 @@ S_Savaricsmem: mes "[Savaric]"; mes "\"Tell me your charge.\""; next; - mes "Golbanez behavior changes immediatly and he seems much friendlier."; + mes "Golbanez' behavior changes immediately and he suddenly seems much friendlier."; next; mes "[Golbanez]"; mes "\"Ah, you're offering me a deal. That's something else. Let me see. I can free her from all pain and anything or anyone causing her trouble.\""; @@ -519,11 +519,11 @@ S_Savaricsmem: mes "[Savaric]"; mes "\"Yes. That's what I want. I want her to be safe from any harm.\""; next; - mes "Golbanez face turns into a smile."; + mes "Golbanez' face turns into a smile."; mes "[Golbanez]"; mes "\"This requires some effort. It will have a remarkable price. I want your soul in exchange.\""; next; - mes "The feeling of power disappears and is replaced with unsureness."; + mes "The feeling of power disappears and is replaced with uncertainty."; mes "[Savaric]"; mes "\"My - soul? Can't it be something else?\""; next; @@ -534,32 +534,32 @@ S_Savaricsmem: mes "[Golbanez]"; mes "\"So be it. Take my soul and prevent Reid from feeling pain ever again.\""; next; - mes "Golbanez smile changes to an ugly grin of malice. He reaches out to Savaric and seems to pull something out of him. Suddenly, you feel very weak and empty."; + mes "Golbanez' smile changes to an ugly grin of malice. He reaches out to Savaric and seems to pull something out of him. Suddenly, you feel very weak and empty."; next; - mes "In the next moment, you're laying on the ground and see Golbanez raising his arms. You sense a unbelievable magic force - what is he doing?"; + mes "In the next moment, you're laying on the ground and see Golbanez raising his arms. You sense an unbelievable magic force - what is he doing?"; next; - mes "Undeads are entring the room and one of them steps to the bed and breaks Reid neck with a quick movement. A dark and black feeling of despair is rising inside of you."; + mes "Undeads are entering the room and one of them steps to the bed and breaks Reid neck with a quick movement. A dark and black feeling of despair is rising inside of you."; next; mes "[Savaric]"; mes "\"NO!! What are you doing?\""; next; mes "[Golbanez]"; - mes "\"She will never feel any harm anymore. Just as everyone else in this inn - beside of you, foolish mortal.\""; + mes "\"She will never feel any harm anymore. Just like everyone else in this inn - besides you, foolish mortal.\""; next; mes "Golbanez leaves the room and you feel Savaric giving in to his pain. He is laying on the floor and tries to understand what he did."; next; - mes "After some moments you were only feeling Savarics suffering he finally manages to stand up again. He can't stand to see Reids dead body anymore and stumbles out of the room."; + mes "After a few moments of only feeling Savarics suffering, he finally manages to stand up again. He can't stand to see Reids dead body anymore and stumbles out of the room."; next; - mes "But what you can see in the rest of the inn isn't capable to ease the suffer you're feeling. The undeads have slaughtered every person in the inn, leaving only Savaric alive."; + mes "But what you can see in the rest of the inn isn't able to ease the suffering you're feeling. The undeads have slaughtered every person in the inn, leaving only Savaric alive."; next; - mes "Savaric seems stunned by shock. He returns to his room and knees in front of the bed taking Reids hand."; + mes "Savaric seems stunned by shock. He slowly returns to his room and kneels in front of the bed, taking Reids hand."; next; mes "[Savaric]"; mes "\"Reid - I'm so sorry. My haughtiness was greater than my skills.\""; next; - mes "The dumb feeling gives way to a new feeling of determination."; + mes "The numb feeling gives way to a new feeling of determination."; next; - mes "Savaric pulls a rope out of his chest."; + mes "Savaric pulls a rope out of the chest beside the bed."; mes "[Savaric]"; mes "\"Now there's only one thing left for me to do.\""; next; diff --git a/npc/027-2_Caretakers_House/husband.txt b/npc/027-2_Caretakers_House/husband.txt index da65d0a3..7a56ae6a 100644 --- a/npc/027-2_Caretakers_House/husband.txt +++ b/npc/027-2_Caretakers_House/husband.txt @@ -54,22 +54,22 @@ mes "[Hamond]"; mes "\"WHAT IS THIS?