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authorVincent Petithory <vincent.petithory@gmail.com>2012-12-22 19:02:18 +0100
committerVincent Petithory <vincent.petithory@gmail.com>2012-12-22 20:35:36 +0100
commita73829b2f96d80abe74480762e20b41908b22545 (patch)
tree5f1333157004b49b3c261ef796f783bd084494a8
parent66cd2b71b25fd8570bdb7642382f6756f2547d12 (diff)
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Illia Bandit Cave: make the team capture warp sequence less sensitive to latencies
-rw-r--r--world/map/npc/051-3/ambush.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/world/map/npc/051-3/ambush.txt b/world/map/npc/051-3/ambush.txt
index fa9912b4..74e1ced7 100644
--- a/world/map/npc/051-3/ambush.txt
+++ b/world/map/npc/051-3/ambush.txt
@@ -67,9 +67,9 @@ OnTimer9000:
areawarp "051-3.gat", 22, 45, 42, 97, "051-3.gat", 101, 13;
end;
-OnTimer9750:
- areatimer "051-3.gat", 100, 12, 102, 15, 500, "#BndtTl::onOuch";
- areatimer "051-3.gat", 100, 12, 102, 15, 3000, "#BndtTl::onA";
+OnTimer11000:
+ areatimer "051-3.gat", 22, 12, 102, 97, 500, "#BndtTl::onOuch";
+ areatimer "051-3.gat", 22, 12, 102, 97, 3000, "#BndtTl::onA";
stopnpctimer;
setnpctimer 0;
end;
@@ -168,7 +168,7 @@ OnTimer1500:
end;
OnTimer5500:
- npctalk "Ahaha, that was easy!";
+ npctalk "Ahaha, that was easy! Ok, knock them out!";
stopnpctimer;
setnpctimer 0;
end;