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authorJessica Tölke <jtoelke@gmx.de>2013-09-07 17:17:41 +0200
committerJessica Tölke <jtoelke@gmx.de>2013-09-07 17:17:41 +0200
commitcfddd0dbebec30add7fce9106233a44276658c7e (patch)
tree429224b40c2e4468ca3f091b632adac3a5b29938
parenta7cad76b1032e3dde32c8d88ff2df45d3377c407 (diff)
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Addition to Orum's dialog: make easy minigame more clear
-rw-r--r--world/map/npc/017-4/orum.txt7
1 files changed, 6 insertions, 1 deletions
diff --git a/world/map/npc/017-4/orum.txt b/world/map/npc/017-4/orum.txt
index 79ba38b0..950b8768 100644
--- a/world/map/npc/017-4/orum.txt
+++ b/world/map/npc/017-4/orum.txt
@@ -325,9 +325,14 @@ L_EasyCheck:
if (@bubblingLevel < 22)
goto L_EasyTooEarly;
if (@bubblingLevel > 27)
- goto L_EasyTooHigh;
+ goto L_EasyTooLate;
goto L_EasySuccess;
+L_EasyTooLate:
+ mes "You are about to pour in the additive, but just before you do it...";
+ next;
+ goto L_EasyTooHigh;
+
L_EasyTooHigh:
mes "Suddenly the mixture glows brightly. Then it calms down very quickly and turns into a weird greyish color.";
mes "[Orum]";