\""; next; - mes "Because of the fast movement of his head, it hinges back in his neck along a cut in his throat, a deep cut you haven't seen before."; + mes "Because of the fast movement of his head, it hinges back in his neck along a cut in his throat.. a deep cut you didn't notice before."; next; - mes "You're trying hard not to run away screaming. Instead, you grab his hair and pull his head back in place."; + mes "You're trying hard not to run away screaming. Instead, you grab his hair and pull his head back into place."; next; mes "Hamond blinks a few times, with a puzzled look on his face."; mes "[Hamond]"; mes "\"That was uncomfortable! I guess you are right. I am dead. Weird.\""; next; - mes "\"How can I be dead, if I am walking around and talking? This is very strange. \""; + mes "\"How can I be dead if I am walking around and talking? This is very strange. \""; next; mes "\"But nevertheless, I will continue to run this inn and do my best to make all our patrons happy and satisfied - be they alive or dead.\""; next; menu "Can I help with that?", -; mes "[Hamond]"; - mes "\"Help me? I would never ask you for this, but actually, I need something to cool the drinks. Maybe you can find something.\""; + mes "\"Help me? Normally I would never ask you for this, but actually, I do need something to cool the drinks. Maybe you can find something.\""; set @state, 1; callsub S_Update_Mask; @@ -83,7 +83,7 @@ L_Ice_Cube: if ((@kidstate == 4) && countitem("IceCube") > 0) menu - "Maybe this never melting Ice Cubes?", L_Check_Ice, + "Maybe this never melting Ice Cube?", L_Check_Ice, "I found this in the main hall. Do you know to whom it belongs?", L_Bracelet, "I'm still searching.", L_Close; @@ -111,7 +111,7 @@ L_Check_Ice: callsub S_Update_Mask; mes "[Hamond]"; - mes "\"Yes, wonderfull! That's exactly what I need.\""; + mes "\"Yes, wonderful! That's exactly what I need.\""; next; mes "\"I put all my effort in making this inn a well running place for my beloved Reid.\""; next; @@ -119,9 +119,9 @@ L_Check_Ice: next; mes "\"Her parents were the former owners of the inn. But they had some problems and the inn wasn't running well.\""; next; - mes "\"Also they died very early and Reid was so lonely and sad. She is such a wonderful woman, I'd do everything for her.\""; + mes "\"Also they died very early and Reid was so lonely and sad. She is such a wonderful woman, I'd do anything for her.\""; next; - mes "He is mumbling to himself the next sentence."; + mes "He mumbles the next sentence as if to himself."; next; mes "\"And I won't let a wannabe mage take her away from me...\""; next; @@ -130,7 +130,7 @@ L_Check_Ice: mes "[Hamond]"; mes "\"Nevermind, nevermind. I'd like to ask you for another favor, if I might.\""; next; - mes "\"A patron asked for - uhm, bones. He said he need it to replace some of his bones, which were damaged in a scuffle with mortals.\""; + mes "\"A patron asked for - uhm, bones. He said he needed to replace some of his bones, which were damaged in a scuffle with mortals.\""; next; mes "\"I know, this is a bit strange - I'm still getting used to being dead. But a patron's wish is a patron's wish!\""; next; @@ -188,13 +188,13 @@ L_Savaric: L_Jealousy: mes "[Hamond]"; - mes "\"Savaric calls himself the first apprentice of a great wizard and seems to hold his head very high because of that. Pah, that snooty-nosed little upstart.\""; + mes "\"Savaric calls himself the first apprentice of a great wizard and seems to hold his head very high because of that. Pah, that snooty-nosed little upstart.\""; next; - mes "\"Don't get me wrong, usually I'm a very open minded man, everyone can live their life as ever they like. But I never saw a wizard do anything good. They're in their books and ancient riddles and speaking with demons and whatever they might come up with.\""; + mes "\"Don't get me wrong, usually I'm a very open minded man, everyone can live their life as ever they like. But I never saw a wizard do anything good. They're in their books and ancient riddles and speaking with demons and whatever else they might come up with.