// This file is generated automatically. All manually changes will be removed when running the Converter.
// Nivalis Port mobs
031-1.gat,0,0,0,0|monster|Squirrel|1038,10,100000,30000,Mob031-1::On1038
031-1.gat,0,0,0,0|monster|Fluffy|1020,15,100000,30000,Mob031-1::On1020
031-1.gat,76,26,10,5|monster|White Slime|1093,7,100000,30000,Mob031-1::On1093
031-1.gat,0,0,0,0|monster|White Bell|1095,4,100000,30000,Mob031-1::On1095
031-1.gat,0,0,0|script|Mob031-1|-1,{
On1020:
set @mobID, 1020;
callfunc "MobPoints";
end;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
end;
On1093:
set @mobID, 1093;
callfunc "MobPoints";
end;
On1095:
set @mobID, 1095;
callfunc "MobPoints";
end;
end;
}