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-|script|spell-aggravate|32767
{
callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
if (Sp < 3) end;
if (getskilllv(.school) < .level) end;
set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
set @args$, ""; callfunc "adjust_spellpower"; // we reset @args$ because this spell should not have a target
set @distance, (2 + (@spellpower / 50));
set Sp, Sp - 3;
misceffect FX_MAGIC_GREEN, strcharinfo(0);
callfunc "magic_exp";
aggravate getmap(), (POS_X - @distance), (POS_Y - @distance), (POS_X + @distance), (POS_Y + @distance), SFX_DEFAULT;
end;
OnInit:
set .school, SKILL_MAGIC_NATURE;
set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell
callfunc "magic_register";
set .level, 1;
set .exp_gain, 0;
end;
}
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