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author | Jessica Tölke <jtoelke@gmx.de> | 2013-09-07 17:17:41 +0200 |
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committer | Jessica Tölke <jtoelke@gmx.de> | 2013-09-07 17:17:41 +0200 |
commit | cfddd0dbebec30add7fce9106233a44276658c7e (patch) | |
tree | 429224b40c2e4468ca3f091b632adac3a5b29938 | |
parent | a7cad76b1032e3dde32c8d88ff2df45d3377c407 (diff) | |
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Addition to Orum's dialog: make easy minigame more clear
-rw-r--r-- | world/map/npc/017-4/orum.txt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/world/map/npc/017-4/orum.txt b/world/map/npc/017-4/orum.txt index 79ba38b0..950b8768 100644 --- a/world/map/npc/017-4/orum.txt +++ b/world/map/npc/017-4/orum.txt @@ -325,9 +325,14 @@ L_EasyCheck: if (@bubblingLevel < 22) goto L_EasyTooEarly; if (@bubblingLevel > 27) - goto L_EasyTooHigh; + goto L_EasyTooLate; goto L_EasySuccess; +L_EasyTooLate: + mes "You are about to pour in the additive, but just before you do it..."; + next; + goto L_EasyTooHigh; + L_EasyTooHigh: mes "Suddenly the mixture glows brightly. Then it calms down very quickly and turns into a weird greyish color."; mes "[Orum]"; |