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path: root/world/map/npc/magic/level2-enchant-lifestone.txt
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-|script|enchant-lifestone|32767
{
    if(call("magic_checks")) end; // << I wish we had functions that could return >>
    if (Sp < 15) end;
    if (getskilllv(.school) < .level) end;
    if   (countitem("BugLeg") >= 1) delitem "BugLeg", 1;
    elif (countitem("MaggotSlime") >= 1) delitem "MaggotSlime", 1;
    elif (countitem("MauveHerb") >= 1 && countitem("AlizarinHerb") >= 1 && countitem("CobaltHerb") >= 1 && countitem("GambogeHerb") >= 1) goto L_Herbs;
    else end;
    goto L_Proceed;

L_Herbs:
    delitem "MauveHerb", 1;
    delitem "AlizarinHerb", 1;
    delitem "CobaltHerb", 1;
    delitem "GambogeHerb", 1;
    goto L_Proceed;

L_Proceed:
    set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff
    callfunc "adjust_spellpower";
    set Sp, Sp - 15;
    misceffect FX_MAGIC_GENERIC, strcharinfo(0);
    getitem "Lifestone", 1;
    callfunc "magic_exp";
    end;

OnInit:
    set .school, SKILL_MAGIC;
    set .invocation$, chr(MAGIC_SYMBOL) + "manpahil"; // used in npcs that refer to this spell
    void call("magic_register");
    set .level, 2;
    set .exp_gain, 1;
    end;
}