// This file is generated automatically. All manually changes will be removed when running the Converter.
// Crypt Sub-Basement One mobs
027-4.gat,39,84,38,22|monster|Skeleton|1043,2,60000,8000,Mob027-4::On1043
027-4.gat,27,57,15,22|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044
027-4.gat,108,77,39,14|monster|Skeleton|1043,2,60000,8000,Mob027-4::On1043
027-4.gat,61,37,38,30|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044
027-4.gat,101,36,38,30|monster|LadySkeleton|1044,2,60000,8000,Mob027-4::On1044
027-4.gat,0,0,0|script|Mob027-4|-1,
{
end;
On1043:
set @mobID, 1043;
callfunc "MobPoints";
end;
On1044:
set @mobID, 1044;
callfunc "MobPoints";
end;
}