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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-11 17:28:12 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-11 17:28:12 +0000
commit739ae0536263f88eab73bdb041f7693f17c909ef (patch)
tree7c998e4e87b08044c91c2da2f436205d9789398f
parent9e867d2e98801e836b445106d0643ac917cc40e8 (diff)
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Activate Sandra and Vincent (Nekkio and Spekko).
-rwxr-xr-xconf/map_athena.conf2
-rw-r--r--npc/nekkio.txt42
-rw-r--r--npc/spekko.txt40
3 files changed, 36 insertions, 48 deletions
diff --git a/conf/map_athena.conf b/conf/map_athena.conf
index a60e4d8b..2093c791 100755
--- a/conf/map_athena.conf
+++ b/conf/map_athena.conf
@@ -74,3 +74,5 @@ npc: npc/tonori/warps.txt
npc: npc/tonori/monsters.txt
npc: npc/guide.txt
+npc: npc/nekkio.txt
+npc: npc/spekko.txt
diff --git a/npc/nekkio.txt b/npc/nekkio.txt
index bb32ebe5..de75ec85 100644
--- a/npc/nekkio.txt
+++ b/npc/nekkio.txt
@@ -1,4 +1,4 @@
-new_3-1.gat,49,69,0 script Nekkio 116,{
+new_3-1.gat,49,69,0 script Sandra 114,{
if(Scorp == 2) goto done;
if(Scorp == 1) goto reas;
set @TEMP,rand(3);
@@ -7,24 +7,22 @@ new_3-1.gat,49,69,0 script Nekkio 116,{
if(@TEMP == 3) goto L_3;
if(@TEMP == 0) goto L_4;
L_1:
- mes "[Nekkio]";
- mes "In the outskirts of Tulimshar, there lies a Red scorpion.";
- mes "I need a favor, please help me.";
+ mes "[Sandra]";
+ mes "In the outskirts of Tulimshar, there lies a Red scorpion. I need a favor, please help me.";
next;
goto red;
L_2:
- mes "[Nekkio]";
- mes "When you venture in the outskirts of Tulimshar, you could spot a red scorpion.";
- mew "Will you help me kill one?";
+ mes "[Sandra]";
+ mes "When you venture in the outskirts of Tulimshar, you could spot a red scorpion. Will you help me kill one?";
next;
goto red;
L_3:
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "The red scorpion stinger carries many properties used in potions.";
next;
goto red;
L_4:
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "You look sturdy enough, will you help me getting something?";
next;
goto red;
@@ -36,40 +34,38 @@ L_kl:
if(@TEMP == 3) goto K_3;
if(@TEMP == 0) goto K_1;
K_1:
- mes "[Nekkio]";
- mes "I need you to slaughter the red scorpion found outside of Tulimshar";
- mes "and bring me 5 [Red Stingers]";
+ mes "[Sandra]";
+ mes "I need you to slaughter the red scorpion found outside of Tulimshar and bring me 5 [Red Stingers]";
next;
goto set1;
K_2:
- mes "[Nekkio]";
- mes "I heard a while ago that the stinger of a red scorpion can be used";
- mes "for medical purposes. I need you to help me get 5 [Red Stingers]";
+ mes "[Sandra]";
+ mes "I heard a while ago that the stinger of a red scorpion can be used for medical purposes. I need you to help me get 5 [Red Stingers]";
next;
goto set1;
K_3:
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "Bring me 5 [Red Stingers] and i will reward you greatly";
next;
goto set1;
set1:
set Scorp,1;
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "Please bring me them!";
close;
reas:
if(countitem(517) >= 5) goto have;
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "Please hurry and bring me 5 [Red Stingers]";
close;
have:
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "Excelent!";
mes "You brought me 5 [Red Stingers]!";
delitem 517,5;
next;
- mes "[Nekkio]";
- mes "Here you go, here comes your reward!";
+ mes "[Sandra]";
+ mes "Here you go, your reward!";
mes "+Got Bow";
mes "+Got Arrows 100";
getitem 1200,1;
@@ -77,9 +73,9 @@ have:
set Scorp,2;
close;
done:
- mes "[Nekkio]";
+ mes "[Sandra]";
mes "Thank you for all your help!";
close;
L_N:
close;
-} \ No newline at end of file
+}
diff --git a/npc/spekko.txt b/npc/spekko.txt
index 293326c7..d0a37dc7 100644
--- a/npc/spekko.txt
+++ b/npc/spekko.txt
@@ -1,4 +1,4 @@
-new_3-1.gat,66,68,0 script Spekko 108,{
+new_3-1.gat,66,68,0 script Vincent 113,{
if(Bugleg == 1) goto reas;
if(Bugleg == 2) goto done;
set @TEMP,rand(3);
@@ -8,27 +8,27 @@ new_3-1.gat,66,68,0 script Spekko 108,{
if(@TEMP == 0) goto L_4;
L_1:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "I just need 30 more [Bug Leg] to finish my action figure!";
next;
goto main1;
L_2:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "This Maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]";
next;
goto main1;
L_3:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "This is a great Action Figure!, a must have!, all i need is a few parts...";
goto main1;
L_4:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Can you get me 30 [Bug Legs]? i need them to replace the action figure parts.";
next;
goto main1;
main1:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Will you help me find 30 [Bug Legs]?";
next;
menu "Yes",B_1,"No",B_2;
@@ -40,40 +40,40 @@ B_1:
if(@TEMP == 3) goto J_3;
if(@TEMP == 0) goto J_4;
J_1:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Thank you!";
next;
goto main2;
J_2:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "I dont know how to thank you enough!";
next;
goto main2;
J_3:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "I will thank you when i get them!";
next;
goto main2;
J_4:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Im sure i will give a small reward :D";
next;
goto main2;
main2:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Now please go get me 30 [Bug Legs]";
close;
reas:
if(countitem(518) >= 30) goto have;
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Please help me collect 30 [Bug Legs]!";
close;
have:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Excellent!, Finally i can complete the Model!!";
delitem 518,30;
next;
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Here you go, heres a little of my Appreciation!";
next;
mes "Got 1000 GP";
@@ -81,20 +81,10 @@ have:
set Bugleg,2;
close;
done:
- mes "[Spekko]";
+ mes "[Vincent]";
mes "Thanks yor your help!";
close;
B_2:
close;
}
-new_3-1.gat,30,42,0 script North Guard 104,{
- if(joblevel > 8) goto change;
- mes "Hi there";
- close;
-change:
- mes "[Person]";
- mes "Since your higher than Job Level 10, i will change you to give you advancements in stats";
- jobchange 1;
-close;
-}