\""; next; mes "\"But do they care for normal people? I've never seen that. And not only that! This Savaric guy seems to think it is fun to play games with my wife.\""; next; - mes "Hamond seems to nearly burst of anger."; + mes "Hamond seems to nearly burst with anger."; next; mes "\"I guess, they think I don't see what they are doing! But they are flirting all the time, my poor Reid seems not to be able to have a straight thought anymore.\""; next; @@ -222,7 +222,7 @@ L_Bracelet: mes "[Hamond]"; mes "\"Well.. this is just a cheap bracelet, it is very popular with the young kids these days, specially the magic students. They call it 'Scarab Armlet'. Fancy name, huh? But for me it is just a cheap bracelet.\""; next; - mes "\"They also say it increases 'magic atack'. But, in fact, I think these kids are delusional. Magic, pah.\""; + mes "\"They also say it increases 'magic attack'. But, in fact, I think these kids are delusional. Magic, pah.\""; next; mes "\"Anyway, you can easily find one of these in a lot of small shops in this town. I am pretty sure that whoever lost it won't bother coming all the way back to get it.\""; set @kidstate, 5; @@ -242,14 +242,14 @@ L_News: mes "[Hamond]"; mes "\"You did? Amazing! Please tell me.\""; next; - mes "You explain him how you came here, about your researches and what Golbanez showed to you."; + mes "You explain to him how you came here, about your researches and what Golbanez showed to you."; next; mes "[Hamond]"; mes "\"WHAT? This is just crazy! But - you've shown me that you're trustworthy. This must be the truth.\""; next; - mes "\"But still, it is hard to believe - I can't imagine I would ever hurt Reid and that she - that she would cheat at me.\""; + mes "\"But still, it is hard to believe - I can't imagine I would ever hurt Reid and that she - that she would cheat on me.\""; next; - mes "\"How did this come? What did I do wrong? I should have shown her my love more. I should have protected her from the allurements of this sneaky mage. And I - I should have never ever hurt her.\""; + mes "\"How did this come about? What did I do wrong? I should have shown her my love more. I should have protected her from the allurements of that sneaky mage. And I - I should have never ever hurt her.\""; next; mes "Hamond seems about to break down."; menu @@ -274,7 +274,7 @@ L_Apologize: mes "[Hamond]"; mes "\"I thank you! Reid came to me to talk about what happened.\""; next; - mes "\"We talked about all the stuff that happened. It's hard for me, but I accepted her feelings for that mage. I mean - we are dead! And we have to stay at this place together for remain of eternity! This is just pervert.\""; + mes "\"We talked about all the stuff that happened. It's hard for me, but I accepted her feelings for that mage. I mean - we are dead! And we have to stay at this place together for the rest of eternity! This is just perverted.\""; next; mes "\"But whatever, we need to get along with each other someway and I won't be the one who makes this difficult.\""; next; @@ -291,14 +291,14 @@ L_Apologize: L_Thanks: mes "[Hamond]"; - mes "\"Good to see you, my friend! The inn is running well, I'm getting used in being dead.\""; + mes "\"Good to see you, my friend! The inn is running well and I'm getting used to being dead.\""; close; L_Not_Enough_B: if (countitem("Bone") < @BONE_AMOUNT) mes "\"I need more bones than you have with you right now.\""; if (countitem("Skull") < @SKULL_AMOUNT) - mes "\"Maybe you should come back with more skulls than you have now. It is not enough.\""; + mes "\"Maybe you should come back with more skulls than you have now. I don't think it is enough.\""; close; L_Not_Enough_Cubes: diff --git a/npc/027-2_Caretakers_House/innkeeper.txt b/npc/027-2_Caretakers_House/innkeeper.txt index 194c010a..cefbf61d 100644 --- a/npc/027-2_Caretakers_House/innkeeper.txt +++ b/npc/027-2_Caretakers_House/innkeeper.txt @@ -125,7 +125,7 @@ L_Skip1: L_Offer_Help1: mes "\"I.. I don't know you. Why should you help me?\""; next; - mes "\"Bring me a proof you are serious. My life seems to have ended in a terrible and sad way, I can feel it very clearly. If you want to help me, please bring me something that represents this immeasurable sadness I am feeling!