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authorVincent Petithory <vincent.petithory@gmail.com>2012-12-22 19:04:26 +0100
committerVincent Petithory <vincent.petithory@gmail.com>2012-12-22 20:35:36 +0100
commit81b565fd1e81d64d5e67fda7fb6f8c7ee9a1b44c (patch)
treebba9eec0904710416a33c0a45582f02f46b5f2b1
parent46f6675406e553490b40413f9e687c47c3f0bbc7 (diff)
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Illia witch: remove extra quotes and npc headers from dialogs
-rw-r--r--world/map/npc/007-1/witch.txt51
1 files changed, 23 insertions, 28 deletions
diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt
index f5caad0a..69badc64 100644
--- a/world/map/npc/007-1/witch.txt
+++ b/world/map/npc/007-1/witch.txt
@@ -68,38 +68,35 @@ L_Introduce:
mes "[Valia]";
mes "\"I'm Valia Illia. Is it needed to say I am a witch?\"";
next;
- mes "[Valia]";
mes "\"No I don't think so.\"";
next;
- mes "[Valia]";
mes "\"And you, you seem to be quite an adventurer.\"";
menu
"Well... No.", L_Disappointed,
"No doubt!", -;
mes "[Valia]";
- mes "\"Maybe you can help then.\"";
- mes "\"You see, I have a sister. Yes, a witch too. Very talented.\"";
- mes "\"But unfortunately not enough to avoid being captured.\"";
+ mes "\"Maybe you can help then.";
+ mes "You see, I have a sister. Yes, a witch too. Very talented.";
+ mes "But unfortunately not enough to avoid being captured.\"";
menu
"That's unfortunate...", L_Exit,
"What informations do you have about all this?", -;
set @illia_know_witch, 1;
mes "[Valia]";
- mes "\"Ismuth, some dark mage we both hate. He is the one holding her jailed for sure.\"";
- mes "\"She has knowledge about specific magic sides that no other sorcerer knows about.\"";
+ mes "\"Ismuth, some dark mage we both hate. He is the one holding her jailed for sure.";
+ mes "She has knowledge about specific magic sides that no other sorcerer knows about.\"";
next;
- mes "[Valia]";
- mes "\"He has been looking for her for a long time because of that...\"";
- mes "\"I am worried about her.\"";
- mes "\"And I am unable to go help her.\"";
+ mes "\"He has been looking for her for a long time because of that...";
+ mes "I am worried about her.";
+ mes "And I am unable to go help her.\"";
menu
"Why not? You seem to be quite talented as well.", -;
mes "[Valia]";
- mes "\"Sure. But I know the enemy. My chances are thin. And if I fail, no one will ever find us.\"";
- mes "\"And my magic skills aren't suited for this...\"";
+ mes "\"Sure. But I know the enemy. My chances are thin. And if I fail, no one will ever find us.";
+ mes "And my magic skills aren't suited for this...\"";
menu
"That makes sense...", L_AskHelp,
"For what are they suited then?", L_HideSkills;
@@ -124,13 +121,12 @@ L_AskHelp:
"Ok, I can do that for you.", -;
mes "[Valia]";
- mes "\"Good. Now listen carefully. Ismuth owns an island where he makes his researchs.\"";
- mes "\"An island where no boat goes, and where no magic could teleport you to...\"";
- mes "\"Strong enchantments are protecting the area, however, I know about a mysterious waterfall, which can send you wherever you want, provided you pay the price.\"";
+ mes "\"Good. Now listen carefully. Ismuth owns an island where he makes his researchs.";
+ mes "An island where no boat goes, and where no magic could teleport you to...";
+ mes "Strong enchantments are protecting the area, however, I know about a mysterious waterfall, which can send you wherever you want, provided you pay the price.\"";
next;
- mes "[Valia]";
- mes "\"Of course, it would be a straight way to death if you go alone.\"";
- mes "\"You will need three experienced comrades that you would trust enough to leave your life in their's care.\"";
+ mes "\"Of course, it would be a straight way to death if you go alone.";
+ mes "You will need three experienced comrades that you would trust enough to leave your life in their's care.\"";
next;
if (getusers(1) < 4)
@@ -143,8 +139,8 @@ L_AskHelp:
"Yes I know such people!", -;
mes "[Valia]";
- mes "\"Good.\"";
- mes "\"I can teleport all of you close to that waterfall, but for that, I will need " + @illia_sapphire_powder + " bags of Sapphire Powder, " + @illia_amethyst_powder + " of Amethyst Powder, " + @illia_iron_powder + " Iron Powders," + @illia_yeti_tear + " Frozen Yeti Tear and " + @illia_iced_water + " bottles of Iced Water.\"";
+ mes "\"Good.";
+ mes "I can teleport all of you close to that waterfall, but for that, I will need " + @illia_sapphire_powder + " bags of Sapphire Powder, " + @illia_amethyst_powder + " of Amethyst Powder, " + @illia_iron_powder + " Iron Powders," + @illia_yeti_tear + " Frozen Yeti Tear and " + @illia_iced_water + " bottles of Iced Water.\"";
menu
"I have them here.", L_CheckTeleportSpellItems,
"I don't have them, but I'll try to find.", L_NoTeleportSpellItems;
@@ -175,8 +171,8 @@ L_NoTeleportSpellItems:
L_MissingTeleportSpellItems:
mes "[Valia]";
- mes "\"Obviously you are missing some of the components.\"";
- mes "\"Go find the missing ones, fast. We lack time!\"";
+ mes "\"Obviously you are missing some of the components.";
+ mes "Go find the missing ones, fast. We lack time!\"";
set @illia_go_find_items, 1;
close;
@@ -419,8 +415,8 @@ L_AskToTeleport:
L_NotEveryoneHere:
mes "[Valia]";
- mes "\"I don't see your comrades around.\"";
- mes "\"Let's wait a little more.\"";
+ mes "\"I don't see your comrades around.";
+ mes "Let's wait a little more.\"";
close;
L_TalkHelper:
@@ -432,9 +428,8 @@ L_TalkHelper:
mes "[Valia]";
mes "\"You weren't told about it? This is about saving my captive sister.\"";
next;
- mes "[Valia]";
- mes "\"For the details, you'll have to ask " + $@ILLIA_HERO$ + "...\"";
- mes "\"I am not going to repeat myself...\"";
+ mes "\"For the details, you'll have to ask " + $@ILLIA_HERO$ + "...";
+ mes "I am not going to repeat myself...\"";
close;
// Timed Warp logic