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path: root/world/map/npc/commands/numa.txt
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// all-in-one debug
// author: meko

-|script|SuperDebug|32767
{
    if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) goto L_GM2; // make sure you can enter the gm lounge
    if (target(BL_ID,getnpcid("Numa"),1)) goto L_Main;
    npcaction 6, 12;
    title "Numa";
    goto L_Main;

L_GM2:
    message strcharinfo(0), "numa : GM command is level "+ MAP_LOUNGE +", but you are level " + GM;
    end;

L_Main:
    mes "How may I help you?";
    next;
    menu
        "Announcements", L_StoneBoard,
        "MOTD", L_MOTD,
        "Holiday debug", L_Holiday,
        "Event debug", L_Event,
        "Quest debug", L_Quest,
        "Who are you?", L_WhoAmI,
        "Close", L_Close;
        // todo: generic npcs
        // todo: map list

L_WhoAmI:
    mes "I am Numa, also known as `SuperDebug`.";
    mes "My sole purpose is to assist TMW staff from behind-the-scene.";
    mes "Using me, you can access several debug menus.";
    mes "You can call me from anywhere using the ##B@numa##b spell, or you can come see me in person.";
    next;
    goto L_Main;

L_Holiday:
    if (GM < DBG_HOLIDAY && GM < G_SYSOP) goto L_GM;
    mes "What holiday do you want to debug?";
    next;
    menu
        "Xmas.", L_XmasDebug,
        "Halloween.", L_HalloweenDebug,
        "Easter.", L_EasterDebug;

L_XmasDebug:
    gmlog strcharinfo(0) + " accessed the Xmas debug.";
    callfunc "XmasDebug";
    goto L_Close;

L_HalloweenDebug:
    gmlog strcharinfo(0) + " accessed the Halloween debug.";
    callfunc "HalloweenDebug";
    goto L_Close;

L_EasterDebug:
    gmlog strcharinfo(0) + " accessed the Easter debug.";
    callfunc "Easter Debug";
    goto L_Close;

L_Event:
    if (GM < EVT_DEBUG && GM < G_EVENT) goto L_GM;
    gmlog strcharinfo(0) + " accessed the GM event debug.";
    callfunc "GmDebug";
    goto L_Close;

L_StoneBoard:
    if (GM < DBG_SCHEDULED && GM < G_SYSOP) goto L_GM;
    callfunc "SBConfig";
    goto L_Close;

L_MOTD:
    if (GM < DBG_MOTD && GM < G_SYSOP) goto L_GM;
    callfunc "MOTDConfig";
    goto L_Close;

L_GM:
    mes "I'm awfully sorry.";
    mes "You do not have the required GM level to perform this action.";
    goto L_Close;

L_Quest:
    callfunc "QuestDebug";
    goto L_Close;

L_Close:
    close;

OnInit:
    registercmd chr(ATCMD_SYMBOL) + "numa", strnpcinfo(0);
    registercmd chr(ATCMD_SYMBOL) + "superdebug", strnpcinfo(0);
    if (puppet("017-9", 30, 28, "Numa", 393) < 1) mapexit;
    if(!($@FIGHT_CAVE_MAX_LEVEL))
        set $@FIGHT_CAVE_MAX_LEVEL, 2200;
    end;
}

function|script|QuestDebug
{
    goto L_ChooseContinent;

L_ChooseContinent:
    mes "Choose a continent.";
    next;
    menu
        "Argeas", L_Argeas,
        "World", L_World,
        "Close", L_Return;

L_Argeas:
    mes "Choose an area.";
    next;
    menu
        "Woodland", L_Woodland,
        "Choose a continent", L_ChooseContinent,
        "Close", L_Return;

L_Woodland:
    mes "Choose a quest.";
    next;
    menu
        "Illia Sisters", L_Valia,
        "Candor Battle", L_Candor,
        "Choose an area", L_Argeas,
        "Close", L_Return;

L_World:
    mes "Choose an event.";
    next;
    menu
        "Doomsday", L_Doomsday,
        "Kimarr", L_Fluffy,
        "Choose a continent", L_ChooseContinent,
        "Close", L_Return;

L_Return:
    return;

//////////////////////////////

L_Valia:
    callfunc "IlliaDebug";
    goto L_Return;

L_Doomsday:
    callfunc "DoomsdayDebug";
    goto L_Return;

L_Fluffy:
    callfunc "FluffyDebug";
    goto L_Return;

L_Candor:
    callfunc "CandorDebug";
    goto L_Return;
}