\""; + mes "\"Bring me proof that you are serious. My life seems to have ended in a terrible and sad way, I can see it very clearly. If you want to help me, please bring me something that represents this immeasurable sadness I am feeling!\""; set @state, 3; callsub S_Update_Mask; @@ -166,7 +166,7 @@ L_Check_Tears: callsub S_Update_Mask; mes "[Reid's Ghost]"; - mes "\"These tears.. how they shimmer in the candle light. Yes, it seems you are serious about your offer. I think you have the sensibility to help me find out the real meaning of this terrible feeling.\""; + mes "\"These tears.. how they shimmer in the candle light. Yes, it seems you are serious about your offer. I think you have the sensibility to help me find out the real meaning behind this terrible feeling.\""; next; L_Ask_Life: mes "[Reid's Ghost]"; @@ -175,20 +175,20 @@ L_Ask_Life: if (@kidstate == 5) menu - "Please tell me about your life. Maybe this gives a clue what happened.",L_Skip2, + "Please tell me about your life. Maybe this will give a clue about what happened.",L_Skip2, "Hi. I found this in the main hall. Do you know to whom it belongs?", L_Bracelet, "I need to think about that.", L_Close; L_Skip2: menu - "Please tell me about your life. Maybe this gives a clue what happened.",-, + "Please tell me about your life. Maybe this will give a clue about what happened.",-, "I need to think about that.", L_Close; mes "[Reid's Ghost]"; - mes "\"About my life? Well ok.\""; + mes "\"About my life? Well, ok.\""; next; mes "\"I'm the owner of this inn. I inherited it from my parents, who ran it while I was a child.\""; next; - mes "\"My father - he was a very joyful man. But one day, I was just ten years old, he had an accident while carrying a barrel of beer.\""; + mes "\"My father - he was a very joyful man. But one day, when I was just ten years old, he had an accident while carrying a barrel of beer.\""; next; mes "\"The barrel smashed his legs and he wasn't able to walk anymore. He got very despondent about that and started to drink.\""; next; @@ -206,7 +206,7 @@ L_Skip2: "Yes, yes, but what about your life shortly before you died?",-, "I can imagine. I'm very sorry for you",-; - mes "She doesn't seem to pay much attention on what you say."; + mes "She doesn't seem to pay much attention to what you say."; next; mes "\"But Hamond, my friend since I was a child, helped me in those bad times. We built up the inn again and we - we married.\""; next; @@ -227,14 +227,14 @@ L_Check_Kid: if ((Sex == 1) && (@kidstate < 7)) goto L_Man; if ((Sex == 0) && (@kidstate < 7)) goto L_Woman; - mes "\"What I'm going to tell you is very personal, but your acts showed me you're a person I can trust. You kindly asked me about that bracelet you have found... and also, even my son, who is always so reserved with strangers, came to me and spent a long time telling me a lot of nice things about you. So I will tell you about my sad love.\""; + mes "\"What I'm going to tell you is very personal, but your acts have shown me that you're a person I can trust. You kindly asked me about that bracelet you have found... and also, even my son, who is always so reserved with strangers, came to me and spent a long time telling me a lot of nice things about you. So I will tell you about my sad love.\""; next; L_Lovestory: mes "[Reid's Ghost]"; - mes "\"It began as a completely normal day. We were taking care of our overnight guests and prepared the inn for the evening rush.\""; + mes "\"It began as a completely normal day. We were taking care of our overnight guests and preparing the inn for the evening rush.\""; next; - mes "\"But that day, a very special patron checked in. His name was Savaric, and he was a student of magic. He came from far away to check some rumours about a legendary mana seed.\""; + mes "\"But that day, a very special patron checked in. His name was Savaric, and he was a student of magic. He came from far away to check some rumors about a legendary mana seed.\""; next; mes "Reid's Ghost has a completely enchanted look on her face."; next; @@ -251,7 +251,7 @@ L_Lovestory: mes "She is pointing at her dead body with a sad look on her face. You take the key."; next; mes "[Reid's Ghost]"; - mes "\"This is the key to our personal room, it is located at the very end of the corridor upstairs. You will find my dairy in the bookshelf, hidden behind a book with poems. Hamond don't like poems.