summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBen Longbons <b.r.longbons@gmail.com>2013-09-16 11:18:13 -0700
committerBen Longbons <b.r.longbons@gmail.com>2013-09-16 11:28:50 -0700
commit2388bd96403ad43c43080f8a7bf8f2bf8050cc73 (patch)
tree0e6753addf1f2544056e60c7130616f2bf626468
parentc8f2dea0bd0068aac6f59a5053d4f0576f21bb23 (diff)
downloadserverdata-2388bd96403ad43c43080f8a7bf8f2bf8050cc73.tar.gz
serverdata-2388bd96403ad43c43080f8a7bf8f2bf8050cc73.tar.bz2
serverdata-2388bd96403ad43c43080f8a7bf8f2bf8050cc73.tar.xz
serverdata-2388bd96403ad43c43080f8a7bf8f2bf8050cc73.zip
Make RequireStat script less silly
-rw-r--r--world/map/db/item_db.txt6
-rw-r--r--world/map/npc/items/require_stat.txt29
2 files changed, 11 insertions, 24 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index 79bd60f8..aa47af45 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -392,10 +392,10 @@
874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 200, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, {}, {}
-877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
-878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;}
+877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat, bStr;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 50;callfunc "RequireStat"; set @bStat, bLuk;set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
+878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat, bDex;set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;}
879, HeartOfIsis, Heart of Isis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;}
-880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, 0, 7, 0, 60, 0, 2, 512, 0, 90, 0, {}, {set @bStat$, "Int";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;}
+880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, 0, 7, 0, 60, 0, 2, 512, 0, 90, 0, {}, {set @bStat, bInt;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;}
881, RaggedShorts, Ragged Shorts, 5, 60, 1, 7, 0, 0, 0, -2, 0, 2, 1, 0, 1, 0, {}, {}
882, RedEggshellHat, Red Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
883, BlueEggshellHat, Blue Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
diff --git a/world/map/npc/items/require_stat.txt b/world/map/npc/items/require_stat.txt
index 01ca1600..ad975e24 100644
--- a/world/map/npc/items/require_stat.txt
+++ b/world/map/npc/items/require_stat.txt
@@ -1,31 +1,18 @@
// ------------------------------------------------------------
// Variables passed to this script:
-// @slotId The slot in which the item would have been equipped in. This is passed automagically when called in an equip script.
-// @bStat$ The stat to check against. Can be Str, Agi, Vit, Int, Dex, Luk.
+// @slotId The slot in which the item would have been equipped in.
+// This is passed automagically when called in an equip script.
+// @bStat The stat to check against.
+// Usually one of: bStr, bAgi, bVit, bInt, bDex, bLuk;
+// but can be anything that works with readparam().
// @minbStatVal The minimum stat value to accept this item.
// ------------------------------------------------------------
function|script|RequireStat|,
{
- if (@bStat$ == "" || @minbStatVal < 0) goto L_Return;
- set @bStatVal, 0;
- if (@bStat$ == "Str")
- set @bStatVal, readparam(bStr);
- if (@bStat$ == "Agi")
- set @bStatVal, readparam(bAgi);
- if (@bStat$ == "Vit")
- set @bStatVal, readparam(bVit);
- if (@bStat$ == "Dex")
- set @bStatVal, readparam(bDex);
- if (@bStat$ == "Int")
- set @bStatVal, readparam(bInt);
- if (@bStat$ == "Luk")
- set @bStatVal, readparam(bLuk);
- if (@bStatVal >= @minbStatVal) goto L_Return;
+ set @bStatVal, readparam(@bStat);
// If the requirement isn't met, then we end the script.
// Hence, subsequent item modifiers won't be applied.
- end;
-
-L_Return:
- return;
+ if (@bStatVal < @minbStatVal)
+ end;
}