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path: root/world/map/npc/028-3/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// unnamed map 028-3 mobs

028-3.gat,51,49,22,15|monster|Silkworm|1035,10,0,3000,Mob028-3::On1035
028-3.gat,43,35,1,1|monster|EvilMushroom|1013,3,40000,5000,Mob028-3::On1013
028-3.gat,27,31,1,1|monster|EvilMushroom|1013,3,40000,5000,Mob028-3::On1013
028-3.gat,50,49,61,60|monster|Bat|1017,10,60000,10000,Mob028-3::On1017


028-3.gat,0,0,0|script|Mob028-3|-1,{
On1013:
    set @mobID, 1013;
    callfunc "MobPoints";
    end;

On1017:
    set @mobID, 1017;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;

    end;
}