\""; + mes "\"This is the key to our personal room, it is located at the very end of the corridor upstairs. You will find my diary in the bookshelf, hidden behind a book with poems. Hamond doesn't like poems.\""; next; mes "\"Please go and read it.\""; @@ -261,7 +261,7 @@ L_Lovestory: L_Read_Diary: mes "[Reid's Ghost]"; - mes "\"Please go in my room and read the diary. You will find my dairy in the bookshelf, hidden behind a book with poems.\""; + mes "\"Please go into my room and read the diary. You will find my diary in the bookshelf, hidden behind a book with poems.\""; close; L_Savaric: @@ -276,19 +276,19 @@ L_Savaric: mes "\"Oh, thank you.\""; if (@golbanez < 5) menu - "But I still didn't find out, what happened. I'll return when I have news.",L_Close; + "But I still didn't find out what happened. I'll return when I have news.",L_Close; menu - "But I still didn't find out, what happened. I'll return when I have news.",L_Close, + "But I still didn't find out what happened. I'll return when I have news.",L_Close, "I found out what happened to you and this place. I'll tell you.",-; - mes "You explain her about Golbanez, Savaric and the memories you have seen."; + mes "You explain to her about Golbanez, Savaric and the memories you have seen."; next; mes "[Reid's Ghost]"; - mes "\"Oh, I always knew we weren't doing the right thing! But how should we have known it would end like this?\""; + mes "\"Oh, I always knew we weren't doing the right thing! But how could we have known it would end like this?\""; next; - mes "\"I would never have expected Hamond to beat me - and Savaric... I trusted him with my life... And he uncarefully wasted it. Mine and that from everyone else in the inn.\""; + mes "\"I would never have expected Hamond to beat me - and Savaric... I trusted him with my life... And he carelessly wasted it. Mine and everyone else in the inn.\""; next; - mes "\"I'm feeling hurt. And confused. Both Hamond and Savaric turned out not to be the person I believed them to be.\""; + mes "\"I'm feeling hurt. And confused. Both Hamond and Savaric turned out not to be the persons I believed them to be.\""; set @state, 8; callsub S_Update_Mask; close; @@ -343,12 +343,12 @@ L_Kidding: L_Tease: mes "[Reid's Ghost]"; - mes "\"Don't be mean! I never feeled like that before.\""; + mes "\"Don't be mean! I never felt like that before.\""; close; L_Thanks: mes "[Reid's Ghost]"; - mes "\"I'm so glad, now I know what happened and spoke to Savaric and Hamond. Thank you so much. Please take this.\""; + mes "\"I'm so glad, now I know what happened and spoke to both Savaric and Hamond. Thank you so much. Please take this.\""; getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; getitem "MylarinDust", 1; @@ -369,7 +369,7 @@ L_Happy: mes "\"Thank you for all you've done.\""; menu "Can you tell me again about the powder you gave me?",L_Mylarin, - "I'm glad I could helped.",-; + "I'm glad I could help.",-; close; L_Not_Enough_Tears: @@ -388,7 +388,7 @@ L_Man: L_Woman: mes "[Reid's Ghost]"; - mes "\"What I have to tell you something very personal. You are a woman like me - I'm sure you would understand.\""; + mes "\"What I have to tell you is something very personal. You are a woman like me - I'm sure you would understand.\""; next; mes "\"But I'm not sure if I want to tell you. I know you helped me already and showed me you are a sensitive woman, but I barely know you. I am sorry, but I have to think a little bit more. Maybe later, when I know you better, I can tell you more about it. \""; close; diff --git a/npc/027-2_Caretakers_House/lover.txt b/npc/027-2_Caretakers_House/lover.txt index f816269b..9246606a 100644 --- a/npc/027-2_Caretakers_House/lover.txt +++ b/npc/027-2_Caretakers_House/lover.txt @@ -41,14 +41,14 @@ mes "You see a dead man hanging. This place is creepy!"; next; if (baselevel < 85) goto L_Close; - mes "Suddenly the man opens his eyes and look at you."; + mes "Suddenly the man opens his eyes and looks at you."; next; mes "[Hanged Man]"; mes "\"Oh, hello. Nice to see you - I seem to be dead, but I don't know why and why I'm still consciousness. This is very interesting.