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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-10-14 14:16:41 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-10-14 16:35:39 +0200 |
commit | f57f80f517033f2d245461b547a324100d6428a1 (patch) | |
tree | 836a8034870fc5d1d14f63df39127b2891c7832c | |
parent | a5cc84660484054451ab8c912ec6fc4652eac1a0 (diff) | |
download | serverdata-f57f80f517033f2d245461b547a324100d6428a1.tar.gz serverdata-f57f80f517033f2d245461b547a324100d6428a1.tar.bz2 serverdata-f57f80f517033f2d245461b547a324100d6428a1.tar.xz serverdata-f57f80f517033f2d245461b547a324100d6428a1.zip |
Give small experience reward for fails in quests that need random amount of items.
-rw-r--r-- | world/map/npc/009-2/alan.txt | 3 | ||||
-rw-r--r-- | world/map/npc/020-2/furquest.txt | 5 | ||||
-rw-r--r-- | world/map/npc/027-2/golbenez.txt | 5 |
3 files changed, 12 insertions, 1 deletions
diff --git a/world/map/npc/009-2/alan.txt b/world/map/npc/009-2/alan.txt index 1eeb51f0..0e9da6fd 100644 --- a/world/map/npc/009-2/alan.txt +++ b/world/map/npc/009-2/alan.txt @@ -14,6 +14,8 @@ set @Q_status, ((QUEST_Forestbow_state) & @Q_MASK) >> @Q_SHIFT; + set @BROKENLOG_EXP, 15; + if (@Q_status == 1) goto L_State_1; if (@Q_status == 2) goto L_State_2; if (@Q_status == 3) goto L_State_3; @@ -136,6 +138,7 @@ L_State_3_try: set @Temp1, rand(20); if (@Temp1 == 0) goto L_State_3_success; mes "The log breaks with a loud crack."; + getexp @BROKENLOG_EXP, 0; next; mes "[Alan]"; mes "\"Sorry, this log was too weak for one of my forest bows. Now it is junk. Give me another.\""; diff --git a/world/map/npc/020-2/furquest.txt b/world/map/npc/020-2/furquest.txt index ef5403e6..1420d2d7 100644 --- a/world/map/npc/020-2/furquest.txt +++ b/world/map/npc/020-2/furquest.txt @@ -4,6 +4,9 @@ // Tulimshar Crafting Workshop - Agostine, The Legendary Tailor 020-2.gat,27,26,0|script|Agostine|137,{ + + set @CUTFUR_EXP, 10; + if (QUEST_WG_state == 1) goto L_State_0_3; if (QUEST_WG_state == 2) goto L_State_1; if (QUEST_WG_state == 3) goto L_State_2; @@ -188,6 +191,7 @@ L_State_4_try: set @Temp1,rand(30); if (@Temp1 == 0) goto L_State_4_success; mes "Agostine throws away the white fur."; + getexp @CUTFUR_EXP, 0; next; mes "[Agostine, The Legendary Tailor]"; mes "\"It was awfully cut! You should pay more attention when you kill fluffies!\""; @@ -274,6 +278,7 @@ L_State_11_try: set @Temp2,rand(30); if (@Temp2 == 0) goto L_State_11_success; mes "Agostine rips the white fur."; + getexp @CUTFUR_EXP, 0; next; mes "[Agostine, The Legendary Tailor]"; mes "\"That fur was terrible. I won't work with it!\""; diff --git a/world/map/npc/027-2/golbenez.txt b/world/map/npc/027-2/golbenez.txt index f23a6f71..95f1c459 100644 --- a/world/map/npc/027-2/golbenez.txt +++ b/world/map/npc/027-2/golbenez.txt @@ -6,7 +6,7 @@ // state 3: shows hamonds memory if the player brings @UNDEADEAR_AMOUNT undead ears and a chocolate cake // state 4: shows savarics memory if the player brings @UNDEADEYE_AMOUNT undead eyes and an apple cake // state 5: shows all memories again if asked for them. if @lover == 6, player can ask for savarics soul -// state 6: wants jackOsouls, random chance of 1/50 to success +// state 6: wants jackOsouls, random chance of 1/50 to success, small amount of exp for fail // state 7: done 027-2.gat,39,91,0|script|Golbenez|307,{ @@ -37,6 +37,7 @@ set @UNDEADEAR_EXP, 150000; set @UNDEADEYE_AMOUNT, 20; set @UNDEADEYE_EXP, 150000; + set @JACKOSOUL_EXP, 1000; if (@state >= 7) goto L_Done; if (@state == 6) goto L_Soul; @@ -287,6 +288,7 @@ L_Soul_Try: goto L_Soul_Success; mes "[Golbenez]"; mes "\"No, this one isn't as powerful as the mage. Bring me another one of them.\""; + getexp @JACKOSOUL_EXP, 0; goto L_Soul_Try; L_Soul_Success: @@ -368,6 +370,7 @@ L_Close: set @UNDEADEAR_EXP, 0; set @UNDEADEYE_AMOUNT, 0; set @UNDEADEYE_EXP, 0; + set @JACKOSOUL_EXP, 0; set @soul, 0; close; |