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path: root/world/map/npc/009-4/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// unnamed map 009-4 mobs

009-4.gat,117,97,24,15|monster|Silkworm|1035,3,20000,14000,Mob009-4::On1035
009-4.gat,115,98,24,15|monster|Cave Snake|1021,5,20000,14000,Mob009-4::On1021
009-4.gat,103,28,24,15|monster|Cave Snake|1021,3,20000,14000,Mob009-4::On1021
009-4.gat,106,27,24,15|monster|Silkworm|1035,3,20000,14000,Mob009-4::On1035
009-4.gat,119,44,12,10|monster|Silkworm|1035,3,20000,14000,Mob009-4::On1035
009-4.gat,72,130,24,15|monster|Maggot|1002,3,20000,14000,Mob009-4::On1002
009-4.gat,38,116,24,15|monster|Maggot|1002,3,20000,14000,Mob009-4::On1002


009-4.gat,0,0,0|script|Mob009-4|-1,{
On1002:
    set @mobID, 1002;
    callfunc "MobPoints";
    end;

On1021:
    set @mobID, 1021;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;

    end;
}