\""; menu "INTERESTING? Are you crazy?",-; mes "[Hanged Man]"; - mes "\"Well, as you mention it, it is quite annyoing and uncomfortable. Would you mind to help me coming down on the floor?\""; + mes "\"Well, as you mention it, it is quite annoying and uncomfortable. Would you mind helping me down to the floor?\""; next; mes "You take a step towards him, but some invisible force holds you back."; next; @@ -82,33 +82,33 @@ L_Crystals: next; mes "The dark crystals start to glow and buzz. You take another step back."; next; - mes "The buzzing turns louder and louder, so you can't hear the word, the hanged man is calling now."; + mes "The buzzing gets louder and louder, so you can't hear a word the hanged man is saying now."; next; heal -300, 0; mes "The crystals explode and hit you!"; if (hp <= 0) close; next; - mes "You fall down on the floor and blink hectically to regain your eyesight again."; + mes "You fall down on the floor and blink frantically to regain your eyesight again."; next; mes "[Hanged Man]"; - mes "\"Hello? You're ok? I'm sorry, something went wrong. It seems, not only there is a magical barrier, but also my manaflow is blocked. I don't know, if this is because I'm dead or part of the barrier spell.\""; + mes "\"Hello? You're ok? I'm sorry, something went wrong. It seems, not only is there a magical barrier, but also my manaflow is blocked. I don't know if this is because I'm dead or part of the barrier spell.\""; next; - mes "\"I never was dead before, so I can't be sure. But I was able to access my magic - it just got out of control in the critical moment.\""; + mes "\"I never was dead before, so I can't be sure. But I was able to access my magic - it just got out of control at the critical moment.\""; next; mes "\"This is fascinating!\""; menu "Ok, you are crazy!",-, "Yes, it is very fascinating to be blown up!",-, - "I NEARLY DIED! AND YOU THINK, THIS IS FASCINATING?!",-; + "I NEARLY DIED! AND YOU THINK THIS IS FASCINATING?!",-; mes "[Hanged Man]"; - mes "\"I sometimes forget the fact, not everybody is fascinated by the riddles of magic. Please forgive me.\""; + mes "\"I sometimes forget the fact that not everybody is fascinated by the riddles of magic. Please forgive me.\""; next; mes "\"And I even didn't introduce myself! I am very sorry for my rude behavior!\""; next; mes "\"My name is Savaric, first apprentice of the Great Demon Summoner Ymbert.\""; next; - mes "\"If you can forgive me my behaviour, may I ask you for another favor? Can you please search for someone or something in this inn, that could be the source of this dark magic?\""; + mes "\"If you can forgive me my behaviour, may I ask you for another favor? Can you please search for someone or something in this inn that could be the source of this dark magic?\""; set @state, 2; callsub S_Update_Mask; close; @@ -137,33 +137,33 @@ L_News: "I don't think so",L_Close; L_Golbanez: - mes "You're explaining how you came in this inn and what Golbanez said to you."; + mes "You explain how you came in the inn and what Golbanez said to you."; next; mes "[Savaric]"; - mes "\"This... this are very disturbing news. Playground he said? Mh.. \""; + mes "\"This... this is very disturbing news. Playground he said? Mh.. \""; next; mes "\"Savaric seems to be completely absorbed in his thoughts.\""; menu "Hello? Are you still there?",-, - "Excuse me, I don't want to interrupt you, but can explain me what's going on? I'm confused",-, + "Excuse me, I don't want to interrupt you, but can you explain to me what's going on? I'm confused",-, "Hey! I'm talking with you!",-; mes "Savaric winces."; next; - mes "\"Oh, right - I was just thinking. It makes me feel uncomfortable to hear Golbanez being involved in this.\""; + mes "\"Oh, right - I was just thinking. It makes me feel uncomfortable to hear about Golbanez being involved in this.\""; next; mes "\"I told you, I'm the apprentice of a demon summoner, remember? Well, this includes learning about the astral beings in this world.\""; next; - mes "\"And Golbanez - he is a very powerful being, a Demi-God, with a very questionable sense of humor. He was worshipped by a group of cultist some hundred years ago - uhm, some hundreds years ago from my lifetime, I mean.