// This file is generated automatically. All manually added changes will be removed when running the Converter.
// snow Field mobs
019-1,0,0,0,0|monster|Fluffy|1020,50,100000ms,30000ms,Mob019-1::On1020
019-1,0,0,0,0|monster|Reinboo|1094,4,100000ms,30000ms,Mob019-1::On1094
019-1,0,0,0,0|monster|WhiteBell|1095,5,100000ms,30000ms,Mob019-1::On1095
019-1,0,0,0,0|monster|Santaboo|1112,4,100000ms,30000ms,Mob019-1::On1112
019-1,0,0,0|script|Mob019-1|-1
{
end;
On1020:
set @mobID, 1020;
callfunc "MobPoints";
end;
On1094:
set @mobID, 1094;
callfunc "MobPoints";
end;
On1095:
set @mobID, 1095;
callfunc "MobPoints";
end;
On1112:
set @mobID, 1112;
callfunc "MobPoints";
end;
}