\""; + mes "\"And Golbanez - he is a very powerful being, a Demi-God, with a very questionable sense of humor. He was worshipped by a group of cultists some hundred years ago - uhm, some hundreds of years ago from my lifetime, I mean.\""; next; - mes "\"But most of his adherents died, when he thought it would be funny to test their loyality by sending them on a journey over the sea to a paradise island he promised them - of course there was no such island.\""; + mes "\"But most of his adherents died when he thought it would be funny to test their loyality by sending them on a journey over the sea to a paradise island he promised them - of course, there was no such island.\""; next; - mes "\"Maybe now you understand what I mean with questionable sense of humor.\""; + mes "\"Maybe now you understand what I mean about a questionable sense of humor.\""; next; - mes "\"But on the other hand, he can grand great power to those who are capable to deal with him and offer him enough for his service. Trying to do that would be a risky undertaking in any case.\""; + mes "\"But on the other hand, he can grant great power to those who are capable of dealing with him and who offer him enough for his service. Trying to do that would be a risky undertaking in any case.\""; next; - mes "\"He told you, this inn was one of his favorite playgrounds - so it seems he was playing one of his evil games with the people in this inn. And now, he resurrected our memories to this parody of life!\""; + mes "\"He told you this inn was one of his favorite playgrounds - so it seems he was playing one of his evil games with the people in this inn. And now, he resurrected our memories to this parody of life!\""; next; - mes "\"" + strcharinfo(0) + "! I need your help again! Please return to Golbanez and try to get out of him what was happening here. But be careful when negotiating, he will demand a service in return.\""; + mes "\"" + strcharinfo(0) + "! I need your help again! Please return to Golbanez and try to get out of him what was happening here. But be careful when negotiating.. he will demand a service in return.\""; set @state, 3; callsub S_Update_Mask; close; @@ -178,17 +178,17 @@ L_Golb: "Now I know what happened. I'll tell you.",-, "I'm sorry to tell you, but this was all your fault.",-; - mes "You tell about what Golbanez showed to you."; + mes "You tell Savaric about what Golbanez showed to you."; next; mes "[Savaric]"; - mes "\"I.. I can't believe.. My master told me, I need to be careful because of my temper - but I never thought, it would lead me to do such a terrible mistake. Oh, Reid - and all the people in the inn! What have I done?!\""; + mes "\"I.. I can't believe.. My master told me, I need to be careful because of my temper - but I never thought, it would lead me to make such a terrible mistake. Oh, Reid - and all the people in the inn! What have I done?!\""; next; mes "He seems pained by his guilt."; next; mes "[Savaric]"; mes "\"" + strcharinfo(0) + ", please, can you go to Reid and tell her about what I've done? And then ask her if she will ever be able to forgive me?\""; next; - mes "\"But wait. It is not enough just to ask for forgiveness. Please, can you bring her " + @DIAMOND_AMOUNT + " diamonds? They symbolize my pure feelings for her even.\""; + mes "\"But wait. It is not enough just to ask for forgiveness. Please, can you bring her " + @DIAMOND_AMOUNT + " diamonds? They symbolize my pure feelings for her.\""; set @state, 4; callsub S_Update_Mask; close; @@ -233,7 +233,7 @@ L_Soul: getitem "SorcererRobeRed", 1; set @state, 7; callsub S_Update_Mask; - mes "\"This is what mages and their apprentices weared when I lived. It is white because I wasn't a master yet.\""; + mes "\"This is what mages and their apprentices wore when I lived. It is white because I wasn't a master yet.\""; next; mes "\"But I guess the old traditions have changed since then.\""; close; @@ -249,7 +249,7 @@ L_Reid: close; L_Not_Enough_Crystals: - mes "It seems, you managed to get some, but not enough. Can you bring me more?"; + mes "It seems you managed to get some, but not enough. Can you bring me more?"; close; L_Full_Inv: |